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List of comments from Mapno4 (83)
I was wondering why there's no collision XD
In
Diddy Kong Racing
on 2026-10-09 at 20:57:51
So much optimization is possible, I just got WR on AL
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Diddy Kong Racing
on 2026-10-09 at 20:36:58
It feels miles better now to play
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Pirate Lagoon
on 2026-09-20 at 17:20:33
I like the track but slippery road is so trash I completely dislike it
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Pirate Lagoon
on 2026-09-19 at 17:22:42
Love this one, cool beginning little mechanism, neat sc, good lines, definitely nice. 5/5
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Walrus Cove
on 2026-09-14 at 23:01:19
Fun and challenging, visually interesting, and cool music. 5/5
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Hot Top Volcano
on 2026-09-14 at 22:41:41
What a stunning track. I never played these tracks for the gameplay, but something that is very apparent is the technical skill being shown. This is incredible man. 5/5 No brainer.
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Neo Bowser City
on 2026-08-27 at 22:14:28
CP Skip. The collisions are not precise. Other than that, pretty readable and interesting.
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Riverside Forest
on 2026-08-11 at 17:06:34
This is an incredible start to making tracks. If this is actually your tracks, you've nailed a lot of the aspects that other new creators fail at constantly, the track is readable, textures galore, good resolution. Keep creating man.
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Crazy Road
on 2026-07-15 at 22:24:07
M4
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Koopa Rock
on 2026-06-03 at 17:00:35
I plan to make more tracks, I just don't have good storage and don't want to slow the computer down after last time lmao. I can reinstall krita whenever I feel like I really want to, but for now, my track making has gone on hiatus.
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Rainbow Road
on 2026-04-19 at 18:27:15
Agreeing with others, nothing mechanically is different about this from generations, there isn't even an interesting gimmick that sets it apart from gens, a lot of these tracks aren't creative at all. If you're going to point out something's differences, they should be good differences, something being bad and different doesn't make it good, and it doesn't make your point any stronger. Cup is bad. When people SAY the cup is bad, don't get salty or defensive.
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[BROKEN] Retro Rewind In MKPC! v3.7
on 2026-04-08 at 17:13:33
He made a track so excellent, even his homies complimented him
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Squeaky Clean Sprint
on 2026-03-04 at 23:29:13
That said, one bad track doesn't ruin your image, keep building, hop!
on 2026-03-04 at 23:25:08
Unfortunately not as good as your recent tracks, there's a lack of entertaining gameplay that is just so apparent
on 2026-03-04 at 23:24:38
Yo, riverside is just a stolen ctgp but good riverside layout, it's literally the same ass track what
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[BROKEN] Retro Rewind In MKPC! v3.7
on 2026-02-23 at 17:26:53
Good stuff can't wait to see this in ctgp
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Aerial Cascade
on 2026-02-22 at 17:58:29
This is a neat track, but I feel like it's really got nothing going on to add that factor of fun. That one obstacle or turn that says what the track is, that's missing. Other than that 5/5, but 4/5 with that in mind.
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Piranha Plant Pipeline
on 2026-02-19 at 23:05:05
there's not enough walls to prevent skipping checkpoints, everywhere is basically a shortcut. try to add more walls or intentional shortcuts that you can go through without skipping cp, making checkpoints bigger is one way to do this, as it allows for more ground to be covered.
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Fox (My first circuit!)
on 2026-02-10 at 17:46:39
This is the beginning so if I make it big you can all look at this crude work as my first stumblings in the dark
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Rainbow Road
on 2026-01-27 at 17:05:11
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List of comments from Mapno4 (83)
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