MNL Battles comments
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Yesterday at 23:55:35
The arrow was his downfall...
Fighter idea: Hue Man
Fighter idea: Hue Man
basically a guy with no special abilities and an attack that just does 1 damage. But when he moves he goes away from the danger and if there is no danger he goes to the enemy and attacks.
So here's my idea:
if (distance to danger < [insert number here]):
goes in random direction away from it
else:
go in direction of enemy
if (distance to enemy < [insert other number here]):
attack
Should be simple enough if this is a scratch program, if you were to work w/ smtg like javascript you would need to mess with tangents and sines and cosines but from what I remember scratch gives you that for free
Balancing:BUFF ORBIT since it's basically impossible to hit him unless you attack as soon as he gets close or get a lucky snipe, make him SLOW and TAKE EXTRA DAMAGE
So here's my idea:
if (distance to danger < [insert number here]):
goes in random direction away from it
else:
go in direction of enemy
if (distance to enemy < [insert other number here]):
attack
Should be simple enough if this is a scratch program, if you were to work w/ smtg like javascript you would need to mess with tangents and sines and cosines but from what I remember scratch gives you that for free
Balancing:
gonna take note of this for the mnl battles community and unofficial figher league
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