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CPU Drift

smile

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vs5027 pts ★ Novice
battle5000 pts ★ Novice
United States
When i make a track, i want the CPUS to drift sometimes... is there a way to make them drift if that's possible?🫤
cross19
vs5000 pts ★ Novice
battle5000 pts ★ Novice
United States
One simple word...
NO.
up1
vs56774 pts ★ Titan
battle9768 pts ★ Expert
United States
EChamp016 wrote:
When i make a track, i want the CPUS to drift sometimes... is there a way to make them drift if that's possible?🫤


no, thats gonna be probably 5 days of useless coding for wargor, it doesn't benefit in anyway.
vs8835 pts ★ Expert
battle5426 pts ★ Novice
United States
JayFromPWA wrote:
EChamp016 wrote:
When i make a track, i want the CPUS to drift sometimes... is there a way to make them drift if that's possible?🫤


no, thats gonna be probably 5 days of useless coding for wargor, it doesn't benefit in anyway.

It would add a bit of difficulty, and CPUs already hop over off-road and small holes/the ghost valley shortcuts, so all that'd be necessary is to add a couple lines of code that make it happen on higher difficulty, and on turns.

Regardless, CPU drift isn't necessary to add no matter how easy it might be to code.
mario_facepalm5
vs60513 pts ★ Titan
battle14627 pts ★ Champion
United Kingdom
JayFromPWA wrote:
EChamp016 wrote:
When i make a track, i want the CPUS to drift sometimes... is there a way to make them drift if that's possible?🫤


no, thats gonna be probably 5 days of useless coding for wargor, it doesn't benefit in anyway.

It would add a bit of difficulty, and CPUs already hop over off-road and small holes/the ghost valley shortcuts, so all that'd be necessary is to add a couple lines of code that make it happen on higher difficulty, and on turns.

Regardless, CPU drift isn't necessary to add no matter how easy it might be to code.

Except it's not easy to code whatsoever! To even add drifting you've got to at least consider:

- Understand the spaghetti code that makes up this game, the messier the code means that it will be harder to implement stuff
- Allow CPUs to initiate a drift
- Allow CPUs to end a drift
- Adjust the end drift timings to mini or super mini turbos
- Find out the appropriate time for a CPU to drift on any given track
- Find an appropriate time for a CPU to stop drifting on any given track
- You would have to animate this too
- Have the CPU still follow the same path so it doesn't fly off the track
- Allow CPUs to do all of this ONLY on certain difficulties

I'm not even sure Nintendo themselves have drifting CPUs
vs14176 pts ★ Champion
battle5999 pts ★ Novice
Senegal
EChamp016 wrote:
When i make a track, i want the CPUS to drift sometimes... is there a way to make them drift if that's possible?🫤

Spoiler [ShowHide]
IMPOSSIBLE!!!!!
K
vs10499 pts ★ Champion
battle4902 pts ★ Budding pilot
United States
Its not possible
M
vs9953 pts ★ Expert
battle5000 pts ★ Novice
United Kingdom
Play Mario Kart Horizons Online made by Mario Kart pc
mario_facepalm2
vs8594 pts ★ Expert
battle5109 pts ★ Novice
United Arab Emirates
Mariofan27 wrote:
Play Mario Kart Horizons Online made by Mario Kart pc


https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcRsk-zsnpsBQNgC5xoq0Tjp7pI0QpBfwAQLoA&s
vs14206 pts ★ Champion
battle5000 pts ★ Novice
Croatia
NO.
When you take a look at the cpu's, even when the difficulty is set to imposible, the CPU's are total noobs
vs40706 pts ★ Titan
battle5000 pts ★ Novice
United States
JayFromPWA wrote:
EChamp016 wrote:
When i make a track, i want the CPUS to drift sometimes... is there a way to make them drift if that's possible?🫤


no, thats gonna be probably 5 days of useless coding for wargor, it doesn't benefit in anyway.

It would add a bit of difficulty, and CPUs already hop over off-road and small holes/the ghost valley shortcuts, so all that'd be necessary is to add a couple lines of code that make it happen on higher difficulty, and on turns.

Regardless, CPU drift isn't necessary to add no matter how easy it might be to code.


do you want them to be harder to play against? what other upsides are there to this aside from visually looking cool i guess?
vs16754 pts ★ Master
battle9391 pts ★ Expert
Vietnam
Exacly,CPU in MKPC can't drift anyway...
vs8594 pts ★ Expert
battle5109 pts ★ Novice
United Arab Emirates
why u want dat bro
vs16320 pts ★ Master
battle13554 pts ★ Champion
Honduras
One letter: Y
vs8835 pts ★ Expert
battle5426 pts ★ Novice
United States
radioboiii wrote:
JayFromPWA wrote:
EChamp016 wrote:
When i make a track, i want the CPUS to drift sometimes... is there a way to make them drift if that's possible?🫤


no, thats gonna be probably 5 days of useless coding for wargor, it doesn't benefit in anyway.

It would add a bit of difficulty, and CPUs already hop over off-road and small holes/the ghost valley shortcuts, so all that'd be necessary is to add a couple lines of code that make it happen on higher difficulty, and on turns.

Regardless, CPU drift isn't necessary to add no matter how easy it might be to code.


do you want them to be harder to play against? what other upsides are there to this aside from visually looking cool i guess?

Are they really that hard to begin with?
vs19215 pts ★ Master
battle6263 pts ★ Racer
United States
radioboiii wrote:
JayFromPWA wrote:
EChamp016 wrote:
When i make a track, i want the CPUS to drift sometimes... is there a way to make them drift if that's possible?🫤


no, thats gonna be probably 5 days of useless coding for wargor, it doesn't benefit in anyway.

It would add a bit of difficulty, and CPUs already hop over off-road and small holes/the ghost valley shortcuts, so all that'd be necessary is to add a couple lines of code that make it happen on higher difficulty, and on turns.

Regardless, CPU drift isn't necessary to add no matter how easy it might be to code.


I'm going to hurt someone that's not my wife!

Can we ban @radioboii

First off, nobody is talking about that. And second, what did they do wrong?
vs40706 pts ★ Titan
battle5000 pts ★ Novice
United States
radioboiii wrote:
JayFromPWA wrote:
EChamp016 wrote:
When i make a track, i want the CPUS to drift sometimes... is there a way to make them drift if that's possible?🫤


no, thats gonna be probably 5 days of useless coding for wargor, it doesn't benefit in anyway.

It would add a bit of difficulty, and CPUs already hop over off-road and small holes/the ghost valley shortcuts, so all that'd be necessary is to add a couple lines of code that make it happen on higher difficulty, and on turns.

Regardless, CPU drift isn't necessary to add no matter how easy it might be to code.


I'm going to hurt someone that's not my wife!

Can we ban @radioboii



FOLK LOLLLLL

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