THE MKPC ENCYCLOPEDIA !
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Yesterday at 15:09:31
I'm willing to give it a shot, but it'd have to be either today, Friday, or the weekends, since I have school every other day
Yesterday at 16:42:49
Knowledge of MKPC #5: Meet Kinsley_
Welcome back to Knowledge of MKPC! This time we talked with a newer member who joined in 2026 and has quickly fallen in love with the game’s most famous technique, the reverse drift: Kinsley_. Here’s his story.
A tip from a friend at school
Kinsley_ discovered MKPC in March 2026, when a friend at his school played it and told him about it.
His start wasn’t straight-line, though. He logged out of the site on March 15, 2026 because he forgot about it. Then he came back on May 23, 2026, found it fun, and this time he stayed.
Why he stayed
Two things kept him hooked: the online mode and the time trials. He also enjoys the forum, where he likes chatting with other members.
The reverse drift moment
His first memorable moment on MKPC came in early July 2026, when he learned how to reverse drift. It’s the technique that top MKPC players use, even though he says he isn’t a top player himself.
Before that, he barely knew how to do it and stuck with snaking, which he found easier for some reason. The player who taught him was WorldRecord, and he credits him as the reason he can still reverse drift today. For Kinsley_, it’s like riding a bike: he can remember it even after a week away from the game.
The story behind the name
There isn’t much of one, he says. Kinsley_ is a username he often uses in video games, and it stuck with him 4 or 5 years ago. The underscore is there only because “Kinsley” was already taken, so he went with “Kinsley_”. He has always thought the name just sounded nice.
The hardest technique
The most difficult technique he’s ever mastered is, once again, the reverse drift. WorldRecord had been trying to help him learn it for a while, and for a long time it just didn’t click. When it finally did, it felt “so cool.” It felt even cooler once he got good enough to compete at a higher level.
The toughest opponent
His toughest opponent online is Nodac64. In his words, Nodac64 basically knows everything about the game and is a Grandmaster in Lounge, even though Kinsley_ doesn’t play Lounge himself. He’s also very good with items and reverse drifts very fast, and he beats Kinsley_ almost every race.
Practice routine
When he wants to improve, he practices in time trials. They help him get better lines, which are the paths you drive on the track. Good lines mean taking turns sharp, using the best shortcuts, and reverse drifting well, and time trials help him with all of that. He also hopes to set good time trial records of his own one day.
Records he’s chasing
He isn’t chasing a particular record right now. At one point, though, he thought he could take the 200cc world record on Donut Plains 3. It took him hours and he made a lot of progress, but he didn’t beat it, because other players had already gone after it with excellent lines to get the fastest time possible.
Solo or against others?
He prefers playing against real people. It’s the main reason he enjoys MKPC’s online races so much: they bring unpredictability that you just don’t get when playing alone against CPUs. Real players know how to reverse drift and use items like real people do, which gives him real competition and makes each race more fun.
Final thoughts
Kinsley_ is proof that you don’t need years on the game to find your place in MKPC. A few months, a helpful teacher like WorldRecord, and one technique finally mastered were enough to turn a forgotten site into a favorite. And it all started with a friend at school saying, “You should try this.”
A big thank you to Kinsley_ for his time and his thoughtful answers, and for being willing to answer even more if needed!
Want to be interviewed for Knowledge of MKPC? Let us know in the comments!
Welcome back to Knowledge of MKPC! This time we talked with a newer member who joined in 2026 and has quickly fallen in love with the game’s most famous technique, the reverse drift: Kinsley_. Here’s his story.
A tip from a friend at school
Kinsley_ discovered MKPC in March 2026, when a friend at his school played it and told him about it.
His start wasn’t straight-line, though. He logged out of the site on March 15, 2026 because he forgot about it. Then he came back on May 23, 2026, found it fun, and this time he stayed.
Why he stayed
Two things kept him hooked: the online mode and the time trials. He also enjoys the forum, where he likes chatting with other members.
The reverse drift moment
His first memorable moment on MKPC came in early July 2026, when he learned how to reverse drift. It’s the technique that top MKPC players use, even though he says he isn’t a top player himself.
Before that, he barely knew how to do it and stuck with snaking, which he found easier for some reason. The player who taught him was WorldRecord, and he credits him as the reason he can still reverse drift today. For Kinsley_, it’s like riding a bike: he can remember it even after a week away from the game.
The story behind the name
There isn’t much of one, he says. Kinsley_ is a username he often uses in video games, and it stuck with him 4 or 5 years ago. The underscore is there only because “Kinsley” was already taken, so he went with “Kinsley_”. He has always thought the name just sounded nice.
The hardest technique
The most difficult technique he’s ever mastered is, once again, the reverse drift. WorldRecord had been trying to help him learn it for a while, and for a long time it just didn’t click. When it finally did, it felt “so cool.” It felt even cooler once he got good enough to compete at a higher level.
The toughest opponent
His toughest opponent online is Nodac64. In his words, Nodac64 basically knows everything about the game and is a Grandmaster in Lounge, even though Kinsley_ doesn’t play Lounge himself. He’s also very good with items and reverse drifts very fast, and he beats Kinsley_ almost every race.
Practice routine
When he wants to improve, he practices in time trials. They help him get better lines, which are the paths you drive on the track. Good lines mean taking turns sharp, using the best shortcuts, and reverse drifting well, and time trials help him with all of that. He also hopes to set good time trial records of his own one day.
Records he’s chasing
He isn’t chasing a particular record right now. At one point, though, he thought he could take the 200cc world record on Donut Plains 3. It took him hours and he made a lot of progress, but he didn’t beat it, because other players had already gone after it with excellent lines to get the fastest time possible.
Solo or against others?
He prefers playing against real people. It’s the main reason he enjoys MKPC’s online races so much: they bring unpredictability that you just don’t get when playing alone against CPUs. Real players know how to reverse drift and use items like real people do, which gives him real competition and makes each race more fun.
Final thoughts
Kinsley_ is proof that you don’t need years on the game to find your place in MKPC. A few months, a helpful teacher like WorldRecord, and one technique finally mastered were enough to turn a forgotten site into a favorite. And it all started with a friend at school saying, “You should try this.”
A big thank you to Kinsley_ for his time and his thoughtful answers, and for being willing to answer even more if needed!
Want to be interviewed for Knowledge of MKPC? Let us know in the comments!
1Yesterday at 16:44:13
interview me
Sure but it will be in a few days later this week as i currently many ongoing interviews and wont post more today. i am trying to bring different type of contents. shoot me a message and we will schedule an interview for you!
I would like to be interviewed on Saturday if that is okay. Next Week.
sure please make sure to message me
Yesterday at 16:44:34
I'm willing to give it a shot, but it'd have to be either today, Friday, or the weekends, since I have school every other day
sure! message me to schedule an interview
Yesterday at 16:46:24
📢 PSA: Interview Requests
Hello everyone!
First of all, thank you so much for the amazing response to Knowledge of MKPC. We’ve been thrilled to see how many of you want to share your story with the community.
We are no longer taking interview requests for the moment. Our schedule is fully booked until next week, so we can’t take on any new interviews right now.
For the future: interview requests must now be sent by DM and no longer on this post. Please don’t ask to be interviewed in the comments, as we won’t be able to follow them there.
If you’ve already sent a request, there’s no need to send it again. We haven’t forgotten you!
Thanks for your patience and your understanding, and keep an eye out for the next interviews. 🎮
Hello everyone!
First of all, thank you so much for the amazing response to Knowledge of MKPC. We’ve been thrilled to see how many of you want to share your story with the community.
We are no longer taking interview requests for the moment. Our schedule is fully booked until next week, so we can’t take on any new interviews right now.
For the future: interview requests must now be sent by DM and no longer on this post. Please don’t ask to be interviewed in the comments, as we won’t be able to follow them there.
If you’ve already sent a request, there’s no need to send it again. We haven’t forgotten you!
Thanks for your patience and your understanding, and keep an eye out for the next interviews. 🎮
Yesterday at 16:55:51
Knowledge of MKPC #6: Meet ambersillygal
Welcome back to Knowledge of MKPC! This time we talked with a member who has seen the community change over several years and who loves building tracks: ambersillygal. Here’s her story.
Discovered through a video
Amber found MKPC around 2022, thanks to a video by MarioPower555, a custom track showcase. One of the tracks in it was a Quick Mode recreation of London Loop 1, and it got her curious enough to search for the game herself.
Why she stayed: the track-building tools
What made her stick around was the set of tools for making custom tracks quickly and efficiently. One of her first projects was ChocoM1lk’s Ultimate Nitro CTGP. Back then, her username was chocom1lk, though she admits she doesn’t know why she chose it.
Her first memorable moment
Her first memorable moment on MKPC was being noticed by some semi-popular members at the time, including invu and acria. She’s pretty sure they left ratings on a Complete Mode track she made called Paratroopa Circuit 3, which has since been deleted.
The story behind the name
Her current username is a mix of three things:
“amber”, which is her name.
“silly”, which is how she’d describe herself sometimes.
“gal”, another word for girl.
The community, then and now
Asked what she thinks of the community, she said it felt more chill back then. There were more track building competitions hosted, the community felt more tightly knit, and everyone was hyped for each other’s projects.
Today, she still feels it’s relatively the same, though less tightly knit and more all over the place. The members are still very nice, but she honestly prefers the 2022-2023 community.
Shout-outs
To close the interview, she wanted to mention three friends who have been huge inspirations to her throughout her time on MKPC: Jade, Redpikmin95 and Ashleigh/Hazel.
Final thoughts
Amber has had a “good and memorable history” on MKPC, so good that she sometimes wishes she could experience being new again. Her story is a nice reminder of how a single showcase video, a few friendly ratings and a set of great track-building tools can turn into years on the same site, and of how much the little moments with the community can matter.
A big thank you to ambersillygal for her time and her honest answers!
Want to be interviewed for Knowledge of MKPC? Let us know in the comments!
Welcome back to Knowledge of MKPC! This time we talked with a member who has seen the community change over several years and who loves building tracks: ambersillygal. Here’s her story.
Discovered through a video
Amber found MKPC around 2022, thanks to a video by MarioPower555, a custom track showcase. One of the tracks in it was a Quick Mode recreation of London Loop 1, and it got her curious enough to search for the game herself.
Why she stayed: the track-building tools
What made her stick around was the set of tools for making custom tracks quickly and efficiently. One of her first projects was ChocoM1lk’s Ultimate Nitro CTGP. Back then, her username was chocom1lk, though she admits she doesn’t know why she chose it.
Her first memorable moment
Her first memorable moment on MKPC was being noticed by some semi-popular members at the time, including invu and acria. She’s pretty sure they left ratings on a Complete Mode track she made called Paratroopa Circuit 3, which has since been deleted.
The story behind the name
Her current username is a mix of three things:
“amber”, which is her name.
“silly”, which is how she’d describe herself sometimes.
“gal”, another word for girl.
The community, then and now
Asked what she thinks of the community, she said it felt more chill back then. There were more track building competitions hosted, the community felt more tightly knit, and everyone was hyped for each other’s projects.
Today, she still feels it’s relatively the same, though less tightly knit and more all over the place. The members are still very nice, but she honestly prefers the 2022-2023 community.
Shout-outs
To close the interview, she wanted to mention three friends who have been huge inspirations to her throughout her time on MKPC: Jade, Redpikmin95 and Ashleigh/Hazel.
Final thoughts
Amber has had a “good and memorable history” on MKPC, so good that she sometimes wishes she could experience being new again. Her story is a nice reminder of how a single showcase video, a few friendly ratings and a set of great track-building tools can turn into years on the same site, and of how much the little moments with the community can matter.
A big thank you to ambersillygal for her time and her honest answers!
Want to be interviewed for Knowledge of MKPC? Let us know in the comments!
Yesterday at 17:16:42
Hang on I just realized this and think I should point this out:
Here is Knowledge-of-MKPC's description:

Not saying this is a bad topic, but I feel like you should just type the messages yourself, it's just being lazy
EDIT: I would like to note I'm still willing to give this a shot but like just stop using AI for it, write sh*t yourself
Here is Knowledge-of-MKPC's description:

Not saying this is a bad topic, but I feel like you should just type the messages yourself, it's just being lazy
EDIT: I would like to note I'm still willing to give this a shot but like just stop using AI for it, write sh*t yourself
1Yesterday at 17:21:37
Hang on I just realized this and think I should point this out:
Here is Knowledge-of-MKPC's description:

Not saying this is a bad topic, but I feel like you should just type the messages yourself, it's just being lazy
Here is Knowledge-of-MKPC's description:

Not saying this is a bad topic, but I feel like you should just type the messages yourself, it's just being lazy
yeah ngl i had the same thought when i first saw this
Yesterday at 17:28:11
Hang on I just realized this and think I should point this out:
Here is Knowledge-of-MKPC's description:

Not saying this is a bad topic, but I feel like you should just type the messages yourself, it's just being lazy
EDIT: I would like to note I'm still willing to give this a shot but like just stop using AI for it, write sh*t yourself
Here is Knowledge-of-MKPC's description:

Not saying this is a bad topic, but I feel like you should just type the messages yourself, it's just being lazy
EDIT: I would like to note I'm still willing to give this a shot but like just stop using AI for it, write sh*t yourself
Unfortunately my english is not at the level required to put out articles so i am helping myself with ai.
2
2Yesterday at 17:53:05
Knowledge of MKPC #7: Meet WorldRecord
Welcome back to Knowledge of MKPC! This time we talked with one of the best online racers in the world, a top 10 player known for his skill with the reverse drift: WorldRecord. Here’s his story.
A Google search in November 2024
WorldRecord discovered MKPC in November 2024 through a simple Google search that took him to the site. He barely played in 2024, but he got interested in January-February 2025, and he’s still hooked today.
The moment he knew
He first realized he could become one of the best players in the world in February 2025. Around that time he learned how to reverse drift (often shortened to RD), and he started getting top 25-40 records in 150cc Time Trials.
The climb to the top 10
It took him until May 17, 2025 to reach the top 10 of the online race leaderboard. That’s a little less than 4 months from when he got serious.
He says his progress never really stalled. From February 2025 to June 2025, he could grind hours a day of online races. Over the summer, from late June to August, he gained about 20,000 VR.
Then and now
His early days were full of forum posting and online races. Today, he no longer uses the forum, and he rarely plays online races. Part of that is that he’s busy with other things, and part of it is that he doesn’t want to lose too many points. He now plays mostly on weekends and on holidays that connect to weekends, especially Mondays, as his account description says.
How online racing has changed
He says online race has changed quite a lot since he started, and it doesn’t seem as active as it used to be. What makes it special, in his view, is that you can climb the leaderboards by earning more VR. He admits it doesn’t represent skill perfectly, but it’s still cool to be high on the leaderboard.
His wish: more people playing online MKPC. It’s a lot of fun, he says, but too many people don’t play online enough.
Helping others: coaching Kinsley_
WorldRecord has coached other players. A few months ago he helped Kinsley_, whom we interviewed in an earlier post, to learn the reverse drift. It was hard for him at first, but today Kinsley_ knows how to reverse drift and is good at it.
His advice for reaching the top 10 or top 100
The advice is simple: grind a lot of online races and get really good at the game. Above all, you have to know how to reverse drift. According to him, good RD looks like this:
You see orange sparks on your kart for as little as a fraction of a second.
You often reach 80 mph on the speedometer.
You lose as little speed as possible between drifts.
You hit as little off-road as possible. Even a fraction of a second off-road makes you lose all your speed and breaks the consistency of your reverse drifting.
The mistake he’d tell everyone to stop making is simply not knowing RD. Without good RD, you can’t play well against top players.
Rivals and respect
When he was new to online races, he remembers how good players like Nodac64 and PrimeTime were. Their RD was so good that he found them really hard to beat.
He also wanted to mention Fways, a really good player who he hears is the greatest Lounge player. They’ve played against each other, and even though WorldRecord is also top 10 like him, Fways beats him almost every race.
The most embarrassing moment
His most embarrassing moment as a top player came around October 2025. Fways deducted 10,000 VR from him after he changed his account flag to israel. He says he regrets doing it and hasn’t done it since. He adds with a smile: “I forgive him though, it’s fine.”
Final thoughts
WorldRecord’s story shows what hard work can do: from a random Google search in November 2024 to the top 10 in under four months, he got there by grinding, learning the reverse drift, and never giving up. And he’s passing it on, as Kinsley_ can confirm.
A big thank you to WorldRecord for his time and his honest answers!
Want to be interviewed for Knowledge of MKPC? Send us a DM!
Welcome back to Knowledge of MKPC! This time we talked with one of the best online racers in the world, a top 10 player known for his skill with the reverse drift: WorldRecord. Here’s his story.
A Google search in November 2024
WorldRecord discovered MKPC in November 2024 through a simple Google search that took him to the site. He barely played in 2024, but he got interested in January-February 2025, and he’s still hooked today.
The moment he knew
He first realized he could become one of the best players in the world in February 2025. Around that time he learned how to reverse drift (often shortened to RD), and he started getting top 25-40 records in 150cc Time Trials.
The climb to the top 10
It took him until May 17, 2025 to reach the top 10 of the online race leaderboard. That’s a little less than 4 months from when he got serious.
He says his progress never really stalled. From February 2025 to June 2025, he could grind hours a day of online races. Over the summer, from late June to August, he gained about 20,000 VR.
Then and now
His early days were full of forum posting and online races. Today, he no longer uses the forum, and he rarely plays online races. Part of that is that he’s busy with other things, and part of it is that he doesn’t want to lose too many points. He now plays mostly on weekends and on holidays that connect to weekends, especially Mondays, as his account description says.
How online racing has changed
He says online race has changed quite a lot since he started, and it doesn’t seem as active as it used to be. What makes it special, in his view, is that you can climb the leaderboards by earning more VR. He admits it doesn’t represent skill perfectly, but it’s still cool to be high on the leaderboard.
His wish: more people playing online MKPC. It’s a lot of fun, he says, but too many people don’t play online enough.
Helping others: coaching Kinsley_
WorldRecord has coached other players. A few months ago he helped Kinsley_, whom we interviewed in an earlier post, to learn the reverse drift. It was hard for him at first, but today Kinsley_ knows how to reverse drift and is good at it.
His advice for reaching the top 10 or top 100
The advice is simple: grind a lot of online races and get really good at the game. Above all, you have to know how to reverse drift. According to him, good RD looks like this:
You see orange sparks on your kart for as little as a fraction of a second.
You often reach 80 mph on the speedometer.
You lose as little speed as possible between drifts.
You hit as little off-road as possible. Even a fraction of a second off-road makes you lose all your speed and breaks the consistency of your reverse drifting.
The mistake he’d tell everyone to stop making is simply not knowing RD. Without good RD, you can’t play well against top players.
Rivals and respect
When he was new to online races, he remembers how good players like Nodac64 and PrimeTime were. Their RD was so good that he found them really hard to beat.
He also wanted to mention Fways, a really good player who he hears is the greatest Lounge player. They’ve played against each other, and even though WorldRecord is also top 10 like him, Fways beats him almost every race.
The most embarrassing moment
His most embarrassing moment as a top player came around October 2025. Fways deducted 10,000 VR from him after he changed his account flag to israel. He says he regrets doing it and hasn’t done it since. He adds with a smile: “I forgive him though, it’s fine.”
Final thoughts
WorldRecord’s story shows what hard work can do: from a random Google search in November 2024 to the top 10 in under four months, he got there by grinding, learning the reverse drift, and never giving up. And he’s passing it on, as Kinsley_ can confirm.
A big thank you to WorldRecord for his time and his honest answers!
Want to be interviewed for Knowledge of MKPC? Send us a DM!
Yesterday at 18:10:32
Hang on I just realized this and think I should point this out:
Here is Knowledge-of-MKPC's description:

Not saying this is a bad topic, but I feel like you should just type the messages yourself, it's just being lazy
EDIT: I would like to note I'm still willing to give this a shot but like just stop using AI for it, write sh*t yourself
Here is Knowledge-of-MKPC's description:

Not saying this is a bad topic, but I feel like you should just type the messages yourself, it's just being lazy
EDIT: I would like to note I'm still willing to give this a shot but like just stop using AI for it, write sh*t yourself
Unfortunately my english is not at the level required to put out articles so i am helping myself with ai.
Okay, I get that knowing you're dutch, but maybe Google Translate would work (possibly), or you could ask an English speaker for help there
Yesterday at 22:24:22
MKPC Encyclopedia: Hidden Gem Spotlight
[i]A Story Worth Discovering: Borderland, @FwaysZedong’s Fan Fiction
By Knowledge of MKPC
[/i]
When I started this project, I promised to document everything I discover around MKPC, and today I want to share one of my best finds so far. It isn’t a track, a trick, or a record. It’s a story.
A story years in the making
I stumbled on Borderland while browsing through the posts of the forum, trying to find a hidden gem to feature. It’s a fiction story that FwaysZedong has been writing for years. Curious, I started reading the first episodes of Season 1, and I was delighted by what I found. It’s easy to forget that a community like MKPC is made of people with talents that go far beyond the game itself, and this is a perfect example.
Storytelling that pulls you in
What captivated me most is his storytelling. It’s clear that a lot of work went into Borderland. He also goes a step further by including soundtracks throughout the story. This small detail makes a big difference, because the music sets the mood and pulls the reader deeper into each scene. Reading it feels closer to an experience than a simple forum post.
A word of warning
Borderland is not for everyone. It can be violent at times, so please keep that in mind before diving in. If you’re comfortable with darker content, though, I think you’ll find something special here.
Why it deserves a bigger audience
The years of effort, the creativity, and the care put into the atmosphere make this content of high value, and I truly believe more people should know about it. Supporting creators like this is what makes a community great.
Check it out
I’ve linked Borderland below for anyone who’s interested in checking it out. Give the first episodes a try, and let FwaysZedong know what you think!
This is exactly the kind of hidden gem I hope to keep uncovering for this series. If you know of another talented member or underrated creation on MKPC, tell me in the replies and it might be featured next!
https://mkpc.malahieude.net/topic.php?topic=13971&page=1
[i]A Story Worth Discovering: Borderland, @FwaysZedong’s Fan Fiction
By Knowledge of MKPC
[/i]
When I started this project, I promised to document everything I discover around MKPC, and today I want to share one of my best finds so far. It isn’t a track, a trick, or a record. It’s a story.
A story years in the making
I stumbled on Borderland while browsing through the posts of the forum, trying to find a hidden gem to feature. It’s a fiction story that FwaysZedong has been writing for years. Curious, I started reading the first episodes of Season 1, and I was delighted by what I found. It’s easy to forget that a community like MKPC is made of people with talents that go far beyond the game itself, and this is a perfect example.
Storytelling that pulls you in
What captivated me most is his storytelling. It’s clear that a lot of work went into Borderland. He also goes a step further by including soundtracks throughout the story. This small detail makes a big difference, because the music sets the mood and pulls the reader deeper into each scene. Reading it feels closer to an experience than a simple forum post.
A word of warning
Borderland is not for everyone. It can be violent at times, so please keep that in mind before diving in. If you’re comfortable with darker content, though, I think you’ll find something special here.
Why it deserves a bigger audience
The years of effort, the creativity, and the care put into the atmosphere make this content of high value, and I truly believe more people should know about it. Supporting creators like this is what makes a community great.
Check it out
I’ve linked Borderland below for anyone who’s interested in checking it out. Give the first episodes a try, and let FwaysZedong know what you think!
This is exactly the kind of hidden gem I hope to keep uncovering for this series. If you know of another talented member or underrated creation on MKPC, tell me in the replies and it might be featured next!
https://mkpc.malahieude.net/topic.php?topic=13971&page=1
Yesterday at 22:37:03
The Origins of MKPC: From a JavaScript Experiment to a Home for Mario Kart Fans
The game was born from a JavaScript Mario Kart. In 2010, Wargor explained that much of his code was identical to that of another Mario Kart coded in JavaScript, the one from the Nihilogic site. He also thanked three sites without which MKPC would probably never have existed: Nihilogic for the original Mario Kart, SNESMaps for the track images, and VGmusic for the music.
It was announced on another forum. The very first message presenting the game was posted by Wargor on the Mario Universalis forum on June 20, 2010. He explained there that the site was his personal site, which lets him host all his creations.
It started very modestly. The first version had 16 tracks, 5 game modes (everything except online mode) and only 4 characters: Mario, Luigi, Peach and Toad. Yoshi arrived on July 3, 2010 and Time Trial mode on July 8
Looking back at these first weeks of 2010, it’s striking how far MKPC has come. What began as a personal project built on existing JavaScript code, with a handful of tracks and four characters, was shaped from day one by the resources of other fans and by the players who followed it. Today it has a track builder, online modes and a community that spans the globe. It all started with a single post announcing “the game I created,” and every member since has helped write the rest.
The game was born from a JavaScript Mario Kart. In 2010, Wargor explained that much of his code was identical to that of another Mario Kart coded in JavaScript, the one from the Nihilogic site. He also thanked three sites without which MKPC would probably never have existed: Nihilogic for the original Mario Kart, SNESMaps for the track images, and VGmusic for the music.
It was announced on another forum. The very first message presenting the game was posted by Wargor on the Mario Universalis forum on June 20, 2010. He explained there that the site was his personal site, which lets him host all his creations.
It started very modestly. The first version had 16 tracks, 5 game modes (everything except online mode) and only 4 characters: Mario, Luigi, Peach and Toad. Yoshi arrived on July 3, 2010 and Time Trial mode on July 8
Looking back at these first weeks of 2010, it’s striking how far MKPC has come. What began as a personal project built on existing JavaScript code, with a handful of tracks and four characters, was shaped from day one by the resources of other fans and by the players who followed it. Today it has a track builder, online modes and a community that spans the globe. It all started with a single post announcing “the game I created,” and every member since has helped write the rest.
Yesterday at 22:40:06
Community Anecdotes: The Flag Counter, Online Battles and the Rules That Shaped MKPC
Behind every big feature on MKPC, there’s often a member with an idea, a joke, or a request. Here are three small stories from the site’s history that show how the community has shaped the game.
The flag counter, born from a joke
On October 25, 2017, member misterskin suggested adding a “Flag Counter” to the forum. It was meant as a joke at first, since the community was almost entirely French-speaking, with players from France, Canada and Switzerland.
He was surprised to discover that MKPC reached far beyond those borders. Wargor liked the idea, and the counter was made visible on the site on November 25, 2017.
Online battle mode, added on request
Not every feature starts with the creator. The online battle mode was added after several players asked for it. Wargor first tested it in a duel against Veethan23, and the mode was released on January 26, 2018, while the January-February tournament wasn’t over yet.
At launch there were only 4 arenas.
The rules have a history
Even the site’s rules have a story. The 2017 official rules are presented as a more recent version of the rules written by Avoue72, a name that also appears elsewhere in MKPC history: he is the founder of the MKPC wiki, launched on July 7, 2015.
Final thoughts
A joke about a visitor counter, a request for a new game mode, and rules passed from one member to the next: these anecdotes show that MKPC has always been built by its players as much as by its creator. Behind each feature, there’s usually someone who said “what if...?” and someone who listened.
Do you have an anecdote about MKPC’s history? Send us a DM and tell us your story!
Behind every big feature on MKPC, there’s often a member with an idea, a joke, or a request. Here are three small stories from the site’s history that show how the community has shaped the game.
The flag counter, born from a joke
On October 25, 2017, member misterskin suggested adding a “Flag Counter” to the forum. It was meant as a joke at first, since the community was almost entirely French-speaking, with players from France, Canada and Switzerland.
He was surprised to discover that MKPC reached far beyond those borders. Wargor liked the idea, and the counter was made visible on the site on November 25, 2017.
Online battle mode, added on request
Not every feature starts with the creator. The online battle mode was added after several players asked for it. Wargor first tested it in a duel against Veethan23, and the mode was released on January 26, 2018, while the January-February tournament wasn’t over yet.
At launch there were only 4 arenas.
The rules have a history
Even the site’s rules have a story. The 2017 official rules are presented as a more recent version of the rules written by Avoue72, a name that also appears elsewhere in MKPC history: he is the founder of the MKPC wiki, launched on July 7, 2015.
Final thoughts
A joke about a visitor counter, a request for a new game mode, and rules passed from one member to the next: these anecdotes show that MKPC has always been built by its players as much as by its creator. Behind each feature, there’s usually someone who said “what if...?” and someone who listened.
Do you have an anecdote about MKPC’s history? Send us a DM and tell us your story!
Today at 02:18:36
oh sounds nice. interview on Tuesday this week? I have a lot to say!
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