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MKPC Update Suggestions

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Messages 158 - Bowser Bowser
vs16507 pts ★ Master
battle5473 pts ★ Novice
Argentina
Lely wrote:
polymji wrote:
Dynamic music! Basically, you select an area of your custom track and when you touch it, music does a soft transition to another song, until you exit that area and the main music comes back. Both songs should be playing at the same time but with the one from the area your are not in being muted, so the songs don't restart when you come back to a specific area. This could be used, for example, for cave sections with darker music, underwater sections where some instruments won't be heard, a moon section inside a Rainbow Road... All of this examples where used by Nintendo itself in the official Mario Kart games. What do you think?

I actually suggested that on the #requests channel LMFAO

Me too
Messages 1 - Goomba Goomba
vs5000 pts ★ Novice
battle5000 pts ★ Novice
Customise your kart.
mario_no5
S
Messages 40 - Koopa Koopa
vs5681 pts ★ Novice
battle5000 pts ★ Novice
- Ultra Mini-Turbo
- MK64 tracks
- Some MKDD tracks

EDIT 1:
Removing:
- Some MKDD tracks (Although some have maps from MKDS, not all of MKDD tracks are in DS.)
Adding:
- Tutorials (for people who are new to Mario Kart or don't know how to play Mario Kart PC)
- MKPC nitro tracks (MKPC's own tracks, I'm not talking about the custom tracks. This might be a bad idea so its optional.)

EDIT 2:
Removing:
- MK64 tracks
- MKPC nitro tracks

EDIT 3:
Removing:
Ultra Mini-Turbo (Although much harder, Reverse Drifting is generally better.)
Adding:
- Track verification before publishing tracks (Just like SMM1 and SMM2, this would prevent impossible tracks from going public. Might be a good idea, might be a bad idea.)
- Track moderation before publishing tracks (Just like with challenges, moderators moderate the track, for stuff such as NSFW content, etc. Might be a good idea, might be a bad idea.)
mario_dead3
ok2
Messages 246 - Toad Toad
vs8021 pts ★ Expert
battle5133 pts ★ Novice
France
Add Sections mode to Sample Circuit Editor
check3
Messages 3508 - King Mario King Mario
vs13502 pts ★ Champion
battle5368 pts ★ Novice
United Kingdom
- Ultra Mini-Turbo
- MK64 tracks
- Some MKDD tracks

I will probably edit this when I have more.

1. Y'all really want to ruin the time trials
2 and 3. hoppingicon's bundle also Wargor won't add new tracks
up3
S
Messages 40 - Koopa Koopa
vs5681 pts ★ Novice
battle5000 pts ★ Novice
Customise your kart.

Yes but it might not be avalible due to the web restrictions of MKPC. Also, it might would also maybe ruin time trials (as Fiery said)
Messages 324 - Peach Peach
vs6124 pts ★ Racer
battle5000 pts ★ Novice
United Kingdom
BETTER QUICK MODE LIKE THE CURRENT 6X6 IS WAY TOO SMALL I NEED 10X10
Messages 4379 - King Mario King Mario
vs76568 pts ★ Titan
battle12573 pts ★ Champion
France
Customise your kart.

(Je réponds en français car tu sembles français)
En soit ça existe déjà avec les personnages custom (l'icone dorée en bas à droite sur l'écran de sélection des persos), et si tu parles du truc apparu dans Mario Kart 7 et 8 faut comprendre qu'il faudrait faire un nombre incalculable de sprites pour tout avoir qui 1 serait hyper long et chiant pour au final pas grand chose, et 2 ne servirait à rien vu que la méta du Jeu (Daisy) resterait la même sauf si les stats seraient changées mais ça n'arrivera jamais à cause de la méta de Daisy


- Ultra Mini-Turbo
- MK64 tracks
- Some MKDD tracks

EDIT 1:
Removing:
- Some MKDD tracks (Although some have maps from MKDS, not all of MKDD tracks are in DS.)
Adding:
- Tutorials (for people who are new to Mario Kart or don't know how to play Mario Kart PC)
- MKPC nitro tracks (MKPC's own tracks, I'm not talking about the custom tracks. This might be a bad idea so its optional.)

EDIT 2:
Removing:
- MK64 tracks
- MKPC nitro tracks

EDIT 3:
Removing:
Ultra Mini-Turbo (Although much harder, Reverse Drifting is generally better.)
Adding:
- Track verification before publishing tracks (Just like SMM1 and SMM2, this would prevent impossible tracks from going public. Might be a good idea, might be a bad idea.)
- Track moderation before publishing tracks (Just like with challenges, moderators moderate the track, for stuff such as NSFW content, etc. Might be a good idea, might be a bad idea.)

Mini-Turbos - For the fun fact the super mini-turbo speed (at least with daisy) is the same as mushroom speed (meanwhile in MK8 it's the ultra mini-turbo who has mushroom speed), and since base game tracks are mostly very small it would just be hell + it could break the current meta with daisy since it's based on mini-turbos

MK64/MKDD Tracks - Okay so we need in this case to have good track images (I mean hoppingicon's bundle is cool but some images...), also some tracks would need to be updated to be in 2D, and one last thing that would break the TT Leaderboard, and anyways almost every base game track is shit so I don't think we should add anything else

MKPC Nitros tracks - We literally need to make them from the beggining + TT Leaderboard Again + Custom tracks are already fucking amazing I think it's enough

Track verification - Eh idk sounds pretty much complicated while being kind of useless, since honestly if a track is impossible just don't play it ? ofc it's useful for challenges but honestly with the whole track it's useless

Track Moderation - The main problem is that considering there's like a lot of tracks released every day and that we are less than 10 in the moderation team and most of us aren't that much active and/or motivated, so that would just be hell (I mean it's already like that with Challenges Validators and there are many more than us so just imagine), and anyways if anything innapropriate is posted just report it and we can delete it

I hope this can help you and I know you did some edits but I still wanted to answer everything so you can see more clearly why most of those things can't work
Messages 4379 - King Mario King Mario
vs76568 pts ★ Titan
battle12573 pts ★ Champion
France
BETTER QUICK MODE LIKE THE CURRENT 6X6 IS WAY TOO SMALL I NEED 10X10

Honestly it would be a good thing ngl but my only issue is that probably most of the code for Quick Mode is from 2010 (I was like not even 3 at this point lmao) and Wargor is not the best coder ever let's be honest so that would be a really cool thing (I mean i'm kinda biased since i've done a lot of QM tracks) but idk if it can be done easily :/
Messages 324 - Peach Peach
vs6124 pts ★ Racer
battle5000 pts ★ Novice
United Kingdom
also new battle modes like futbol
Messages 11 - Koopa Koopa
vs5312 pts ★ Novice
battle5000 pts ★ Novice
Ireland
Idea for a possible April Fools prank for next year: Replace every course in each cup with DS Rainbow Road.
mario_no2
cross2
check1
Messages 529 - Mario Mario
vs27052 pts ★ Legend
battle9632 pts ★ Expert
United States
Idea for a possible April Fools prank for next year: Replace every course in each cup with DS Rainbow Road.


Too much effort for a kinda dumb prank.
Messages 11 - Koopa Koopa
vs5312 pts ★ Novice
battle5000 pts ★ Novice
Ireland
Idea for a possible April Fools prank for next year: Replace every course in each cup with DS Rainbow Road.


Too much effort for a kinda dumb prank.

April Fools is all about dumb pranks, is it not?
Though, I guess it being too much effort makes sense.
handshake4
Messages 220 - Toad Toad
vs5560 pts ★ Novice
battle5677 pts ★ Novice
United States
purple mini turbo
N64 and gcn tracks
cross5
Messages 3508 - King Mario King Mario
vs13502 pts ★ Champion
battle5368 pts ★ Novice
United Kingdom
purple mini turbo
N64 and gcn tracks

Y’all I can’t lie we might need a MKPC FAQ topic (unless we already have one but like I think there might need to be an official one)
Messages 1196 - Golden Mario Golden Mario
vs13005 pts ★ Champion
battle6015 pts ★ Racer
United States
- Ultra Mini-Turbo
- MK64 tracks
- Some MKDD tracks

EDIT 1:
Removing:
- Some MKDD tracks (Although some have maps from MKDS, not all of MKDD tracks are in DS.)
Adding:
- Tutorials (for people who are new to Mario Kart or don't know how to play Mario Kart PC)
- MKPC nitro tracks (MKPC's own tracks, I'm not talking about the custom tracks. This might be a bad idea so its optional.)

EDIT 2:
Removing:
- MK64 tracks
- MKPC nitro tracks

EDIT 3:
Removing:
Ultra Mini-Turbo (Although much harder, Reverse Drifting is generally better.)
Adding:
- Track verification before publishing tracks (Just like SMM1 and SMM2, this would prevent impossible tracks from going public. Might be a good idea, might be a bad idea.)
- Track moderation before publishing tracks (Just like with challenges, moderators moderate the track, for stuff such as NSFW content, etc. Might be a good idea, might be a bad idea.)


Removing Ultra Mini Turbo is a Bad Idea. I use it because I can't RD.
Messages 3508 - King Mario King Mario
vs13502 pts ★ Champion
battle5368 pts ★ Novice
United Kingdom
KirbyBoy wrote:
- Ultra Mini-Turbo
- MK64 tracks
- Some MKDD tracks

EDIT 1:
Removing:
- Some MKDD tracks (Although some have maps from MKDS, not all of MKDD tracks are in DS.)
Adding:
- Tutorials (for people who are new to Mario Kart or don't know how to play Mario Kart PC)
- MKPC nitro tracks (MKPC's own tracks, I'm not talking about the custom tracks. This might be a bad idea so its optional.)

EDIT 2:
Removing:
- MK64 tracks
- MKPC nitro tracks

EDIT 3:
Removing:
Ultra Mini-Turbo (Although much harder, Reverse Drifting is generally better.)
Adding:
- Track verification before publishing tracks (Just like SMM1 and SMM2, this would prevent impossible tracks from going public. Might be a good idea, might be a bad idea.)
- Track moderation before publishing tracks (Just like with challenges, moderators moderate the track, for stuff such as NSFW content, etc. Might be a good idea, might be a bad idea.)


Removing Ultra Mini Turbo is a Bad Idea. I use it because I can't RD.

UMTs aren’t even in the game nor should they ever be he’s talking about the purple drift from MK8DX not the SMT from every other game except SMK that is orange
Messages 1196 - Golden Mario Golden Mario
vs13005 pts ★ Champion
battle6015 pts ★ Racer
United States
Water Donut Plains

Chocolate Choco Island

Higher Jumps in QM

10X10. At Least 8X8

N64 Tracks

Make the SNES Tracks a bit Larger. SNES Rainbow Road is Upsetting.

Make QM SNES Rainbow Road Wider

Add the Feather

Make Blueshells Less Common with CPUs

Add Off Road Tiles in QM. That way We can have Shortcuts

Add Koopa Beach with Land
Messages 4379 - King Mario King Mario
vs76568 pts ★ Titan
battle12573 pts ★ Champion
France
KirbyBoy wrote:
Water Donut Plains

Chocolate Choco Island

Koopa Beach with Land

Eh idk if we need more QM themes, Donut Plains with water could be interesting but idk, KB with Land (KB2 I guess ?) too, but idk what would Choco Island with chocolate would be

KirbyBoy wrote:
Higher Jumps in QM

10X10. At Least 8X8

Add Off Road Tiles in QM. That way We can have Shortcuts

About jumps idk the big one is already enough for most cases imo, and if you're talking about using it for longer holes well idk tbh
For QM size that would be a cool thing, I said earlier that it could be complicated with the chaos that is mkpc code, but I thought of an idea when you could choose between a 6x6 or anything bigger so it could be easier to do (even tho it's maybe actually harder but I don't know shit about coding soooo)
And for off-road tiles I don't know how it could work tbh so I can't say much about it


KirbyBoy wrote:
N64 Tracks

Time Trials + We doesn't have good images + Would be useless anyways + base game tracks are shit so idk why anyone want to play these

KirbyBoy wrote:
Make the SNES Tracks a bit Larger. SNES Rainbow Road is Upsetting.

Time Trials again, if it wasn't for that that would be cool but we can't just reset TT scores so it will never happen (maybe just don't play base game tracks xd)

KirbyBoy wrote:
Make QM SNES Rainbow Road Wider

it would probably fuck up some old tracks made with this theme so yeah it won't happen (maybe a "new" theme with larger road would be a way to avoid this problem but honestly that's something not really problematic)

KirbyBoy wrote:
Add the Feather

Checkpoints, maybe it could work in battle mode tho but idk maybe it will be fucked up because of walls

KirbyBoy wrote:
Make Blueshells Less Common with CPUs

Wdym when i'm playing with CPUs I usually take like not more than 1 blue in a race, it's not MKWii here :p
genius3
clap3
O
Messages 27 - Koopa Koopa
vs5507 pts ★ Novice
battle5000 pts ★ Novice
Mexico
DS Retro Tracks maybe?

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