/!\ OFFICIAL SUGGESTIONS TOPIC
On 2025-12-18 at 18:55:44
Short and should be simple to implement, please make it so that if a track is not published, the user does not have the ability to publish a challenge if the track itself is not published.
They can then only publish the challenge if the track itself is published. If the user deletes sharing of that track, the challenge becomes un-published and the points gained for that challenge are removed. This removes any possibility of point abuse.
They can then only publish the challenge if the track itself is published. If the user deletes sharing of that track, the challenge becomes un-published and the points gained for that challenge are removed. This removes any possibility of point abuse.
3On 2025-12-23 at 06:10:00
In my opinion, I think effects for tracks would be great. It could be split into 2 categories: Visual and physical. Visual effects can't be interacted with, but it can be seen. For example, a cave or ghost house track could have a dark effect. A physical effect affects your gameplay/movement. For example, a space track can have low gravity, affecting your gameplay by jumping higher and falling slower. These effects can be triggered by lap overrides too.
Screenshots of what it could look like:


Screenshots of what it could look like:


1
1Yesterday at 21:56:17
idea: custom ui in tracks & also with overrides
this can be very useful in pizza tower like tracks.
time trials picture used for the examples
without overrides:

------------------------
with overrides
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Lap 1:

Lap 2:

Lap 3:

this can be very useful in pizza tower like tracks.
time trials picture used for the examples
without overrides:

------------------------
with overrides
------------------------
Lap 1:

Lap 2:

Lap 3:

Yesterday at 21:59:27
changeable parallax so now 1 layer can be used as a fast ui or make caves far in the background without it going fast left or right
Yesterday at 22:06:54
Add a confirmation dialog for logging out of your account, preferably an alert Javascript function.
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