Mario Kart PC Forum - Advanced search
Results 1-20 out of 160+
πΏ ππππ π πππ΄ππ ±ππ π ±π πππππ ππ§π ± π πππππ π ππ π πΌππͺπππΏπ πππ ππ ±πΌπππͺπππ’π΄
Yesterday at 04:48:32
ππ
±πͺππ’ π π
π
±π
²ππ§ π
π―π
π π
π¨πͺπ
π’π ππ πΏ ππ
±ππ
²π
ππππ
ππππ΄. πππ
π’π
±ππππ ππ΄ π΄ππππ ππ
²ππ π
±π ππ
πππ
± πΏπππ
π π ππ
πΏππ΄. π πͺππ
πππ π
π
²π’π π΄πππ
π
π
π§ ππππ
±π
²πΌπ πππ
ππ
π¨π πΏππ§ π΄πΏπ
πππΏπ ππ π
πΏπ΄ πππ΄ππ
±ππ π
±π ππππ
ππ§π
±. ππ π
πΏππ
π΄ π
π
π
πΏππ ππ
± ππΏπͺ πΏππ
±π
²π π
πΏπππ
± πͺπΏπππ πΏπ§π―πΏππ’π
ππ
πΏπππ π
π
²π’π. π πππππ ππππ΄ π
π
π΄π΄πΏπΌπ
ππ
πππͺπππΌ π§π
±π
π΄πππ π
πΏππ
π΄πππ’π
ππ
ππ
²π΄π πππͺπππΌ π΄ππ ππ§π π
πΏππ―πΏππ’π
ππ
πΏπππ π
π
²π’π. π πππππ ππππ΄ π
π
π΄π΄πΏπΌπ
ππ
πππͺππ
ππ ππ π¨π πΏππ§ π΄πΏπ πππΏπ ππ π πΏπ΄ πππ΄ππ ±ππ π ±π ππππ ππ§π ±. ππ π πΏππ π΄ π π π πΏππ ππ ± ππΏπͺ πΏππ ±π ²π
ππ ππ π¨π πΏππ§ π΄πΏπ πππΏπ ππ π πΏπ΄ πππ΄ππ ±ππ π ±π ππππ ππ§π ±. ππ π πΏππ π΄ π π π πΏππ ππ ± ππΏπͺ πΏππ ±π ²π
2026 predictions
Today at 07:05:15
I think gta 6 will be delayed AGAIN as a troll, World War 3 Will Start At The End Of The Year,
Roblox's Bad Updates Gets Deleted,
The 4th Sonic Movie Is Leaked,
And The Iphone 18 is released
Roblox's Bad Updates Gets Deleted,
The 4th Sonic Movie Is Leaked,
And The Iphone 18 is released
Avengers: Doomsday will start at the end of the year
Space for Anything... again
On 2026-07-26 at 07:38:47
Something Completely Despising
We need to talk. Because after Collision Chaos was done being played on, now it was time for Tidal Tempest, of course. Since I honed it, I performed the large skip at the start of Act 1, and went to the past. But then, somehow, I miss catching air bubbles, and not only that, couldn't go back to an earlier area more to the left. This bugged me so much, I almost raged quit. But I didn't, because It's Sonic CD! I wouldn't get mad at it so easily. Even though I almost got a game over. The air bubbles spawn quickly in this version of the game. The SEGA CD version. I don't know what happened. Anyways, after I forgave the H20 maze, Quartz Quadrant was another story. You see, I wanted to use the red spring at the very start of Act 1, and got a boost to finding the "Past" sign, hoping to obtain it with ease. But boy, was I wrong. In fact, This industrial cavern has a flat surface at the bottom, which is why I stayed down there. But you know the part where diagonal springs launch you up from side to side? Well, I decided to use that method, but the air cap code inside the game decieved me so much, I was losing my gameplay momentum. Just a pause from the game, lately in reality I did not enjoy having to look for stuff everywhere. From my flip phone being stranded at the beach, to important keys that belong to the landlord, it really messed up my vibe this summer. So the fact that in Sonic Chrono Distortion, finding the two main staples of the game was the thing I had to do--especially in Quartz Quadrant--I didn't enjoy it. At all. Heck, this is even Sparky's World's favortie round in the whole game, and I ruined my own playthrough. In the end, the aftermath was that I just left the bad future in Tidal Tempest. Quartz Quadrant just wasted my time. I thought about what just happened for the rest of the game, even though I did a perfect job for the remaining rounds. I will never look at those two stages the same way ever again. Not cool.
We need to talk. Because after Collision Chaos was done being played on, now it was time for Tidal Tempest, of course. Since I honed it, I performed the large skip at the start of Act 1, and went to the past. But then, somehow, I miss catching air bubbles, and not only that, couldn't go back to an earlier area more to the left. This bugged me so much, I almost raged quit. But I didn't, because It's Sonic CD! I wouldn't get mad at it so easily. Even though I almost got a game over. The air bubbles spawn quickly in this version of the game. The SEGA CD version. I don't know what happened. Anyways, after I forgave the H20 maze, Quartz Quadrant was another story. You see, I wanted to use the red spring at the very start of Act 1, and got a boost to finding the "Past" sign, hoping to obtain it with ease. But boy, was I wrong. In fact, This industrial cavern has a flat surface at the bottom, which is why I stayed down there. But you know the part where diagonal springs launch you up from side to side? Well, I decided to use that method, but the air cap code inside the game decieved me so much, I was losing my gameplay momentum. Just a pause from the game, lately in reality I did not enjoy having to look for stuff everywhere. From my flip phone being stranded at the beach, to important keys that belong to the landlord, it really messed up my vibe this summer. So the fact that in Sonic Chrono Distortion, finding the two main staples of the game was the thing I had to do--especially in Quartz Quadrant--I didn't enjoy it. At all. Heck, this is even Sparky's World's favortie round in the whole game, and I ruined my own playthrough. In the end, the aftermath was that I just left the bad future in Tidal Tempest. Quartz Quadrant just wasted my time. I thought about what just happened for the rest of the game, even though I did a perfect job for the remaining rounds. I will never look at those two stages the same way ever again. Not cool.
1On 2026-07-23 at 04:00:58
Just to let you know, Mario Odyssey had its development in late 2013, after Mario 3D World got released. Almost 13 years. That is how long us Super Mario fans have been hankering for what happens next for the 3D Mario series, my friend. It's July 22 now.
1On 2026-07-22 at 07:23:26
If you ask me, I predict we're gonna get the trailer for Sonic Movie 4 in early August. Then another one will drop in November, then TV spots will arrive, and then the final trailer is near late February, around my birthday.
1st Trailer: August 4, 2026
2nd Trailer: November 23, 2026
3rd/Final Trailer : February 27, 2027
1st Trailer: August 4, 2026
2nd Trailer: November 23, 2026
3rd/Final Trailer : February 27, 2027
1On 2026-07-17 at 20:36:52
I'm so sorry for not being active the past days. You see, The reason why I barely post is because I don't have an internet connection almost each day. I was moving the past several days, and I don't have an efficient connection yet. I'm trying my best to stay engaged.
I'm good with the internet now

On 2026-07-17 at 07:15:56
I'm so excited to show you guys my 16-bit creations for Paramount Sonic
Also can somebody tell me why this guy barely has any sprite mods? Like what world are we living in? Movie Sonic needs more love. Seriously.
Also can somebody tell me why this guy barely has any sprite mods? Like what world are we living in? Movie Sonic needs more love. Seriously.
2On 2026-07-12 at 07:43:21
I'm so sorry for not being active the past days. You see, The reason why I barely post is because I don't have an internet connection almost each day. I was moving the past several days, and I don't have an efficient connection yet. I'm trying my best to stay engaged.
3On 2026-07-07 at 20:07:31
If Diddy Kong is in the Kong family w/ Donkey and Funky Kong in MKWii, then why is Diddy Kong the only one to have a tail?
1On 2026-07-06 at 02:56:48
I accidentally left my laptop before going somewhere, and now I kinda lost time to catch up on finishing the Paramount Sonic sprites for S3&K. I could've had the time to finish quicker! And then, I mostly spent the day at the other place almost doing nothing, and it sucked. 

On 2026-07-04 at 06:47:17
Ways Animal Mechanicals and Sonic are related:
- Some of the island designs look like Green Hill Zone
- The Animal Mechanicals' eyes are similar to Sonic's, having only one sclera and two pupils
- Werehog Sonic and Sasquatch from Animal Mechanicals kind of have the same traits. They're both blue, can stretch their arms, and were introduced in 2008.
- There are literally robot animals in the show, like the badniks.
- Each story takes place on a different island. And they seem pretty big.
- There's an episode called "Mechana Racer Island" which has stuff related to Sonic
- Some of the island designs look like Green Hill Zone
- The Animal Mechanicals' eyes are similar to Sonic's, having only one sclera and two pupils
- Werehog Sonic and Sasquatch from Animal Mechanicals kind of have the same traits. They're both blue, can stretch their arms, and were introduced in 2008.
- There are literally robot animals in the show, like the badniks.
- Each story takes place on a different island. And they seem pretty big.
- There's an episode called "Mechana Racer Island" which has stuff related to Sonic
Now here are the ways the Animal Mechanicals and Inside Out are related!
- There's five of the main cast
- They have a clean HQ
- There are slides that lead to islands around the HQ
- Like how the Animal Mechanicals's HQ is inside a tiger, Inside Out's HQ is in Riley's head
- Whenever an island is breaking down, the team goes to fix it
On 2026-07-03 at 07:04:51
https://gamebanana.com/blogs/19350
https://gamebanana.com/blogs/19520
If you can, could you screenshot the images and reply with them? The two posts fail showing the images to me. I'm really curious what FAST: Racing League's data is like.
https://gamebanana.com/blogs/19520
If you can, could you screenshot the images and reply with them? The two posts fail showing the images to me. I'm really curious what FAST: Racing League's data is like.
Anyone? Please help me know what the images look like in the posts, because they won't show it on my laptop. (Screenshot them if you know how to)
1On 2026-06-30 at 20:42:21
Made Movie Sonic in the S3&K Style

Took around an hour. More stuff on my profile on DeviantArt

Took around an hour. More stuff on my profile on DeviantArt
On 2026-06-30 at 00:23:11
Dang, listen kid; Watch somthing other than brairot. its bad for ya brain
Yeah, 'cuz maybe that's why YouTube recommendations have gotten more immature this year
On 2026-06-29 at 07:11:59
I made the Animal Mechanicals in the Sonic 1-style












On 2026-06-28 at 18:57:56
Nintendo doesn't love us enough for the 3D Mario leaks to be real. I think I'm slowly leaving the Mario franchise as this happens and moving on to Sonic. (And I don't want that to happen.)
Give us some eye candy, will ya?
Give us some eye candy, will ya?
On 2026-06-27 at 18:13:13
Here's another one!
Banana-Cable Island
(The Animal Mechanicals gather to the mission briefing.)
All: Animal Mechanical mission time!
(The Island Owl's egg rises up to be cracked open.)
Island Owl: Good morning Animal Mechanicals!
AM: Good morning Island Owl!
Island Owl: Very big mission today!
AM: (exclaim)
Island Owl: Your destination is Banana-Cable Island.
Rex: Look! Glowing bananas!
Island Owl: On the island, the Mechana-Monkeys use their magnetic tails to zip along the giant overhead zip line to go and harvest the island's special glow-bananas. But a rogue magnetic storm has demagnetized the main power cable!
Unicorn: Oh, no!
Island Owl: Now, the Mechana-Monkeys are stuck on the ground, and the glow-bananas are starting to lose their shine.
Komodo: How do we help the main power cable?
Island Owl: Your mission is to give the power cable a massive friction spark to re-magnetize. Mechana can you do it?
AM: We Animal Mechanical can!
(The team go down the slide onto the island itself.)
Rex: Here we are! Banana-Cable Island!
Unicorn: I can tell Rex is very excited to harvest the glow-bananas.
Sasquatch: They're not to far from here. All we need to do is configure the main station and we're set!
(They halt because of the Mechana-Ivy Vines.)
Rex: Yikes! We can't squeeze through the Mechana-Ivy Vines, what can we do?
Sasquatch: It seems that we need a tool to snip the vines away in order to pass. But who can do that?
Komodo: Uhhh... Oh! I'm the Animal Mechanical for this problem! Komodo!
---
(Komodo's transformation. 1, screw. 2, hammer. His 3rd selection is his rubber ducky.)
Komodo: Oooh! My rubber ducky! How'd that get in there?
(Scissors show up.)
Komodo: Aha! A pair of scissors, to the rescue!
---
Komodo: ("Hi-ya" noises)
Unicorn: Handy dandy tool time!
(The Mechana-Ivy vines collapse and open up space for the team to walk through.)
Mouse: Awesome! Now we can meet up with the monkeys!
All: (exclaim)
(Transition)
Mouse: Let's go and really see what's going on with the zip line.
(A Mechana-Monkey chitters what happened. Mouse uses her ears to translate.)
Mouse: It says due to the storm, the zip line has lost it's power.
(More info comes.)
Mouse: Which means that their tails wont grasp it very well!
Rex: Then we need to get something that can clip onto over there and act like a bridge!
Mouse: Then we can visit the main power station!
Sasquatch: Um, nope. Nothing around here.
Komodo: Ahem?
Sasquatch: Hey! Why don't I go over there and lead you guys! Behold, the mighty Sasquatch!
---
(Sasquatch's transformation.)
---
Unicorn: Stretchy like a fantastic elastic!
Komodo: I'm not sure he's long enough to reach the end!
Sasquatch: Don't worry, the other side is much more lower than where we are! Just a bit more!
(He manages to grab the other part.)
Rex: Look! He made it! Great work Sasquatch!
All: (cheer)
Mouse: Okay everyone, now we can traverse using the Sasquatch bridge!
(While they're walking, Sasquatch tries not to get tickled.)
Sasquatch: I think I'm starting to lose grip. Hurry before I lose balance!
(The 4 make it. Sasquatch de-transforms and joins in.)
Rex: Now that we're here, let's check on the glow-bananas.
(They're slowly losing their aura.)
Rex: They're about to become dull!
Komodo: Not just that, it's about to become dark soon.
Rex: We gotta hurry, I don't wanna know what can happen.
Unicorn: Don't sweat it, Rex. Hey, those stairs lead up to the lever. Let's go!
(Transition)
Mouse: We have a problem here. This lever looks too corroded to budge!
Sasquatch: Let me try and handle this. Sasquatch, making it happe--
(He just ends up crashing into Komodo. Komodo's dizzy.)
Sasquatch: Well, even I don't have the strength to help out.
Komodo: You learn something new every day.
Unicorn: Something firm and tough can hold on and switch the lever down as soon as possible! But who can do that action?
Rex: Looks like I'm the Animal Mechanical for this job! Rex!
---
(Rex's transformation.)
---
Rex: (grunts)
Mouse: Go Rex, go!
Sasquatch: I enjoy seeing Rex handle jammed stuff.
(The lever perfectly hits down as Rex removes his jaw from it.)
Sasquatch: Alright! (looks at his left and turns back, quickly turns left again and spots something.) Woah! What's that threshold over there?
(They go and investigate.)
Komodo: That's weird, a wheel? Not to useful for this occasion. Hold on, maybe something quick can go in there and make the wheel spin so fast, it creates a friction spark.
Unicorn: To make the power cable turn on!
Rex: Mouse, why don't you try?
Mouse: Ok, here we go! Mouse!
---
(Mouse's transformation.)
---
Unicorn: Fast like a rocket!
(Mouse get up the ramp and starts making the wheel spin.)
Sasquatch: She's fast.
(The main power cable finally reaches the point where it turns on, glowing bright blue.)
Rex: Everyone, look! It finally powered on!
All: (cheer)
Komodo: Okay, Mouse, you can stop now.
Mouse: Aww, that was kinda fun!
Rex: It's already dark? Quick! Everyone to the glow-bananas!
Unicorn: Hey, they're illuminating the area!
Sasquatch: And here come the Mechana-Monkeys!
(The Mechana-Monkeys leap into the air, and lock their magnetic tails back onto the zip line. Now they harvest the glow-bananas.)
Rex: Animal Mechanicals, mission accomplised! May we help the Mechana-Monkeys with harvesting the glow-bananas? Pretty please?
All: We Animal Mechanical can!
Banana-Cable Island
(The Animal Mechanicals gather to the mission briefing.)
All: Animal Mechanical mission time!
(The Island Owl's egg rises up to be cracked open.)
Island Owl: Good morning Animal Mechanicals!
AM: Good morning Island Owl!
Island Owl: Very big mission today!
AM: (exclaim)
Island Owl: Your destination is Banana-Cable Island.
Rex: Look! Glowing bananas!
Island Owl: On the island, the Mechana-Monkeys use their magnetic tails to zip along the giant overhead zip line to go and harvest the island's special glow-bananas. But a rogue magnetic storm has demagnetized the main power cable!
Unicorn: Oh, no!
Island Owl: Now, the Mechana-Monkeys are stuck on the ground, and the glow-bananas are starting to lose their shine.
Komodo: How do we help the main power cable?
Island Owl: Your mission is to give the power cable a massive friction spark to re-magnetize. Mechana can you do it?
AM: We Animal Mechanical can!
(The team go down the slide onto the island itself.)
Rex: Here we are! Banana-Cable Island!
Unicorn: I can tell Rex is very excited to harvest the glow-bananas.
Sasquatch: They're not to far from here. All we need to do is configure the main station and we're set!
(They halt because of the Mechana-Ivy Vines.)
Rex: Yikes! We can't squeeze through the Mechana-Ivy Vines, what can we do?
Sasquatch: It seems that we need a tool to snip the vines away in order to pass. But who can do that?
Komodo: Uhhh... Oh! I'm the Animal Mechanical for this problem! Komodo!
---
(Komodo's transformation. 1, screw. 2, hammer. His 3rd selection is his rubber ducky.)
Komodo: Oooh! My rubber ducky! How'd that get in there?
(Scissors show up.)
Komodo: Aha! A pair of scissors, to the rescue!
---
Komodo: ("Hi-ya" noises)
Unicorn: Handy dandy tool time!
(The Mechana-Ivy vines collapse and open up space for the team to walk through.)
Mouse: Awesome! Now we can meet up with the monkeys!
All: (exclaim)
(Transition)
Mouse: Let's go and really see what's going on with the zip line.
(A Mechana-Monkey chitters what happened. Mouse uses her ears to translate.)
Mouse: It says due to the storm, the zip line has lost it's power.
(More info comes.)
Mouse: Which means that their tails wont grasp it very well!
Rex: Then we need to get something that can clip onto over there and act like a bridge!
Mouse: Then we can visit the main power station!
Sasquatch: Um, nope. Nothing around here.
Komodo: Ahem?
Sasquatch: Hey! Why don't I go over there and lead you guys! Behold, the mighty Sasquatch!
---
(Sasquatch's transformation.)
---
Unicorn: Stretchy like a fantastic elastic!
Komodo: I'm not sure he's long enough to reach the end!
Sasquatch: Don't worry, the other side is much more lower than where we are! Just a bit more!
(He manages to grab the other part.)
Rex: Look! He made it! Great work Sasquatch!
All: (cheer)
Mouse: Okay everyone, now we can traverse using the Sasquatch bridge!
(While they're walking, Sasquatch tries not to get tickled.)
Sasquatch: I think I'm starting to lose grip. Hurry before I lose balance!
(The 4 make it. Sasquatch de-transforms and joins in.)
Rex: Now that we're here, let's check on the glow-bananas.
(They're slowly losing their aura.)
Rex: They're about to become dull!
Komodo: Not just that, it's about to become dark soon.
Rex: We gotta hurry, I don't wanna know what can happen.
Unicorn: Don't sweat it, Rex. Hey, those stairs lead up to the lever. Let's go!
(Transition)
Mouse: We have a problem here. This lever looks too corroded to budge!
Sasquatch: Let me try and handle this. Sasquatch, making it happe--
(He just ends up crashing into Komodo. Komodo's dizzy.)
Sasquatch: Well, even I don't have the strength to help out.
Komodo: You learn something new every day.
Unicorn: Something firm and tough can hold on and switch the lever down as soon as possible! But who can do that action?
Rex: Looks like I'm the Animal Mechanical for this job! Rex!
---
(Rex's transformation.)
---
Rex: (grunts)
Mouse: Go Rex, go!
Sasquatch: I enjoy seeing Rex handle jammed stuff.
(The lever perfectly hits down as Rex removes his jaw from it.)
Sasquatch: Alright! (looks at his left and turns back, quickly turns left again and spots something.) Woah! What's that threshold over there?
(They go and investigate.)
Komodo: That's weird, a wheel? Not to useful for this occasion. Hold on, maybe something quick can go in there and make the wheel spin so fast, it creates a friction spark.
Unicorn: To make the power cable turn on!
Rex: Mouse, why don't you try?
Mouse: Ok, here we go! Mouse!
---
(Mouse's transformation.)
---
Unicorn: Fast like a rocket!
(Mouse get up the ramp and starts making the wheel spin.)
Sasquatch: She's fast.
(The main power cable finally reaches the point where it turns on, glowing bright blue.)
Rex: Everyone, look! It finally powered on!
All: (cheer)
Komodo: Okay, Mouse, you can stop now.
Mouse: Aww, that was kinda fun!
Rex: It's already dark? Quick! Everyone to the glow-bananas!
Unicorn: Hey, they're illuminating the area!
Sasquatch: And here come the Mechana-Monkeys!
(The Mechana-Monkeys leap into the air, and lock their magnetic tails back onto the zip line. Now they harvest the glow-bananas.)
Rex: Animal Mechanicals, mission accomplised! May we help the Mechana-Monkeys with harvesting the glow-bananas? Pretty please?
All: We Animal Mechanical can!
On 2026-06-26 at 23:52:33
I think we need to take a deeper review of Sonic's identity in Sonic CD, because the game's director is the same person who even created the character in early 1990. The opening and ending cutscenes give you a junio-styled perception of Sonic, which is my 2nd favorite version of him. 1st being Paramount Sonic. But anyways, It's like Sonic was meant to represent hope, justice and freedom. Forget the cockiness and linear-based gameplay of Modern Sonic, I think Sonic CD best describes who Sonic is, in my opinion.
1On 2026-06-26 at 04:00:57
Drawings of Junio Sonic:
















On 2026-06-26 at 02:18:28
I tried my absolute best to create my own Animal Mechanicals episode. I hope it takes 11 minutes and 33 seconds, which is the duration for a regular episode
Windmill Island
(The Animal Mechanicals gather to the mission briefing.)
All: Animal Mechanical mission time!
(The Island Owl's egg rises up to be cracked open.)
Island Owl: Good morning Animal Mechanicals!
AM: Good morning Island Owl!
Island Owl: Very big mission today!
AM: (exclaim)
Island Owl: Your destination is Windmill Island.
Mouse: Exciting!
Island Owl: The Mechana-Bunnies usually jump around with energy in order to power up the island's big windmill. They do that for producing fresh air.
Komodo: This seems interesting. But what happened to the launch pads?
Island Owl: You see, some bunnies accidentally caused big a splash onto the stream, covering most of the objects with mud. Now it's difficult to do their job!
Komodo: They could've gotten too hyper.
Island Owl: Without the windmill working, it'll result in fog everywhere.
Unicorn: That's awful.
Island Owl: Your mission is to find a way to wipe away all this mud mess off to the side so that the Mechana-Bunnies can energize their windmill again! Mechana can you do it?
AM: We Animal Mechanical can!
(The team go down the slide onto the island itself.)
Rex: Here we are! Windmill Island!
Mouse: (uses her ears to hear) That's odd. I don't hear any bouncing bunnies!
Unicorn: Well, what are we waiting for? Let's help out! Wait!
Mouse: The mud is too thick for us to traverse through!
Rex: What should we do now?
Unicorn: Don't worry, I can use my horn to create a powerful wind so that it dries up a path! Unicorn!
---
(Unicorn's transformation.)
---
Mouse: Go, Unicorn, go!
(The path is clear. Now they reach the issue.)
Unicorn: It's pretty difficult to know where we're going... (spots a windmill in the fog) Look! Maybe that's where the problem is!
(Transisition)
Sasquatch: Hmm, the windmill seems fine, but below it are the launch pads. And they don't look so good...
(Rex meets up with a Mechana-Bunny.)
Rex: Hi there, can you explain to us what occured with the springs?
(The Mechana-Bunny chitters.)
Mouse: I think it said that the boulders are blocking the way to them!
Rex: Not good.
Sasquatch: I know! Maybe I'm able to break them myself! It's pounding time!
Komodo: Wait Sasquatch, I'm not sure it's a good idea to--
(It just results in the two falling on their backs. Komodo's dizzy.)
Sasquatch: You know what I learned? It's not a good idea to pound on things first!
Komodo: I noticed that.
Unicorn: The rocks aren't that big, though. In the meantime, someone who's good at scooping things off a path can be useful right now!
Rex: Oh wait! I'm the Animal Mechanical for this job! Rex!
---
(Rex's transformation.)
---
Unicorn: Strong like a titanium tyrannosaurus!
(He lifts the rocks his shovel's size away and helps the launch pads.)
Mouse: Awesome! Now we can analyze the launch pads!
Komodo: Um, but it looks like they got muddy because of the splash. Hey, how about pushing the windmill itself to make it work again? I myself can't reach it, even though I'm pretty tall.
Rex: Then that means we need someone really long and stretchy to grab it.
Sasquatch: I don't know who's able to...
Mouse: (giggles)
Sasquatch: I know! Me! Sasquatch!
---
(Sasquatch's transformation.)
---
Unicorn: Stretchy like a big rubber band!
(He almost reaches the windmill's height and tries to force making it spin.)
Mouse: Oh no, I don't think he's strong enough!
(It only moves a little bit.)
Sasquatch: Oops, that didn't work. What else?
Komodo: A water hose could be convienent here somewhere...
Unicorn: Over there! On the other side of the island!
(It shows Sasquatch's POV spotting it.)
Sasquatch: There's plenty of stretch left in Sasquatch!
(He sinks down and attempts to get the water hose instead.)
Sasquatch: Got it! Now to reel in and clean the coils!
(He's finished with them.)
Komodo: All set!
Rex: Hm, they sure do look ready now!
(The Mechana-Bunnies aren't that excited yet.)
Rex: What's wrong, Mechana-Bunnies?
Komodo: They don't seem encouraged to start bouncing again yet.
Unicorn: Maybe some music will cheer them up? It's pretty silent here.
Komodo: Hey! Maybe I have a musical instrument for them to dance to! Komodo!
---
(Komodo's transformation. 1, hammer. 2, wrench. His 3rd selection is his daisy.)
Komodo: My daisy!
(A set of maracas show up.)
Komodo: Aha! Two Mechana-Maracas to the rescue!
---
Rex: Come on bunnies! Feel the rhythm!
(The Mechana-Bunnies start to feel the beat and jump around.)
Mouse: Hey! The Mechana-Bunnies are starting to jump around! It's working!
Sasquatch: Not only that, the windmill is in business!
All: (cheer)
Rex: Animal Mechanicals, mission accomplished! Let's just hope they don't get too excited and splash again.
Komodo: Can we all stay and have a dance party with the bunnies?
All: We Animal Mechanical can!
Windmill Island
(The Animal Mechanicals gather to the mission briefing.)
All: Animal Mechanical mission time!
(The Island Owl's egg rises up to be cracked open.)
Island Owl: Good morning Animal Mechanicals!
AM: Good morning Island Owl!
Island Owl: Very big mission today!
AM: (exclaim)
Island Owl: Your destination is Windmill Island.
Mouse: Exciting!
Island Owl: The Mechana-Bunnies usually jump around with energy in order to power up the island's big windmill. They do that for producing fresh air.
Komodo: This seems interesting. But what happened to the launch pads?
Island Owl: You see, some bunnies accidentally caused big a splash onto the stream, covering most of the objects with mud. Now it's difficult to do their job!
Komodo: They could've gotten too hyper.
Island Owl: Without the windmill working, it'll result in fog everywhere.
Unicorn: That's awful.
Island Owl: Your mission is to find a way to wipe away all this mud mess off to the side so that the Mechana-Bunnies can energize their windmill again! Mechana can you do it?
AM: We Animal Mechanical can!
(The team go down the slide onto the island itself.)
Rex: Here we are! Windmill Island!
Mouse: (uses her ears to hear) That's odd. I don't hear any bouncing bunnies!
Unicorn: Well, what are we waiting for? Let's help out! Wait!
Mouse: The mud is too thick for us to traverse through!
Rex: What should we do now?
Unicorn: Don't worry, I can use my horn to create a powerful wind so that it dries up a path! Unicorn!
---
(Unicorn's transformation.)
---
Mouse: Go, Unicorn, go!
(The path is clear. Now they reach the issue.)
Unicorn: It's pretty difficult to know where we're going... (spots a windmill in the fog) Look! Maybe that's where the problem is!
(Transisition)
Sasquatch: Hmm, the windmill seems fine, but below it are the launch pads. And they don't look so good...
(Rex meets up with a Mechana-Bunny.)
Rex: Hi there, can you explain to us what occured with the springs?
(The Mechana-Bunny chitters.)
Mouse: I think it said that the boulders are blocking the way to them!
Rex: Not good.
Sasquatch: I know! Maybe I'm able to break them myself! It's pounding time!
Komodo: Wait Sasquatch, I'm not sure it's a good idea to--
(It just results in the two falling on their backs. Komodo's dizzy.)
Sasquatch: You know what I learned? It's not a good idea to pound on things first!
Komodo: I noticed that.
Unicorn: The rocks aren't that big, though. In the meantime, someone who's good at scooping things off a path can be useful right now!
Rex: Oh wait! I'm the Animal Mechanical for this job! Rex!
---
(Rex's transformation.)
---
Unicorn: Strong like a titanium tyrannosaurus!
(He lifts the rocks his shovel's size away and helps the launch pads.)
Mouse: Awesome! Now we can analyze the launch pads!
Komodo: Um, but it looks like they got muddy because of the splash. Hey, how about pushing the windmill itself to make it work again? I myself can't reach it, even though I'm pretty tall.
Rex: Then that means we need someone really long and stretchy to grab it.
Sasquatch: I don't know who's able to...
Mouse: (giggles)
Sasquatch: I know! Me! Sasquatch!
---
(Sasquatch's transformation.)
---
Unicorn: Stretchy like a big rubber band!
(He almost reaches the windmill's height and tries to force making it spin.)
Mouse: Oh no, I don't think he's strong enough!
(It only moves a little bit.)
Sasquatch: Oops, that didn't work. What else?
Komodo: A water hose could be convienent here somewhere...
Unicorn: Over there! On the other side of the island!
(It shows Sasquatch's POV spotting it.)
Sasquatch: There's plenty of stretch left in Sasquatch!
(He sinks down and attempts to get the water hose instead.)
Sasquatch: Got it! Now to reel in and clean the coils!
(He's finished with them.)
Komodo: All set!
Rex: Hm, they sure do look ready now!
(The Mechana-Bunnies aren't that excited yet.)
Rex: What's wrong, Mechana-Bunnies?
Komodo: They don't seem encouraged to start bouncing again yet.
Unicorn: Maybe some music will cheer them up? It's pretty silent here.
Komodo: Hey! Maybe I have a musical instrument for them to dance to! Komodo!
---
(Komodo's transformation. 1, hammer. 2, wrench. His 3rd selection is his daisy.)
Komodo: My daisy!
(A set of maracas show up.)
Komodo: Aha! Two Mechana-Maracas to the rescue!
---
Rex: Come on bunnies! Feel the rhythm!
(The Mechana-Bunnies start to feel the beat and jump around.)
Mouse: Hey! The Mechana-Bunnies are starting to jump around! It's working!
Sasquatch: Not only that, the windmill is in business!
All: (cheer)
Rex: Animal Mechanicals, mission accomplished! Let's just hope they don't get too excited and splash again.
Komodo: Can we all stay and have a dance party with the bunnies?
All: We Animal Mechanical can!
1
35355 pts ★ Legend
7420 pts ★ Racer