The entire WWMI story
Page : 1
On 2023-11-18 at 18:17:46
The full WarioWare: Move It! Story:
Chapter 0 - The Beginning
The game begins with a short video about the history of the Form Stones, followed by an advertisement for Caresaway Island shown on a television by a burger vendor. Wario, driving his bike in Diamond City, notices the vendor and orders fifty Garlic Burgers, granting him fifty chances to draw tickets. He ultimately gets the winning ticket, a voucher for a free vacation to Caresaway Island with twenty of his friends, much to his dismay. The other nineteen characters of the cast overhear his victory and they all set off to the island via a yacht.
Chapter 1 - Stone-Cold Welcome
When the cast finally arrives at the island, they are welcomed by a tourist, who gives them all Form Stones. Wario, unimpressed, throws them away, causing a chain of events, leading to an elephant to send him flying into a shrine at Perspiration Peak Volcano, where he is chased by its inhabitants for trespassing.
Later, Wario escapes the inhabitants of the temple, but falls off a cliff. He lands on the same parrot he accidentally hit with the Form Stones earlier. Wario is delighted at his luck, and takes a liking to the Form Stones. He laughs as the parrot carries him off.
Chapter 2 - Mermaid Meet and Greet
Mona is relaxing on the sand reading a magazine while Lulu is swimming with a fish. She discovers a scuba-diving experience, which includes swimming with mermaids. Excited, she then calls Joe and picks her up on a plane. While on the plane, Mona switches to her scuba diving gear and parachutes from the plane into the water.
Later, Mona discovers a mermaid, which happens to be Lulu being caught in a fish's mouth. Mona frantically proceeds to rescue Lulu, while an actual mermaid chuckles in the back.
Chapter 3 - A Curious Case of Cave Art
While observing some cave paintings in Underarm Jungle, Dr. Crygor, Penny and Mike grow curious about a painting of a strange creature. Dr. Crygor uses his latest invention, the Time Obliterator 5.0, to travel back in time to the Stone Age to see how the painting was made. There, the trio meet the actual creature and a caveman who is in need of new ideas for what to draw. The caveman asks the trio to make poses as inspiration for his art.
The trio starts to get tired until the caveman draws them on the wall, which they are impressed at. Later on, Wario walks by the cave paintings and notices paintings of Dr. Crygor, Penny, and Mike, much to his confusion.
Chapter 4 - Caveat Imptor
Ashley and Red are making a sandcastle at Sandboxer Beach when Red notices some delicious blue berries nearby and eats them. He shrinks down to the size of a bean and pleads Ashley to restore him back to normal. After multiple unsuccessful spells, Ashley decides to summon some red, cubed berries and feed them to Red to restore him back to normal size.
Later, Red successfully returns to normal size, but then suddenly continues to grow until he becomes a giant. Red asks Ashley what she has done to him, but she only smiles.
Chapter 5 - Sweet Dreams, Sweeter Fruit
Orbulon is eating fruit while making a mess onboard his Oinker. Irritated, the Oinker shakes off the mess but accidentally throws Orbulon out. A group of nearby Woods Watchers are worshipping a statue of a god when Orbulon crashes into it and loses his memories. The Woods Watchers mistake Orbulon for the god depicted on the statue and begin to serve him. Shocked at the sight of Orbulon being overstuffed with fruit, the Oinker emits a signal into his brain where tiny versions of Orbulon work together to restore his memories.
Later, Orbulon's memories are eventually restored and he suddenly remembers the times he and the Oinker spent together. Orbulon proceeds to hug his Oinker but ends up losing his memories again after slipping on a banana peel.
Chapter 6 - Not so Relaxing Rapids
Inside a riverside cottage, Mike's loud singing irritates Mona and Red, Lulu activates Orbulon's Oinker and flies all over the place, and Dr. Crygor, Penny, and Ashley accidentally set off explosions with their experiments. The ensuing chaos eventually causes the cottage to break off into the rapidly flowing river where it goes over a waterfall, throwing everyone out. Luckily, the gang lands safely on top of a tour bus.
Later, the gang gets off the tour bus and gazes at a statue of King Caresaway the First, until it is destroyed by the falling cottage.
Chapter 7 - The Grand Parfait Adventure
Kat and Ana are looking at a map on a parchment, where they find an ice-cream shop advertising a Caresaway Parfait. While they are thinking about the parfait, Leo steals the parchment from them, and they give chase to him into a forest. Deep in the forest, Kat and Ana search for Leo, and the find him high above. He is then eaten by Cractus. Kat and Ana defeat some of the plants surrounding Cractus, but it becomes enraged and sends out more to fight them.
Later, Kat and Ana defeat Cractus, and it coughs up Leo and the parchment. Kat and Ana take the parchment and hurry off to the ice-cream shop, leaving Leo behind. At the ice-cream shop, Kat and Ana receive the Caresaway Parfait and are delighted.
Chapter 8 - Battle on Flashfreeze Cape!
The scene takes place on Flashfreeze Cape with Master Mantins overlooking the cliff. Young Cricket is standing on a float meditating as the float itself catches fire. Cricket then pounds on the water causing fish to fly out and next to Master Mantis. As the two were roasting the fishes, the place suddenly starts to snow. Several penguins began ambushing Cricket and Mantis with some of the warriors preparing to fight Cricket.
Later, Cricket defeats the head penguin warrior who turns out to be Cicada in disguise. She then realizes that she has to train harder and hopefully greets Cricket the next time.
Chapter 9 - Surfin' Surprise
Jimmy T walks on the sand with a surfboard in his hand. He goes out surfing alongside some dolphins. Eventually, he realizes that he is now surfing on a shark instead of his surfboard, much to his shock.
Later, Jimmy T waves goodbye to the shark as it swims off. He strikes a pose, which causes a wave of water to rise up behind him. As Jimmy T's wig droops slightly, he declares that the experience was "groovy."
Chapter 10 - Makin' Waves
Dribble and Spitz are relaxing in their taxi out in the water. They eventually drift into the Caresaway Grand Prix, where everyone assumes that they are a last-minute entry in the race. They are surprised about their predicament, but with little other choice, Dribble takes control of the taxi, and all the racers speed off when the race starts, with the High-Octane Hippo slowly following.
Later, a seagull sits on a directional sign, causing it to change direction. Nearly every racer ends up going the wrong way, Dribble and Spitz included. The seagull leaves the sign, which brings it back to normal just in time for the High-Octane Hippo to take the right path and be declared the winner. Later that night, the other racers are still racing, with Dribble confident that the finish is near.
Chapter 11 - Quest in the Dark
The scene takes place at Pack-'Em-In Plaza. 5-Volt walks down the street humming the Super Mario Bros. theme when she comes scross Shopkeeper Polario's shop. 18-Volt and 13-Amp also walk into the store while 9-Volt is in the middle of a game. 18-Volt asks him to tag along, but 9-Volt has to save his game first. As both 18-Volt and 13-Amp walk in to the shop, the disk on 18-Volt's head falls off. When 9-Volt realizes that everyone had vanished, he suspects that they all disappeared in the shop.
Later, 9-Volt enters the backroom of the shop and it turns out that the room has tons of video games. 5-Volt, 18-Volt, and 13-Amp were all playing a Pyoro game while Shopkeeper Polario greets 9-Volt. While 9-Volt is then being distracted by the video games, much to Polario's dismay, who wonders if 9-Volt is even gonna buy anything at all.
Chapter 12 - Pool-Party Panic
Kat, Ana, Young Cricket, Master Mantis, Jimmy T., Dribble, Spitz, 9-Volt, 18-Volt, 5-Volt, and 13-Amp are all hanging out together at a swimming pool when a ball they're playing with gets stuck in Poolopus's mouth. They try to pull the ball out, but it slips from their grip and slams into Poolopus's head, waking her up. She throws everyone into the air and they all land on top of a tour bus.
Later, the gang gets off the tour bus and eagerly asks Poolopus to throw them again.
Chapter 13 - Lava at First Sight
At nighttime, Wario sneaks into the shrine at Perspiration Peak Volcano and attempts to steal all the gold there. He removes a golden statue of the Form Stone God, unaware that it was plugging a hole from which a giant lava hand emerges and snatches him. Wario is pulled into the hole and merges with the volcano, causing his face to appear on it as it erupts, endangering Wario's friends and other people below. The elder of the Woods Watchers urges everyone to start dancing in order to calm the volcano down.
Later, everyone celebrates after succeeding in making the volcano stop erupting with their dancing. Just then, the volcano shoots Wario back into the shrine where he lands on top of the hole where the golden statue was. Wario realizes that he is stuck and struggles to get out while the shocked Woods Watchers begin to serve him as their new god.
The end
Chapter 0 - The Beginning
The game begins with a short video about the history of the Form Stones, followed by an advertisement for Caresaway Island shown on a television by a burger vendor. Wario, driving his bike in Diamond City, notices the vendor and orders fifty Garlic Burgers, granting him fifty chances to draw tickets. He ultimately gets the winning ticket, a voucher for a free vacation to Caresaway Island with twenty of his friends, much to his dismay. The other nineteen characters of the cast overhear his victory and they all set off to the island via a yacht.
Chapter 1 - Stone-Cold Welcome
When the cast finally arrives at the island, they are welcomed by a tourist, who gives them all Form Stones. Wario, unimpressed, throws them away, causing a chain of events, leading to an elephant to send him flying into a shrine at Perspiration Peak Volcano, where he is chased by its inhabitants for trespassing.
Later, Wario escapes the inhabitants of the temple, but falls off a cliff. He lands on the same parrot he accidentally hit with the Form Stones earlier. Wario is delighted at his luck, and takes a liking to the Form Stones. He laughs as the parrot carries him off.
Chapter 2 - Mermaid Meet and Greet
Mona is relaxing on the sand reading a magazine while Lulu is swimming with a fish. She discovers a scuba-diving experience, which includes swimming with mermaids. Excited, she then calls Joe and picks her up on a plane. While on the plane, Mona switches to her scuba diving gear and parachutes from the plane into the water.
Later, Mona discovers a mermaid, which happens to be Lulu being caught in a fish's mouth. Mona frantically proceeds to rescue Lulu, while an actual mermaid chuckles in the back.
Chapter 3 - A Curious Case of Cave Art
While observing some cave paintings in Underarm Jungle, Dr. Crygor, Penny and Mike grow curious about a painting of a strange creature. Dr. Crygor uses his latest invention, the Time Obliterator 5.0, to travel back in time to the Stone Age to see how the painting was made. There, the trio meet the actual creature and a caveman who is in need of new ideas for what to draw. The caveman asks the trio to make poses as inspiration for his art.
The trio starts to get tired until the caveman draws them on the wall, which they are impressed at. Later on, Wario walks by the cave paintings and notices paintings of Dr. Crygor, Penny, and Mike, much to his confusion.
Chapter 4 - Caveat Imptor
Ashley and Red are making a sandcastle at Sandboxer Beach when Red notices some delicious blue berries nearby and eats them. He shrinks down to the size of a bean and pleads Ashley to restore him back to normal. After multiple unsuccessful spells, Ashley decides to summon some red, cubed berries and feed them to Red to restore him back to normal size.
Later, Red successfully returns to normal size, but then suddenly continues to grow until he becomes a giant. Red asks Ashley what she has done to him, but she only smiles.
Chapter 5 - Sweet Dreams, Sweeter Fruit
Orbulon is eating fruit while making a mess onboard his Oinker. Irritated, the Oinker shakes off the mess but accidentally throws Orbulon out. A group of nearby Woods Watchers are worshipping a statue of a god when Orbulon crashes into it and loses his memories. The Woods Watchers mistake Orbulon for the god depicted on the statue and begin to serve him. Shocked at the sight of Orbulon being overstuffed with fruit, the Oinker emits a signal into his brain where tiny versions of Orbulon work together to restore his memories.
Later, Orbulon's memories are eventually restored and he suddenly remembers the times he and the Oinker spent together. Orbulon proceeds to hug his Oinker but ends up losing his memories again after slipping on a banana peel.
Chapter 6 - Not so Relaxing Rapids
Inside a riverside cottage, Mike's loud singing irritates Mona and Red, Lulu activates Orbulon's Oinker and flies all over the place, and Dr. Crygor, Penny, and Ashley accidentally set off explosions with their experiments. The ensuing chaos eventually causes the cottage to break off into the rapidly flowing river where it goes over a waterfall, throwing everyone out. Luckily, the gang lands safely on top of a tour bus.
Later, the gang gets off the tour bus and gazes at a statue of King Caresaway the First, until it is destroyed by the falling cottage.
Chapter 7 - The Grand Parfait Adventure
Kat and Ana are looking at a map on a parchment, where they find an ice-cream shop advertising a Caresaway Parfait. While they are thinking about the parfait, Leo steals the parchment from them, and they give chase to him into a forest. Deep in the forest, Kat and Ana search for Leo, and the find him high above. He is then eaten by Cractus. Kat and Ana defeat some of the plants surrounding Cractus, but it becomes enraged and sends out more to fight them.
Later, Kat and Ana defeat Cractus, and it coughs up Leo and the parchment. Kat and Ana take the parchment and hurry off to the ice-cream shop, leaving Leo behind. At the ice-cream shop, Kat and Ana receive the Caresaway Parfait and are delighted.
Chapter 8 - Battle on Flashfreeze Cape!
The scene takes place on Flashfreeze Cape with Master Mantins overlooking the cliff. Young Cricket is standing on a float meditating as the float itself catches fire. Cricket then pounds on the water causing fish to fly out and next to Master Mantis. As the two were roasting the fishes, the place suddenly starts to snow. Several penguins began ambushing Cricket and Mantis with some of the warriors preparing to fight Cricket.
Later, Cricket defeats the head penguin warrior who turns out to be Cicada in disguise. She then realizes that she has to train harder and hopefully greets Cricket the next time.
Chapter 9 - Surfin' Surprise
Jimmy T walks on the sand with a surfboard in his hand. He goes out surfing alongside some dolphins. Eventually, he realizes that he is now surfing on a shark instead of his surfboard, much to his shock.
Later, Jimmy T waves goodbye to the shark as it swims off. He strikes a pose, which causes a wave of water to rise up behind him. As Jimmy T's wig droops slightly, he declares that the experience was "groovy."
Chapter 10 - Makin' Waves
Dribble and Spitz are relaxing in their taxi out in the water. They eventually drift into the Caresaway Grand Prix, where everyone assumes that they are a last-minute entry in the race. They are surprised about their predicament, but with little other choice, Dribble takes control of the taxi, and all the racers speed off when the race starts, with the High-Octane Hippo slowly following.
Later, a seagull sits on a directional sign, causing it to change direction. Nearly every racer ends up going the wrong way, Dribble and Spitz included. The seagull leaves the sign, which brings it back to normal just in time for the High-Octane Hippo to take the right path and be declared the winner. Later that night, the other racers are still racing, with Dribble confident that the finish is near.
Chapter 11 - Quest in the Dark
The scene takes place at Pack-'Em-In Plaza. 5-Volt walks down the street humming the Super Mario Bros. theme when she comes scross Shopkeeper Polario's shop. 18-Volt and 13-Amp also walk into the store while 9-Volt is in the middle of a game. 18-Volt asks him to tag along, but 9-Volt has to save his game first. As both 18-Volt and 13-Amp walk in to the shop, the disk on 18-Volt's head falls off. When 9-Volt realizes that everyone had vanished, he suspects that they all disappeared in the shop.
Later, 9-Volt enters the backroom of the shop and it turns out that the room has tons of video games. 5-Volt, 18-Volt, and 13-Amp were all playing a Pyoro game while Shopkeeper Polario greets 9-Volt. While 9-Volt is then being distracted by the video games, much to Polario's dismay, who wonders if 9-Volt is even gonna buy anything at all.
Chapter 12 - Pool-Party Panic
Kat, Ana, Young Cricket, Master Mantis, Jimmy T., Dribble, Spitz, 9-Volt, 18-Volt, 5-Volt, and 13-Amp are all hanging out together at a swimming pool when a ball they're playing with gets stuck in Poolopus's mouth. They try to pull the ball out, but it slips from their grip and slams into Poolopus's head, waking her up. She throws everyone into the air and they all land on top of a tour bus.
Later, the gang gets off the tour bus and eagerly asks Poolopus to throw them again.
Chapter 13 - Lava at First Sight
At nighttime, Wario sneaks into the shrine at Perspiration Peak Volcano and attempts to steal all the gold there. He removes a golden statue of the Form Stone God, unaware that it was plugging a hole from which a giant lava hand emerges and snatches him. Wario is pulled into the hole and merges with the volcano, causing his face to appear on it as it erupts, endangering Wario's friends and other people below. The elder of the Woods Watchers urges everyone to start dancing in order to calm the volcano down.
Later, everyone celebrates after succeeding in making the volcano stop erupting with their dancing. Just then, the volcano shoots Wario back into the shrine where he lands on top of the hole where the golden statue was. Wario realizes that he is stuck and struggles to get out while the shocked Woods Watchers begin to serve him as their new god.
The end
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On 2023-11-18 at 18:52:11
A very Good story!
On 2023-11-18 at 20:00:33
new copypasta just dropped
4
On 2023-11-18 at 21:03:36
On 2023-11-18 at 21:10:39
same xd
also for some reason i just think the wario ware games are so forgettable because of the fact they're just repeats but with a different story line and they don't really get much attention from the community and Nintendo as well imo
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