How Mario Kart 64 could work
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On 2022-05-07 at 09:54:56
Luigi raceway: side sections normal road (blue platforms)
Moo moo farm: Remove bridges to show poles
Koopa troopa beach: ramp into cave shortcut blocked by wall
Kalimari desert: no changes
Toads turnpike: canon over intersection
Frappe snowland: no changes
Choco mountain: canon through tunnel
Mario raceway: no changes
Wario stadium: big jump (like in Mario circuit ds and 2) 1 lap
Sherbet land: no changes
Royal raceway: canon started sooner
Bowsers castle: big jump starts sooner
Dk jungle parkway: canon starts sooner
Yoshi valley: canon through lower path
Banshee boardwalk: no change
Rainbow road: canons for all intersections
1 lap
Moo moo farm: Remove bridges to show poles
Koopa troopa beach: ramp into cave shortcut blocked by wall
Kalimari desert: no changes
Toads turnpike: canon over intersection
Frappe snowland: no changes
Choco mountain: canon through tunnel
Mario raceway: no changes
Wario stadium: big jump (like in Mario circuit ds and 2) 1 lap
Sherbet land: no changes
Royal raceway: canon started sooner
Bowsers castle: big jump starts sooner
Dk jungle parkway: canon starts sooner
Yoshi valley: canon through lower path
Banshee boardwalk: no change
Rainbow road: canons for all intersections
1 lap
On 2022-05-07 at 10:38:05
Deleting the shortcut in Koopa Troopa Beach is an horrible idea. This track is one of the best MK64 tracks, MK64 being bad, and if you delete the shirtcut, it's not iconic, or hard, and I feel like this shortcut is one of the most "official secret passage" and not a bland corner cut and one of the only N64 shortcuts (ultra SCs sucks and corner cuts are bland)
On 2022-05-07 at 10:40:14
Deleting the shortcut in Koopa Troopa Beach is an horrible idea. This track is one of the best MK64 tracks, MK64 being bad, and if you delete the shirtcut, it's not iconic, or hard, and I feel like this shortcut is one of the most "official secret passage" and not a bland corner cut and one of the only N64 shortcuts (ultra SCs sucks and corner cuts are bland)
I don’t mean delete the shortcut. I meant to make it require a ramp to get into and if you fail to jump into the shortcut you don’t get it (like the origonal)
On 2022-05-07 at 10:40:43
It was like this in MK64 and the MK7 one required a shortcut
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