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First Cup Done! (Watermelon Cup)
On 2025-08-06 at 23:26:18
Hey y'all! I just wanted to announce that the first member created track cup is finished, and we're still looking for more high quality tracks to join the community multicup project! Please message me if you want to be a part of this, and check my profile if you want to try out the cup!

Mario Kart Collaborations
On 2025-07-23 at 21:20:49
if you could, can u use both of them? Jabor stadium and jabor's shipwreck site
https://mkpc.malahieude.net/map.php?i=194860
https://mkpc.malahieude.net/map.php?i=193942
https://mkpc.malahieude.net/map.php?i=194860
https://mkpc.malahieude.net/map.php?i=193942
Sure! the max you can have is 8 tracks! I just need the collab links.
How do you make a colab link in a topic
You copy the collab link and post it in the convo! 🫡👍
Mario Kart PC LEGENDS
On 2025-07-29 at 14:51:55
I really like this idea! Is there a way to share and repost tracks we've originally made on other accounts to the MKPCL Account?
Who would win (Mario Universe)
On 2025-07-23 at 23:20:56
Just based on Bowser Jr.'s ability to somehow escape AND SURVIVE Fury Bowser, I think he takes the W here easy.
High Quality Multicup Anyone?
On 2025-07-29 at 02:14:14
Heyo everyone! I'd like to make a multicup centered around all the talented track creators in this community, featuring their best tracks and work!
To insure the quality of the multicup though, I have a few ground rules;
1. The track must be rated 3 stars or more. (If you need members to rate a track, drop the share link in this topic.)
2. The track must be made in complete mode, not the built-in track editor. (The built in editor’s track size is waaayyy too small and narrow.)
3. The track must be in working condition, and have minimal issues. (Glitches are ok, just not track breaking problems like broken checkpoints.)
The window for release will be the next few months, and will be updated in time. Please DM with any questions or multicup name suggestions! See you all on the track!
To insure the quality of the multicup though, I have a few ground rules;
1. The track must be rated 3 stars or more. (If you need members to rate a track, drop the share link in this topic.)
2. The track must be made in complete mode, not the built-in track editor. (The built in editor’s track size is waaayyy too small and narrow.)
3. The track must be in working condition, and have minimal issues. (Glitches are ok, just not track breaking problems like broken checkpoints.)
The window for release will be the next few months, and will be updated in time. Please DM with any questions or multicup name suggestions! See you all on the track!

How Many Mario Kart Games Have You Played?
On 2025-01-22 at 16:15:57
I've played every single MK entry except for the original MK8, the arcade games, and Super Circuit. I grew up on the series, and they are the games I'm best at. 

How to make a complete mode track!
On 2025-03-28 at 21:25:36
What is the best website to use when you want to make a complete mode track
I would say Pixilart.com! It has a really easy interface, and allows a lot of flexibility!
Future Game Update; Elevated ground.
On 2025-03-21 at 21:02:10
I've been thinking a bit about map creation, and while I know the focus of the game is to emulate the GBA/SNES Mario Kart era, I can't help but wonder; Would it be possible to add elevated ground to the game?
My idea for how it would work is as follow; When you want to add a slope, the track editor would let you place one adjustable square down, then another larger square around it.
The small square would be the even ground atop the slope, and the area between the two squares the slope itself. Then, you would input a height value to decide how tall it reaches. The map would then stretch to match your specified adjustments.
I hope the idea makes sense! How possible do you guys think this is?
My idea for how it would work is as follow; When you want to add a slope, the track editor would let you place one adjustable square down, then another larger square around it.
The small square would be the even ground atop the slope, and the area between the two squares the slope itself. Then, you would input a height value to decide how tall it reaches. The map would then stretch to match your specified adjustments.
I hope the idea makes sense! How possible do you guys think this is?
Share your favourite yt channels
On 2025-02-10 at 20:44:58
Arlo (The blue muppet) is definitely mine!!! His stuff is so whimsical, yet also grounded.

What Software Do Complete Custom Track Designers Use?
On 2025-01-25 at 15:10:55
Thanks for all the responses!!! I'll definitely check out paint.net!
On 2025-01-24 at 16:37:43
Heyo all! I enjoy making custom tracks, and have some success with making the aesthetics I'm aiming for. BUT- I have seen some incredible tracks with flawless art, and think I could be doing better.
For those who specialize in making complete custom circuits, what art/pixel design software do you use? Thanks!
For those who specialize in making complete custom circuits, what art/pixel design software do you use? Thanks!
What's that track design trope that makes you want to tear off your eyes
On 2025-01-24 at 16:11:12
My worst track peeve has gotta be when there's a jump followed immediately by a sharp turn- This works fine in modern Mario Kart titles, but DANG it sucks in the 2D-3D format of MKPC.