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Mario Kart Complete: The Lost Levels

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Messages 1148 - Golden Mario Golden Mario
vs15606 pts ★ Master
battle5565 pts ★ Novice
United States
I brought this up on the MKPC News topic, but decided to make my own page for it for more details.
Over the past couple years, I have cancelled many a Mario Kart Complete game. Some tracks were released in a demo cup, on their own, or in a TBC. Others have only existed in my computer's files. But soon, 12 cancelled MKC tracks are about to have a multicup to call their own, alongside 4 brand new courses. Here's a rundown of these cancelled games and tracks.
Mario Kart Complete Advance
After the release of the downright awful Mario Kart Complete Wii, back when I counted anything I made as passable, I planned a sequel based on the GBA, titled Mario Kart Complete Advanced. It didn't last long, as I only had a cup's worth of maps, and I didn't even announce it to the public. One of the tracks, Haunted Labyrinth, was brought back for New Mario Kart Complete shortly after.
Returning Tracks: Thwomp Forest (started but deleted)

New Mario Kart Complete: Super Dash
For anyone who actually plays my multicups, you'll know that this game actually was released. However, there were quite a few tracks that never made it into the final game.
Returning Tracks: Chaos Circuit (started but deleted), Risky Lake (not started), and Haunted Pier (not started)

New Mario Kart Complete: Mushroom World
This was going to be the successor to Mario Kart Complete: Super Dash, and would've featured tracks that directly referenced iconic Super Mario levels, or common themes. A demo cup was released, but due to being developed alongside Mario Kart Arcade GP PC, I needed to pick one to prioritize, and Mushroom World was cancelled. Arcade GP PC also became my highest-rated creation.
Returning Tracks: 8-Bit Speedway, (published for TBC, and later a demo) Castle Grounds, (published on its own) Delfino Plaza, (published on its own) DK Jungle, (started but not published) Mario Speedway, (started but not published) and Peach's Secret Slide (published on its own)

Mario Kart Complete: Revival
This would've been the dormant series' big return, featuring 16 new tracks, and 16 from the MysteryMan archive. I honestly have no reason why I cancelled this. Maybe I just got bored, or got another idea.
Returning Tracks: Koopa Beach (started but deleted) and Boshi Stadium (published in demo cup)

I can't wait to share more about this project, and I'm also hoping I finish it for once.
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Messages 1148 - Golden Mario Golden Mario
vs15606 pts ★ Master
battle5565 pts ★ Novice
United States
I'm now starting to realize why some of these tracks never made it. I'm currently working on Thwomp Forest from MKC Advance, and the map looks like this.
https://i.postimg.cc/k5Mk7K5p/image.png
Not only is it incredibly boring, but I learned that even with my improved hazard and checkpoint placements, the CPUs are broken. I want to keep the original map just to stay faithful to the original, but if anyone would like to help me patch whatever bugs the track has, and maybe add some decor to make it look better, hit me up and I'll send you a collab link. The other three tracks in the Flower Cup are doing great btw, and the Mushroom Cup is out now.

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