Maken Moozac's Grand Prix

On 2025-06-23 at 02:55:23
=== Announcement - GBA Sky Garden ===
Hey Racers! The next Classic Course for MMGP+ has arrived (see? I told you it wasn't going to take another year). So without further ado, It's time to introduce the first Classic Course from Mario Kart: Super Circuit- it's Sky Garden!

I wanted to stay pretty faithful to the original, superior version of the track (sorry tour) while also introducing something new, and I think I did a pretty good job
Play GBA Sky Garden here:
https://mkpc.malahieude.net/map.php?i=189651
Hey Racers! The next Classic Course for MMGP+ has arrived (see? I told you it wasn't going to take another year). So without further ado, It's time to introduce the first Classic Course from Mario Kart: Super Circuit- it's Sky Garden!

I wanted to stay pretty faithful to the original, superior version of the track (sorry tour) while also introducing something new, and I think I did a pretty good job

Play GBA Sky Garden here:
https://mkpc.malahieude.net/map.php?i=189651
On 2025-06-27 at 05:46:29
Fyi you are my favorite mkpc creator 
I want to know, what art program do you use to draw your races?

I want to know, what art program do you use to draw your races?
On 2025-06-29 at 14:53:53
=== Announcement - MKPC Generations ===
For those of you who don't know, the first version of MKPC Generations, a ongoing collaborative project between 15 creators to remake (almost) every Mario Kart Classic Course, has been released!
At the moment, every Wii and N64 course is available to play, including Toad's Factory and DK's Jungle Parkway from yours' truly! The entire selection is filled with a variety of talented creators, so I highly recommend you check it out if you haven't already heard of it.
Play MKPC Generations here:
https://mkpc.malahieude.net/map.php?mid=13694
and check out the respective Forum Topic here:
https://mkpc.malahieude.net/topic.php?topic=17770
For those of you who don't know, the first version of MKPC Generations, a ongoing collaborative project between 15 creators to remake (almost) every Mario Kart Classic Course, has been released!
At the moment, every Wii and N64 course is available to play, including Toad's Factory and DK's Jungle Parkway from yours' truly! The entire selection is filled with a variety of talented creators, so I highly recommend you check it out if you haven't already heard of it.
Play MKPC Generations here:
https://mkpc.malahieude.net/map.php?mid=13694
and check out the respective Forum Topic here:
https://mkpc.malahieude.net/topic.php?topic=17770
On 2025-06-29 at 14:54:22

I want to know, what art program do you use to draw your races?
Thank you very much! I use Autodesk Sketchbook to design my tracks.
On 2025-07-05 at 13:40:19
=== Announcement - N64 DK's Jungle Parkway Megafix Update ===
Whatsapp Racers
So it turns out my remake of N64 DK's Jungle Parkway was, as the kids say, "unimaginably broken", but thanks to everyone part of the MKPC Generations Project, I was able to fix most of the issues!
• Removed a Wall in the cave that was preventing shortcuts.
• Fixed Walls in general around the course.
• Fixed a bug where you could accidentally drive past the cannon and back onto the track below
• Fixed various Checkpoint and Hole bugs.
• Removed an awkward wall segment where the Cannon overlapped with the track below.
In addition, I made some extra visual changes:
• New Background in the Cave Section.
• Regular Backhground now moves gentler.
• Improved designs for Klaptrap and Zinger.
In addition in addition, the course now has an original music track! If you haven't heard yet, I'm slowly replacing all the music used in MMGP and MMGP+ with an original soundtrack composed by yours truly.
Anyways, that's all for now. I might shift my focus over to bug squishing for now, just to make sure my other courses are also up to code. Either way I'll be sure to post updates here!
Whatsapp Racers
So it turns out my remake of N64 DK's Jungle Parkway was, as the kids say, "unimaginably broken", but thanks to everyone part of the MKPC Generations Project, I was able to fix most of the issues!
• Removed a Wall in the cave that was preventing shortcuts.
• Fixed Walls in general around the course.
• Fixed a bug where you could accidentally drive past the cannon and back onto the track below
• Fixed various Checkpoint and Hole bugs.
• Removed an awkward wall segment where the Cannon overlapped with the track below.
In addition, I made some extra visual changes:
• New Background in the Cave Section.
• Regular Backhground now moves gentler.
• Improved designs for Klaptrap and Zinger.
In addition in addition, the course now has an original music track! If you haven't heard yet, I'm slowly replacing all the music used in MMGP and MMGP+ with an original soundtrack composed by yours truly.
Anyways, that's all for now. I might shift my focus over to bug squishing for now, just to make sure my other courses are also up to code. Either way I'll be sure to post updates here!