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CFPQMA [New multicup!]
On 2025-09-13 at 13:32:59
3. Countryball from the roster.
aww

I don't think it makes sense cuz what do you do with say, paratroopa sky or koopa Beach?
why would you use a countryball when the track is called KOOPA BEACH???
I don't think this rule makes sense and I might leave the list of staff ghosts, IT MAKES NO SENSE
ermm actually it's KOOPA TROOPA BEACH



Also the whole list of characters is Countryballs with no custom characters so it wouldn't make any sense anyway for you to play as other characters.
On 2025-09-12 at 22:05:55
3. Countryball from the roster.
aww

I don't think it makes sense cuz what do you do with say, paratroopa sky or koopa Beach?
why would you use a countryball when the track is called KOOPA BEACH???
I don't think this rule makes sense and I might leave the list of staff ghosts, IT MAKES NO SENSE
ermm actually it's KOOPA TROOPA BEACH




On 2025-09-12 at 16:51:18
1. No snake drifting?
2. Are applications full?
3. When we make the staff ghost, do we have to use a countryball from the roster or any character?
1. Snaking? Yeah, you can do it. Just make sure the record is beatable.
2. Yes
3. Countryball from the roster.
On 2025-09-11 at 22:44:00
China countryball is released!





On 2025-09-11 at 08:40:35
@CanadaFromPWA I will have to go to your profile to see the multi up you posted.
@RealGamerGuy-YT I am going to play against tougher people next time.
@RealGamerGuy-YT I am going to play against tougher people next time.
It isn't released yet. There's tiny text on the bottom saying the official release date, but for now, I've only done the Mushroom and Flower cups.
Also I don't know what you're getting about with Gamerguy.
Welcome to my new multicup,
CanadaFromPWA's Quick Mode All-stars!
CFPQMA is a Quick Mode multicup aimed at shortcuts and skips. It will feature 16 cups with differing themes, from Choco Islands to Ribbon Roads and Bowser Castles, there is a total of 64 tracks filled with paths!
There will be two types of staff ghosts- Classic Staff Ghosts, made by the Staff Ghosts that sign up in this topic, and Expert Staff Ghosts, made by me. All Classic Staff Ghosts should NOT RD and HAVE BEATABLE TIME TRIAL records.
That will be a total of 128 staff ghosts across all tracks!
The roster of characters is EVERY COUNTRYBALL that is NOT a microstate, NOT a U.S. state and IS a 150+ recognition index in the UN. That's 175 countries!
Yes UK will have his top hat on
That's basically it, except for the challenges!
OFFICIAL RELEASE DATE IS SATURDAY, NOVEMBER 8TH, 2025
CanadaFromPWA's Quick Mode All-stars!
CFPQMA is a Quick Mode multicup aimed at shortcuts and skips. It will feature 16 cups with differing themes, from Choco Islands to Ribbon Roads and Bowser Castles, there is a total of 64 tracks filled with paths!
There will be two types of staff ghosts- Classic Staff Ghosts, made by the Staff Ghosts that sign up in this topic, and Expert Staff Ghosts, made by me. All Classic Staff Ghosts should NOT RD and HAVE BEATABLE TIME TRIAL records.
That will be a total of 128 staff ghosts across all tracks!
The roster of characters is EVERY COUNTRYBALL that is NOT a microstate, NOT a U.S. state and IS a 150+ recognition index in the UN. That's 175 countries!

Yes UK will have his top hat on
That's basically it, except for the challenges!
OFFICIAL RELEASE DATE IS SATURDAY, NOVEMBER 8TH, 2025
you know why I'm here


also I have a question:
can we make the staff ghosts now, or when you specify what tracks to do, when all the tracks are out, and when there are enough players?
(personally I think option 2 is the much better option)
Option 2

On 2025-09-10 at 22:22:35
Welcome to my new multicup,
CanadaFromPWA's Quick Mode All-stars!
CFPQMA is a Quick Mode multicup aimed at shortcuts and skips. It will feature 16 cups with differing themes, from Choco Islands to Ribbon Roads and Bowser Castles, there is a total of 64 tracks filled with paths!
There will be two types of staff ghosts- Classic Staff Ghosts, made by the Staff Ghosts that sign up in this topic, and Expert Staff Ghosts, made by me and some pro players. All Classic Staff Ghosts should NOT RD and HAVE BEATABLE TIME TRIAL records.
That will be a total of 128 staff ghosts across all tracks!
The roster of characters is EVERY COUNTRYBALL that is NOT a microstate, NOT a U.S. state and IS a 150+ recognition index in the UN. That's 175 countries!
Yes UK will have his top hat on
That's basically it, except for the challenges!
STAFF GHOSTS:
Classic
@theebadgeric
@MikeBash
@Ivnahl
@IndiaFromPWA
4/5
Expert
@OCM
@GamerJax55
3/3
OFFICIAL RELEASE DATE IS SATURDAY, NOVEMBER 8TH, 2025
CanadaFromPWA's Quick Mode All-stars!
CFPQMA is a Quick Mode multicup aimed at shortcuts and skips. It will feature 16 cups with differing themes, from Choco Islands to Ribbon Roads and Bowser Castles, there is a total of 64 tracks filled with paths!
There will be two types of staff ghosts- Classic Staff Ghosts, made by the Staff Ghosts that sign up in this topic, and Expert Staff Ghosts, made by me and some pro players. All Classic Staff Ghosts should NOT RD and HAVE BEATABLE TIME TRIAL records.
That will be a total of 128 staff ghosts across all tracks!
The roster of characters is EVERY COUNTRYBALL that is NOT a microstate, NOT a U.S. state and IS a 150+ recognition index in the UN. That's 175 countries!

Yes UK will have his top hat on
That's basically it, except for the challenges!
STAFF GHOSTS:
Classic
@theebadgeric
@MikeBash
@Ivnahl
@IndiaFromPWA
4/5
Expert
@OCM
@GamerJax55
3/3
OFFICIAL RELEASE DATE IS SATURDAY, NOVEMBER 8TH, 2025
What is your least favorite character
Who's Better Bowser Or Koopa Troopa
On 2025-09-26 at 16:39:31
Koopa is obv better
BAH BAH
BAH BAH
Spot The Difference
Rail multicup
On 2025-09-24 at 19:35:56
https://mkpc.malahieude.net/map.php?i=201652&collab=zrqqzx51KsGiC9rkYrKObnnA
Lightning 2 if you can please
Lightning 2 if you can please

Yoshi's Island Investigation Team (Fanfic)
On 2025-06-20 at 08:57:36
Yeah but here is my submission anyways:
Name: BritishYoshi
Personality: Brave, but can be shy as soon as he meets new people (except @--T-- and @YoshiNRefridge)
Weapons: Boomerang (only for self-defence, will only use it if necessary.)
Items: Random pack of Yoshi Fruit, Balloon
Colour: This Sky Blue
Name: BritishYoshi
Personality: Brave, but can be shy as soon as he meets new people (except @--T-- and @YoshiNRefridge)
Weapons: Boomerang (only for self-defence, will only use it if necessary.)
Items: Random pack of Yoshi Fruit, Balloon
Colour: This Sky Blue

Lioners Question Arcade
On 2025-09-21 at 22:03:36
What is the 2nd most popular state?
A Texas
B Florida
C New York
D California
A, Texas

On 2025-09-21 at 17:18:14
What is 10 with an exponent of 6?
A 100,000
B 1,000,000
C 1,000,000,000
D 10,000,000
B. 1,000,000

On 2025-09-21 at 12:54:33
What happens if you put mentos into a bottle of coca cola?
A It will make the mentos turn brown.
B It will explode.
C It will just throw the mentos out of it.
D It will splash the coke out of the bottle.
Can I still answer? If so, B. It will explode
Quick Mode is boring.
On 2025-09-20 at 05:00:15
I don't understand the popularity behind QM. It's easy to use, but you end up with boring, bland courses that have no soul or deliberate game design. And, at that point, why even bother? I think it can be done well sometimes, like with CFPQM All-Stars, but even some of those tracks are bland and unimaginative. These kind of tracks are just not very fun, at least not to somebody who can go faster than 80mph flat along the road. It's not fun to be bound to a generic loop, or even segments of a generic loop. If they remove the ability to create courses THIS easily, yeah, of course the production will slow down dramatically, but it will force these creators to... create. Not "put together". Let track artists breathe life into their own works, and let them learn what a good track is and isn't. QM just makes people pool a bunch of time into tracks that don't mean anything.
Play this: https://mkpc.malahieude.net/map.php?i=116112
Now play this: https://mkpc.malahieude.net/circuit.php?id=212324
One track obviously has more care an effort put into it, and another track has no unique textures, no intriguing lines, it's bare.
Okay, but then you might say: "But Map, they're just like smk's tracks, those are bare and unpolished." Are they though? Like, go play Bc2 and see the difference of the spacing, the road thicknesses taking shape, dramatically affecting the gameplay.
Play this rq: https://mkpc.malahieude.net/map.php?i=143562
Then this: https://mkpc.malahieude.net/circuit.php?id=211241
The same kind of visuals, same kind of vibe, but two very different overall executions. I actually really enjoy playing Jungle Ruins 1 personally. It's very fluent, and easy to understand, as well as having very clean and interesting, as well as satisfying lines. Unfortunately, and this isn't to throw shade, but I don't get anything out of Koopa Troopa Beach. It's very dynamic, at least I think, but none of that matters when I'm playing on such a grid. It doesn't matter how many paths there are, it just isn't fun to spike 120mph but not feel very fast while doing so. It's a slog. But all of QM is, so I won't hold it against either creator.
Really, I could go on and on, listing bad QM courses, and good CM courses. I'll spare anybody who's reading this the time, and leave you with my essential question:
Why keep QM if QM is a net bad for the creatives of MKPC?
Play this: https://mkpc.malahieude.net/map.php?i=116112
Now play this: https://mkpc.malahieude.net/circuit.php?id=212324
One track obviously has more care an effort put into it, and another track has no unique textures, no intriguing lines, it's bare.
Okay, but then you might say: "But Map, they're just like smk's tracks, those are bare and unpolished." Are they though? Like, go play Bc2 and see the difference of the spacing, the road thicknesses taking shape, dramatically affecting the gameplay.
Play this rq: https://mkpc.malahieude.net/map.php?i=143562
Then this: https://mkpc.malahieude.net/circuit.php?id=211241
The same kind of visuals, same kind of vibe, but two very different overall executions. I actually really enjoy playing Jungle Ruins 1 personally. It's very fluent, and easy to understand, as well as having very clean and interesting, as well as satisfying lines. Unfortunately, and this isn't to throw shade, but I don't get anything out of Koopa Troopa Beach. It's very dynamic, at least I think, but none of that matters when I'm playing on such a grid. It doesn't matter how many paths there are, it just isn't fun to spike 120mph but not feel very fast while doing so. It's a slog. But all of QM is, so I won't hold it against either creator.
Really, I could go on and on, listing bad QM courses, and good CM courses. I'll spare anybody who's reading this the time, and leave you with my essential question:
Why keep QM if QM is a net bad for the creatives of MKPC?
I personally agree, and yea even tho you're using my tracks as an example, I think Quick Mode could be much better if you could
1. Choose where the checkpoints are
and I'd think it'd be cool if you could
2. Link paths together
So then you can traverse the track normally without not hitting the 120mph speed limit (as in the case of Koopa Troopa Beach and some of my other tracks, bc yea they could be much better with that feature.)

How to upload a BRSTM file to my MKPC track?
On 2025-09-16 at 18:36:18
You don't need to use BRSTM files to do so, just go to the music you want on youtube.com, copy and paste the link into the 'Music' option in the Options section on the Custom Track Builder.
4 Laps Challenge
On 2025-07-26 at 17:08:39
Also Lakeside Park is definitely possible

On 2025-07-26 at 09:06:52
SNES:
KB1
Hmm I remember that time in June/May... where





Quick Mode: Done Right
On 2025-09-15 at 23:21:53
Mini-Online Games
Normal https://mkpc.malahieude.net/online.php?key=296846076
Different Item Distribution https://mkpc.malahieude.net/online.php?key=1710969423
PURE CHAOS https://mkpc.malahieude.net/online.php?key=1468095968
ned 4 https://mkpc.malahieude.net/online.php?key=667824378
200cc https://mkpc.malahieude.net/online.php?key=988628218
no RD https://mkpc.malahieude.net/online.php?key=1361555986
add CPUs https://mkpc.malahieude.net/online.php?key=1887567275
Battle Mode https://mkpc.malahieude.net/online.php?mid=14325&battle&key=1949097413
Excuse me sir did you copy my ideas?