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F-Zero Remake Collab

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Messages 775 - Mario Mario
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Sand Ocean map is done.:D
https://i.postimg.cc/PxN9HkFm/Sand-Ocean.png
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Messages 606 - Mario Mario
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Sand Ocean map is done.:D
https://i.postimg.cc/PxN9HkFm/Sand-Ocean.png


Oooooooh! Max go check this out!
Messages 1301 - Golden Mario Golden Mario
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https://i.postimg.cc/7hDyXM6D/bd4ea706-ea09-415b-afd4-b4d533c58ae1.png
Rainbow Road X. A New Sneak Peek of a Course I will Work On.
Messages 4859 - King Mario King Mario
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KirbyBoy wrote:
https://i.postimg.cc/7hDyXM6D/bd4ea706-ea09-415b-afd4-b4d533c58ae1.png
Rainbow Road X. A New Sneak Peek of a Course I will Work On.

My project is not a F-Zero X remake, but a remake from the first F-Zero on SNES x)
Messages 1224 - Golden Mario Golden Mario
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Messages 2487 - Golden Mario Golden Mario
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I just wanna mention, for my track imma remix the music, and I could do that for everything
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Messages 4859 - King Mario King Mario
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upupupupupupup
Messages 70 - Boo Boo
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j avais prévue de faire mute city 1 qui a image pour que je reproduise
Messages 2487 - Golden Mario Golden Mario
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Messages 2487 - Golden Mario Golden Mario
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Messages 4859 - King Mario King Mario
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https://i.postimg.cc/J0gCJhKG/image0.png
Can be useful
Messages 4859 - King Mario King Mario
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🆙️
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Messages 64 - Boo Boo
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I forgot if this has been talked about before but

How about remaking N64 Rainbow Road instead of SNES Rainbow Road as the final track since the N64 one was also a track in F-Zero X (albeit slightly edited)
Or just making an original F-Zero looking Rainbow Road or Mute City 4 or Fire Field 2 or whatever for this would also be nice, I'm just not a fan of SNES RR randomly being there lol

And also the SNES F-Zero racers as custom characters would be a nice touch (Would preferably be the actual characters in a kart but I suppose you could just rip the SNES sprites...)

Just throwing some ideas in :$
up3
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Messages 3 - Goomba Goomba
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Funny. I had uploaded a recreation of Mute City I yesterday before even seeing this forum post, and was working on Big Blue when I couldn't figure out how to make the road icy for that final turn.

Went to the forums to look for help, only to bump into this. Hello!
Messages 4859 - King Mario King Mario
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Funny. I had uploaded a recreation of Mute City I yesterday before even seeing this forum post, and was working on Big Blue when I couldn't figure out how to make the road icy for that final turn.

Went to the forums to look for help, only to bump into this. Hello!

Oh hello there x)
Just if you were going to submit your Mute City I'm quoting this thing from the first message 😅
EvilSenko wrote:
- Of course i'm asking for original art, not internet images

Anyways for the icy part idk, ig you could try some things to see what is the best x)
Messages 3 - Goomba Goomba
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Netherlands
EvilSenko wrote:
Of course i'm asking for original art, not internet images


Ah, yeah, mine's just a compressed version of the original track image. Unfortunately, my artistic talents lie more in the characters side of things. 😅

EvilSenko wrote:
Anyways for the icy part idk, ig you could try some things to see what is the best x)


For now I decided to just add some puddles as obstacles to that section. Might edit it if ice physics ever get added in. Thank you regardless though!
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Messages 775 - Mario Mario
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Sand Ocean is done!(except the decors like Shy Guys and Yossy)
Edit:Sorry for being late.I wasn't on my computer for a few days.😅
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Messages 4859 - King Mario King Mario
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Kernell wrote:
I forgot if this has been talked about before but

How about remaking N64 Rainbow Road instead of SNES Rainbow Road as the final track since the N64 one was also a track in F-Zero X (albeit slightly edited)
Or just making an original F-Zero looking Rainbow Road or Mute City 4 or Fire Field 2 or whatever for this would also be nice, I'm just not a fan of SNES RR randomly being there lol

And also the SNES F-Zero racers as custom characters would be a nice touch (Would preferably be the actual characters in a kart but I suppose you could just rip the SNES sprites...)

Just throwing some ideas in :$

answering 2 weeks later but I already considered putting the F-Zero machines as characters (I just need to have sprites with the right size for mkpc without bad quality expect Blue Falcon since Aluigi1300 did it years ago (and I got permission to use it))

For the last track I wonder if putting some BS F-Zero Grand Prix tracks (like Mute City 4) would be possible or not (idk with Forest and Metal Fort tracks tho, if we get rid of them then that would be 20 tracks ig), N64 RR is a possibility too but idk

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