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Comments list of BFDI_Ahmad17 (283)
Patch note: I fixed the respawns in the starting line cuz if you fall off before hitting the line, you skip a checkpoint somehow so that is patched.
Thanks Christer1 but actually, these thwomps is already in the game. I didn't make them lol. ^^
In
CTGP-Revolution Celestial Ruins
on 2021-07-13 at 19:18:49
Thanks a lot guys. :) I'll be making more of these.
In
CTGP-Revolution Celestial Ruins
on 2021-07-13 at 02:04:35
Thank you very much Gliscor and I will make more of these in the future once I have time, motivation and not being lazy to make one lol.
In
CTGP-Revolution Celestial Ruins
on 2021-07-12 at 23:50:18
Credits to ToxTurtle101 for the stars in this map and to RHcks for the star bits, princesslucky for the fountains that replaces the waterfalls and to circuit111 for the left and right signs. If there's any bugs, let me know. ^^
In
CTGP-Revolution Celestial Ruins
on 2021-07-12 at 23:23:33
Thanks you guys and if there's any bugs or problems, let me know and I will fix them. ^^
In
Miku's Senbonzakura/Miku's Cherry Blossom track
on 2021-07-02 at 15:54:09
Credits to RHcks for the Sakura trees. The thwomps placed is going to be temporary because 1. I need to find the decor that has spikes that pushes you down like in MKT Ninja Hideaway and 2. If I do find it, I need to get permission from them to use it so yeah, the thwomps is not permanent.
In
Miku's Senbonzakura/Miku's Cherry Blossom track
on 2021-06-30 at 22:07:50
As cool as this sounds making a cup for someone which being hoppingicon. In my opinion, it's executed poorly in many ways.
1. The graphics is really not very good at all and I don't like the style to be honest.
2. Where is the collisions like walls, holes, etc? There is none of that and it makes the track bad, I also don't like how you ruined the ES_hoppingicon circuit which was a very beautiful looking track but again, no collisions and too wide.
3. Some themes don't fit the cup at all like Woody Circuit for example. Overall, a really meh cup with poor execution sadly. 1/5 but I won't actually rate it. Sorry for being harsh, I just had to say it and plus, this is just my opinions on this cup. ^^
In
ES_hoppingicon cup
on 2021-06-26 at 01:02:15
I will also remake every SNES tracks just it will not be in a collab and I will only do solo.
In
Mario Kart 8
on 2021-06-25 at 00:48:39
Great remake Fways although it has it's flaws.
1. The road texture can be better in some sections.
2. Yeah it needs to be more blue to be honest.
3. The background is not appropriate at all in my opinion and SNES Rainbow Road background fits more for this track. Everything else is great. 5/5 for this remake.
In
Neo Bowser City
on 2021-06-22 at 23:05:50
You're welcome and not exactly what I mean, I'll show you in Discord.
In
Mario Kart 3 (O) - Diddy Kong's Savana
on 2021-06-22 at 12:56:58
Amazing track Urban, one of the best MK3(O) tracks I've ever played. The theme is great, the textures looks very beautiful, the gameplay is stunning, even the decors is amazing. It's everything you would have ask for. I like the 2nd cannon part where depending on where you hit, you will land either the wide section or the inside section and while this track doesn't have any shortcuts, it is still very amazing without one. One thing I don't like is if you don't hit the first cannon and go to the left or right side of the cannon, you will go through it and almost get stuck but still amazing regardless. 5/5 for this track, outstanding job Urban. You should be proud bro. ^^
In
Mario Kart 3 (O) - Diddy Kong's Savana
on 2021-06-22 at 11:26:23
This is another MK1(O) track that was good for it standards back then. This track is good for it's standards. The layout is quite interesting to be honest and the gameplay is decent. The problems is the same as Lely mentioned. (Lack of shortcuts, the colors are normally darker green cuz it looks like a garden not a forest, etc) I don't mind the black outlines, in fact they look great with it although here is my problems.
1. There is no mole holes which is just terrible. Yes you can learn the mole patterns but when you get bumped off, yeah that's annoying and it's also the same in MK4(O) Mario's Club, yeah without holes, you almost never expect the moles to come out if you play it few times.
2. I'm not a fan of the ending 270 degree turn. There is a Goomba and almost a tight corner to make which sometimes you have to let go your accelerator button which shouldn't be the case for the most part.
Overall another good MK1(O) track with flaws. 5/5 for this one because the gameplay is at least good compared to the other MK1(O) tracks.
In
Mario Kart 1 (O) - Green Forest
on 2021-06-22 at 09:53:36
This is literally a joke when you compare it to the remake of this track like this makes this track look really terrible even tho it's not anyways I'm getting off topic. This track is great for MK1(O) standards and it plays quite well. A lot of the problems were mentioned in Lely's comment like graphics being really basic, not any interesting shortcuts, the bland layout, etc but I want to bring my own problems with this track.
1. It's too wide, that's all.
2. The obstacles are sometimes annoying for no reason at all and the amount of them is 8 piranha plants literally 8 in a short and easy track. 8 is too much to be honest and can be very annoying but it's not too much of a problem. I would recommend putting 5 piranha plants or below for a short track like this. 5/5 because the gameplay is actually good compared to the some of the other MK1(O) tracks.
In
Mario Kart 1 (O) - Mario Circuit
on 2021-06-22 at 09:35:14
It's not even close to laggy for me. It might just be your wifi although sometimes, certain tracks have a lag issue which causes a lag start in some races even with very good connection.
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Mario Kart 4 (O) - Route Arc-En-Ciel (TBC - Remake)
on 2021-06-20 at 21:39:10
Oh okay, thanks Lely and yes, I thought it was cannon which is why I made that joke in the beginning lol.
In
Cañón Roca Picuda
on 2021-06-18 at 18:45:26
You're welcome.
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Cañón Roca Picuda
on 2021-06-18 at 17:35:28
Wow, this is supposed to be a cannon-type track but there is a lot of boost jumps and only 1 cannon, do you even call this a cannon track. 1/5 for me. JKJKJK. While yes, it may only have 1 cannon, this track is honestly amazing in all seriousness. A lot of split paths, some shortcuts, boost panel jumps, you name it. There is a lot of variety in this. The only minor issue is too much thwomps but it's really very minor anyways but other than that, it's surely amazing and yes, the gameplay is based on the track, Canyon County but to me, this is much better than Canyon County tbh even tho both are really good. 5/5 Amazing job RHcks, really great track with little to no flaws.
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Cañón Roca Picuda
on 2021-06-18 at 16:45:55
Congratulations to all of the creators that has participated in this collab. You will did fantastic with your tracks. They are really fun and enjoyable to play. Continue to make magnifique tracks like that and always try your best. :)
In
Mario Kart 8
on 2021-06-15 at 16:07:01
Wow, another awesome remake over here. The looks of the track is very beautiful, the gameplay is great, the layout changes is fantastic. I love that interactive water like with ByoTai's remake. The textures just look very beautiful, the best I've ever seen so far outside of Fways's MKO tracks. The only flaws with this remake is there is a bit too much leaves decor which is quite annoying considering how they function in MKPC but everything else is just straight up awesome. Well done RHcks, this is probably one of the best remakes I've played from you if not the best one. 5/5 for this remake. ^^
In
Mario Kart 2 (O) - Automne Chomp (TBC - Remake)
on 2021-06-09 at 21:54:18
Wow, this remake is great. It has amazing textures although the mansion can be improved and I like the new layout changes especially the water and the ending section, it makes the track better and more interesting. The gameplay is really good and the obstacles is not annoying at all. Overall, this track is really awesome with many positive things oh and that Veethan23 emoji decor lol. This track is a 5/5 for me in my opinion.
In
Mario Kart 3 (O) - Haunted Library (Remake)
on 2021-06-09 at 20:38:33
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Comments list of BFDI_Ahmad17 (283)
Thanks Christer1 but actually, these thwomps is already in the game. I didn't make them lol. ^^
1. The graphics is really not very good at all and I don't like the style to be honest.
2. Where is the collisions like walls, holes, etc? There is none of that and it makes the track bad, I also don't like how you ruined the ES_hoppingicon circuit which was a very beautiful looking track but again, no collisions and too wide.
3. Some themes don't fit the cup at all like Woody Circuit for example. Overall, a really meh cup with poor execution sadly. 1/5 but I won't actually rate it. Sorry for being harsh, I just had to say it and plus, this is just my opinions on this cup. ^^
1. The road texture can be better in some sections.
2. Yeah it needs to be more blue to be honest.
3. The background is not appropriate at all in my opinion and SNES Rainbow Road background fits more for this track. Everything else is great. 5/5 for this remake.
1. There is no mole holes which is just terrible. Yes you can learn the mole patterns but when you get bumped off, yeah that's annoying and it's also the same in MK4(O) Mario's Club, yeah without holes, you almost never expect the moles to come out if you play it few times.
2. I'm not a fan of the ending 270 degree turn. There is a Goomba and almost a tight corner to make which sometimes you have to let go your accelerator button which shouldn't be the case for the most part.
Overall another good MK1(O) track with flaws. 5/5 for this one because the gameplay is at least good compared to the other MK1(O) tracks.
1. It's too wide, that's all.
2. The obstacles are sometimes annoying for no reason at all and the amount of them is 8 piranha plants literally 8 in a short and easy track. 8 is too much to be honest and can be very annoying but it's not too much of a problem. I would recommend putting 5 piranha plants or below for a short track like this. 5/5 because the gameplay is actually good compared to the some of the other MK1(O) tracks.
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