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Comments list of BowserJr03 (1002)
Ramps that function as cannons now have Blue Pipes on either side of them to indicate them. Now it should be (mostly atm) whenever there is a glider ramp or a cross-over.
In the meantime, the tracks which need texture updates because the glider ramps function as normal jumps are:
- RHcks Forest (over the river)
- Neemo Volcano (2nd ramp)
- Hoppingicon's Choco Summit (1st ramp over the choco pond)
- Fways Sewers (the final split section, might also replace a red ramp in the other split)
- Selva JPG (final jump)
- Bowser Jr's Airship (glider in the bullet section)
As for the red panels, they should all be boosts but it might be the way the jumps work, since when many of these tracks were made boosts jumps could only be made of squares. I'll also fix those too.
I really appreciate the feedback a lot 👍
And no I'm not gonna change the Rainbow Road music because it doesn't have the same intensity as the 8/8dx version
Also Nodac, I noticed I had coin challenges on my other pixil tracks so I wanted to keep it consistent lol
hi
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