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Maken Moozac's Grand Prix

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Messages 95 - Boo Boo
vs7141 pts ★ Racer
battle4978 pts ★ Budding pilot
=== Announcement - GBA Sky Garden ===

Hey Racers! The next Classic Course for MMGP+ has arrived (see? I told you it wasn't going to take another year). So without further ado, It's time to introduce the first Classic Course from Mario Kart: Super Circuit- it's Sky Garden!

https://i.postimg.cc/PLYt8TFD/C22-SkyA.png

I wanted to stay pretty faithful to the original, superior version of the track (sorry tour) while also introducing something new, and I think I did a pretty good job :$

Play GBA Sky Garden here:
https://mkpc.malahieude.net/map.php?i=189651
Fyi you are my favorite mkpc creator 8)
I want to know, what art program do you use to draw your races?
Messages 95 - Boo Boo
vs7141 pts ★ Racer
battle4978 pts ★ Budding pilot
=== Announcement - MKPC Generations ===

For those of you who don't know, the first version of MKPC Generations, a ongoing collaborative project between 15 creators to remake (almost) every Mario Kart Classic Course, has been released!

At the moment, every Wii and N64 course is available to play, including Toad's Factory and DK's Jungle Parkway from yours' truly! The entire selection is filled with a variety of talented creators, so I highly recommend you check it out if you haven't already heard of it.

Play MKPC Generations here:
https://mkpc.malahieude.net/map.php?mid=13694

and check out the respective Forum Topic here:
https://mkpc.malahieude.net/topic.php?topic=17770

Messages 95 - Boo Boo
vs7141 pts ★ Racer
battle4978 pts ★ Budding pilot
Fyi you are my favorite mkpc creator 8)
I want to know, what art program do you use to draw your races?


Thank you very much! I use Autodesk Sketchbook to design my tracks.
Messages 95 - Boo Boo
vs7141 pts ★ Racer
battle4978 pts ★ Budding pilot
=== Announcement - N64 DK's Jungle Parkway Megafix Update ===

Whatsapp Racers

So it turns out my remake of N64 DK's Jungle Parkway was, as the kids say, "unimaginably broken", but thanks to everyone part of the MKPC Generations Project, I was able to fix most of the issues!

• Removed a Wall in the cave that was preventing shortcuts.
• Fixed Walls in general around the course.
• Fixed a bug where you could accidentally drive past the cannon and back onto the track below
• Fixed various Checkpoint and Hole bugs.
• Removed an awkward wall segment where the Cannon overlapped with the track below.

In addition, I made some extra visual changes:
• New Background in the Cave Section.
• Regular Backhground now moves gentler.
• Improved designs for Klaptrap and Zinger.

In addition in addition, the course now has an original music track! If you haven't heard yet, I'm slowly replacing all the music used in MMGP and MMGP+ with an original soundtrack composed by yours truly.

Anyways, that's all for now. I might shift my focus over to bug squishing for now, just to make sure my other courses are also up to code. Either way I'll be sure to post updates here!
Messages 95 - Boo Boo
vs7141 pts ★ Racer
battle4978 pts ★ Budding pilot
=== Announcement - SNES Ghost Valley 3 ===

Hey Racers! I know it's been a while, but unfortunately things have been so busy lately, I haven't been able to spend nearly as much time as I'd like working on MMGP+. However, I am still working on this project, and as proof of life, I have the next Classic Course ready to go: it's SNES Ghost Valley 3!

https://i.postimg.cc/HrLwCpj0/C33-Ghost-A.png

I wanted to get creative with this one, so this remake does fare quite differently from its original counterpart. Once more, I was able to make use of these handy new Rails!

I'll keep you guys updated as I complete more of MMGP+. While there may be longer to wait now between more content, I promise I still have completing it on my mind!!

Play SNES Ghost Valley 3 here:
https://mkpc.malahieude.net/map.php?i=203730

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