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Ranking every Mario Kart game (that I own)

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Messages 1210 - Golden Mario Golden Mario
I don't own MKDD, MKDS, MKW, MK7 or MK8 and haven't played any of the arcade games

#6: Super Mario Kart
Yeah, yeah, it was their first attempt at making a Mario Kart game, but playing it now in 2023 is just bad. I'm sure the controls are better on other consoles, but I've only played it on Switch with JoyCons and it's waaaay too slippery. I always have trouble controlling the older games bc of that. The track selection also isn't anything special aside from MC2, BC3, both Koopa Beaches and Rainbow Road. Also why was DK Jr. picked over DK? Like, seriously, where was the logic there?
Personal rating: 3/10

#5: Mario Kart: Super Circuit
It's just Super Mario Kart with a few changes imo. DK Jr. was replaced with DK which is good. The new tracks are pretty good, especially Sky Garden, Sunset Wilds, Ribbon Road, Yoshi Desert, BC4 and Rainbow Road (more good tracks than SMK). Hot take, but Riverside Park has the best music in the game and the MK8DX remix is in the top 5 for any Mario Kart music. Controls still suck on Switch. Star system is the most cryptic and tedious thing I have ever seen. Moving on.
Personal rating: 3.5/10

#4: Mario Kart Live: Home Circuit
Let's start with the positives. If you have a large house, you can make tons of unique Mario Kart tracks. There are tons of different track themes especially in the Grand Prix mode, and all the MK8 music is here. But if you live in a smaller house, or worse, an apartment, your options are much more limited. The controls aren't perfect and feel different than MK8DX because, well, it's in real life. Mario/Luigi can't drive through grass and overall the technology is limited. This game is eh overall imo.
Personal rating: 4.5/10

#3: Mario Kart 64
I still think the controls are too slippery, and the character selection is limited (although they did pick DK over DK Jr.). However, this game is leaps and bounds ahead of SMK and MKSC imo. I mean, look at Bowser's Castle, Sherbet Land, Frappe Snowland, Koopa Troopa Beach and Yoshi Valley. The controls are much better than the 2D games and none of the tracks are boring except Luigi Raceway and Moo Moo Farm. Kalimari Desert and Wario Stadium are genius ideas, but the execution was eh. Overall my rating for each game from here on out is going up bc of the games being 3D.
Personal rating: 5.5/10

#2: Mario Kart Tour
Yep. I like MKT. Firstly, the weekly tours are amazing imo bc they allow the game to have way more tracks in it, and they picked good ones. This game utilizing underwater mechanics and glider ramps was also a great move, although I wish it had antigravity in it so it could have MK8 tracks. The sheer amount of characters and kart parts is insane, even if most of the characters are alts (getting any ideas, MK8DX?). The shop is much better than most people think, and I honestly like the gotcha mechanics. I also personally love the controls aside from drifting, making it beginner friendly while offering room for improvement. And I love that jump boosts happen automatically. The challenges at the end of every cup are an amazing idea but I wish there were more of them, and they were their own mode instead of taking up a track slot. Overall I really like this game. Fight me.
Personal rating: 8.5/10

#1: Mario Kart 8 Deluxe
This game is what Mario Kart should be. A vast variety of characters with more being added. Nearly a hundred tracks. An amazing battle mode (I haven't even mentioned battle mode for the previous games bc I don't like it there lol), although I wish there were more battle tracks (maybe even the ones from the original MK8 ). The online mode is the best of the games I've player and works great, especially the Tournaments feature which is extremely underrated. Wireless is also great, although not usable often. The controls are even better than Tour's, especially once mastered. Overall this game is absolutely amazing in my eyes and I can't wait for it to improve further in Wave 6. Also, I'mma say it, I think the BCP having worse graphics early on than the base game isn't a problem whatsoever.

So what do YOU disagree with me on? Feel free to put your own lists here or argue with me endlessly about my list
Messages 158 - Bowser Bowser
vs16507 pts ★ Master
battle5473 pts ★ Novice
Argentina
Good ranking. Didn't you think of downloading some emulators for playing your pending games?
Messages 5 - Goomba Goomba
vs5000 pts ★ Novice
battle5000 pts ★ Novice
United States
Mario Kart Games Ranked By Track Popularity

9-SMK
8-Tour
7-64
6-SC
5-8/8DX
4-7
3-DD
2-Wii
1-DS
Messages 4383 - King Mario King Mario
vs76568 pts ★ Titan
battle12573 pts ★ Champion
France
Ranking of the 4 MKs I have

ALERT - this ranking have OPINIONS, so don't kill me because you don't agree lol

4 - Super Circuit
I have a skill issue on this game lol, I just can't understand the controls, on the other hand the tracks are solid considering the limitations of the GBA, even the music is pretty good (again we're on GBA :p)

3 - 7
Wouldn't be 3 if VS mode was present... the tracks are really cool, the game itself is cool, my only problem is the lack of VS mode, which represent 90% of my gameplay

2 - DS
Would be 3 if it weren't for the nostalgia :p
It was my very first real video game(I got it around 2014/2015 ? I'm not sure tbh), and tbh, in terms of features it's just perfect for a handheld console, first game to have single player VS (not including Super Circuit's Quick Race), Mission Mode, nitro tracks themselves are not the best, but are very solid in general, the retro tracks on the other hand, I think you understood, and otherwise it's been a while since I played them, but I will have to relearn the controls x), useless fun fact nobody asked for, somewhere in 2016 i broke the top screen of my ds lite in a stupid way (i was 8 lol), but it still worked (it still does, it's with that that I play Super Circuit), and I was able to play MKDS using the minimap lmao

1 - 8 Deluxe
Victory by huge content, and even without the BCP
Even though antigravity is useless 95% of the time (Shy Guy Falls is one of the only tracks that use it well), the tracks are really cool imo, the remakes at least attempting to change something (and aren't copy paste with 1/2 additions that change nothing), the soundtrack is fantastic, the graphics (I don't have BCP) are sensational, my 2 problems come from the fact that you cannot choose a free number of races in VS, and the system of battles with limited time (which would be legit in online, less in singleplayer)
AD - You want to play MK8 but on MKPC ? try this, featuring the best tracks creators + me
thumbsup1
Messages 1172 - Golden Mario Golden Mario
vs11204 pts ★ Champion
battle5118 pts ★ Novice
United States
My list:
( my opinion )
1. 8dx
2. Wii
3. Ds
4. 7
5. Live
6. Tour
7. 64
8. Everything else
M
Messages 1210 - Golden Mario Golden Mario
polymji wrote:
Good ranking. Didn't you think of downloading some emulators for playing your pending games?

My Switch is too updated to download mods, and every time I try to do it on my PC it breaks bc it's too old I guess lol
Messages 765 - Mario Mario
vs26396 pts ★ Legend
battle11165 pts ★ Champion
France
Alors voici mon classement mario kart : :)

Non podium
Spoiler [ShowHide]
9eme position
Spoiler [ShowHide]
Super Mario kart :
Évidemment , je les notes comme si ils venaient de sortir , il n'est pas étonnant de le trouver en dernière position avec son graphisme brouillon et son gameplay bof .

8eme position
Spoiler [ShowHide]
Mario kart super circuit
Tout comme Super mario kart , il a les mêmes défauts , il se rattrape tout de même avec son concept aléatoire qui rajoute du piment au circuits .

7eme position
Spoiler [ShowHide]
Mario kart 64
Si il manque de circuits , il propose malgré tout la 3d pour ses circuits , une avancée majeure dans mario kart !

6eme position
Spoiler [ShowHide]
Mario kart double dash
Si il propose deux personnages par karts , de nouveaux objets et plusieurs karts , il manque cruellement de circuit ce qui rend le jeu monotone .

5eme position
Spoiler [ShowHide]
Mario kart ds
Si son graphisme est littéralement aberrant , son gameplay lui est de loin le meilleur de tout les mario kart , avec une diversité de circuits monstrueuses et des nouveaux modes plus fou les uns que les autres !

4eme position
Spoiler [ShowHide]
Mario kart tour
Si ce jeu est bien récent , cela ne le rend pas réussi , il a le défaut inverse avec une trop grande diversité de circuits et de pilotes , sans compter son graphisme trop linéaire . Mais les circuits restent de bon concept .

Podium
Spoiler [ShowHide]
2eme et 3eme position
Spoiler [ShowHide]
Mario kart wii et Mario kart 7
ils partagent cette place , en dépassant de peu mario kart tour . Mario kart wii propose tout comme mario kart 7 de bons circuits et une diversité de choix suffisate , dommage que le graphisme puisse piquer parfois les yeux !

1ere position
Bref , vous l'avez deviné , il s'agit de Mario Kart 8
Il n'est pas étonnant de le voir 1er grâce à son graphisme époustouflant , ses choix diverses et variés et son mode en ligne irréprochable ! Cependant , Nintendo n'a pas atteint la perfection , trop de personnages inutiles et peu de personnages utiles . Allez , Nintendo fera mieux pour Mario kart 9 !


Maintenant , par rapport aux consoles ( flemmes d'expliquer )
9eme : Mario kart tour
8eme : Mario kart 64
7eme : Mario kart wii
6eme : Mario kart super circuit
5eme : Mario kart gba
4eme : Mario kart 7
3eme : Mario kart double dash
2eme : Mario kart ds
1ere : Mario kart 8
Messages 2459 - Golden Mario Golden Mario
vs27192 pts ★ Legend
battle10076 pts ★ Champion
United Kingdom
I don't own MKDD, MKDS, MKW, MK7 or MK8 and haven't played any of the arcade games

#6: Super Mario Kart
Yeah, yeah, it was their first attempt at making a Mario Kart game, but playing it now in 2023 is just bad. I'm sure the controls are better on other consoles, but I've only played it on Switch with JoyCons and it's waaaay too slippery. I always have trouble controlling the older games bc of that. The track selection also isn't anything special aside from MC2, BC3, both Koopa Beaches and Rainbow Road. Also why was DK Jr. picked over DK? Like, seriously, where was the logic there?
Personal rating: 3/10

#5: Mario Kart: Super Circuit
It's just Super Mario Kart with a few changes imo. DK Jr. was replaced with DK which is good. The new tracks are pretty good, especially Sky Garden, Sunset Wilds, Ribbon Road, Yoshi Desert, BC4 and Rainbow Road (more good tracks than SMK). Hot take, but Riverside Park has the best music in the game and the MK8DX remix is in the top 5 for any Mario Kart music. Controls still suck on Switch. Star system is the most cryptic and tedious thing I have ever seen. Moving on.
Personal rating: 3.5/10

#4: Mario Kart Live: Home Circuit
Let's start with the positives. If you have a large house, you can make tons of unique Mario Kart tracks. There are tons of different track themes especially in the Grand Prix mode, and all the MK8 music is here. But if you live in a smaller house, or worse, an apartment, your options are much more limited. The controls aren't perfect and feel different than MK8DX because, well, it's in real life. Mario/Luigi can't drive through grass and overall the technology is limited. This game is eh overall imo.
Personal rating: 4.5/10

#3: Mario Kart 64
I still think the controls are too slippery, and the character selection is limited (although they did pick DK over DK Jr.). However, this game is leaps and bounds ahead of SMK and MKSC imo. I mean, look at Bowser's Castle, Sherbet Land, Frappe Snowland, Koopa Troopa Beach and Yoshi Valley. The controls are much better than the 2D games and none of the tracks are boring except Luigi Raceway and Moo Moo Farm. Kalimari Desert and Wario Stadium are genius ideas, but the execution was eh. Overall my rating for each game from here on out is going up bc of the games being 3D.
Personal rating: 5.5/10

#2: Mario Kart Tour
Yep. I like MKT. Firstly, the weekly tours are amazing imo bc they allow the game to have way more tracks in it, and they picked good ones. This game utilizing underwater mechanics and glider ramps was also a great move, although I wish it had antigravity in it so it could have MK8 tracks. The sheer amount of characters and kart parts is insane, even if most of the characters are alts (getting any ideas, MK8DX?). The shop is much better than most people think, and I honestly like the gotcha mechanics. I also personally love the controls aside from drifting, making it beginner friendly while offering room for improvement. And I love that jump boosts happen automatically. The challenges at the end of every cup are an amazing idea but I wish there were more of them, and they were their own mode instead of taking up a track slot. Overall I really like this game. Fight me.
Personal rating: 8.5/10

#1: Mario Kart 8 Deluxe
This game is what Mario Kart should be. A vast variety of characters with more being added. Nearly a hundred tracks. An amazing battle mode (I haven't even mentioned battle mode for the previous games bc I don't like it there lol), although I wish there were more battle tracks (maybe even the ones from the original MK8 ). The online mode is the best of the games I've player and works great, especially the Tournaments feature which is extremely underrated. Wireless is also great, although not usable often. The controls are even better than Tour's, especially once mastered. Overall this game is absolutely amazing in my eyes and I can't wait for it to improve further in Wave 6. Also, I'mma say it, I think the BCP having worse graphics early on than the base game isn't a problem whatsoever.

So what do YOU disagree with me on? Feel free to put your own lists here or argue with me endlessly about my list

im going to fucking kill you for putting live and 64 above SC



jk I just really like SC
Messages 158 - Bowser Bowser
vs16507 pts ★ Master
battle5473 pts ★ Novice
Argentina
polymji wrote:
Good ranking. Didn't you think of downloading some emulators for playing your pending games?

My Switch is too updated to download mods, and every time I try to do it on my PC it breaks bc it's too old I guess lol

Wich OS do you have?
Messages 2459 - Golden Mario Golden Mario
vs27192 pts ★ Legend
battle10076 pts ★ Champion
United Kingdom
polymji wrote:
Good ranking. Didn't you think of downloading some emulators for playing your pending games?

My Switch is too updated to download mods, and every time I try to do it on my PC it breaks bc it's too old I guess lol

"It breaks" is an incredibly vague description, can you try actually giving me a fucking clue what the hell you're talking about
xd1
ok1
M
Messages 1210 - Golden Mario Golden Mario
osc-omb wrote:
polymji wrote:
Good ranking. Didn't you think of downloading some emulators for playing your pending games?

My Switch is too updated to download mods, and every time I try to do it on my PC it breaks bc it's too old I guess lol

"It breaks" is an incredibly vague description, can you try actually giving me a fucking clue what the hell you're talking about

For example, every time I try to load a Minecraft mod it either goes down to 2 FPS (not kidding), the game crashes, or my PC crashes
Messages 2459 - Golden Mario Golden Mario
vs27192 pts ★ Legend
battle10076 pts ★ Champion
United Kingdom
osc-omb wrote:
polymji wrote:
Good ranking. Didn't you think of downloading some emulators for playing your pending games?

My Switch is too updated to download mods, and every time I try to do it on my PC it breaks bc it's too old I guess lol

"It breaks" is an incredibly vague description, can you try actually giving me a fucking clue what the hell you're talking about

For example, every time I try to load a Minecraft mod it either goes down to 2 FPS (not kidding), the game crashes, or my PC crashes

Yeah that shouldn't be the fault of oldness, you just have a potato computer
Messages 533 - Mario Mario
vs59282 pts ★ Titan
battle11219 pts ★ Champion
France
1st - MKDS
2nd - MK8DX
3rd - MKWii
4th - MKTour
5th - MK7
6th - MKDD
7th - MK8
8th - MK64
9th - MKCC
10th - SMK
Those are my MK Games Ranking
Messages 118 - Buzzy Beetle Buzzy Beetle
vs13479 pts ★ Champion
battle5941 pts ★ Novice
United States
1. mario kart wii
2. mario kart double dash
3. mario kart 64
4. mario kart ds
5. mario kart 7
6. mario kart super circuit
7. mario kart 8 (this games so overrated)
8. super mario kart
Messages 2459 - Golden Mario Golden Mario
vs27192 pts ★ Legend
battle10076 pts ★ Champion
United Kingdom
1: MK8/DX
2: 7
3: SC
4: Wii
5: DS
6: Super
7: DD
8: 64
surprised1
Messages 181 - Bowser Bowser
vs12806 pts ★ Champion
battle5428 pts ★ Novice
United States
Didn't we do this topic like 4 months ago? lmao
This technically counts as my actual list considering I own every mainline game in some form. SMK and MK64 through Wii VC and the rest on physical media.
Fourth topic, same dill.

Third topic, third year, same rating. I'll insert my updated/clarified reasoning where applicable.

9. MK8D:
This is a lazy port that took away nearly every competitive aspect MK8U had, with very little payback that wasn't already in MK8U.

With the addition of MK8D's DLC tracks, you'd be surprised for me to say that it doesn't really change my views of them. While I've made my hatred of how they butchered most of the retro tracks known, ultimately it's still just another drop of piss in the ocean of the rest of MK8D's problems, which were problems stemming or even amplified from MK8U. Boring, uninspired track design, overly simplified controls, overreliance on gimmicks to make gameplay interesting, and just being a chore to play through due to the reduced gameplay speed (150cc feels like 100cc of the games of old). Same old story, same old song and dance.

8. MKDD:
By far the weakest of the original karts. The graphics looks better than ever (even if everything looks a little bit plasticky), and you can get nearly-neck deep in the competitive mechanics of the game (as you can every kart pre-MKW). It's too bad that it controls like dogshit. Every track is the ice track, and none of the tracks seem to compliment the control scheme. It's like they designed the tracks first and then attempted to make the controls around it and failed miserably with one or two exceptions.

I will commend Nintendo's ideas on display here, but you can dress up shit as much as you want and it's still gonna be shit. By far the most wasted potential in kart.

7. MK8U:
The first game that I ever preordered at the young age of 11 definitely left something to be desired. Competitively, this might be the most complex since the days of MKDS, but elsewhere the entire package is lacking. Many of the tracks I felt were half-baked and sometimes didn't exactly coalesce with the controls. This is probably the most "just another Mario Kart" that is up to this point.

See MK8D's flaws which stemmed from this game. No updated thoughts, seeing as I haven't touched the game since like 2016.

6. MKW:
I feel Nintendo definitely took a bit of a risk with the Wii, and by extension MKW. Gone are the input-heavy days of yore, replaced with a more streamlined experience geared more towards a casual audience that works for the most part. The track/control combo is generally more stable, and while none of them feel great, they all generally work. The pace of the game has also massively slowed down partially due to a lack of easy way to acheive MT speed, but comparing the scale of the retro tracks to the originals (especially the DS tracks) also leaves a different story. This ultimately results in a slightly more boring experience all around, and generally signals the "beginning of the end" for Mario Kart's quality peak.
(I am aware of CTGP's existence, but I'm not accounting it in the ranking here. Not like it would affect it much.)

If you'd fucking believe it...I've slightly warmed up to MKW. It's still staying the same ranking but it's closer to MK7 in quality than MK8U. Maybe it's nostagia talking but in a casual setting it's just a rip-roaring good time. Competitively, I still think it's lacking, but the party aspect keeps it afloat for now. Maybe this will keep rising, maybe it won't.

5. MK7:
The best nu-kart of the bunch, for all the wrong reasons. MK7 sees the streamlining taken to a whole new level, leading to the most straightforward karting experience up to this point. Weirdly enough though, it works. The tracks generally feel complete and most of them (with the exception of Rosalina's Ice World) all work with the controls given. The advent of kart customization is a neat idea, with additional glider and underwater mechanics also adding to the variety presented, you have one of the most diverse karts to this date.
As to be expected with any nu-kart though, the pace of the game is generally slower comparative to those MKDS backwards, and it's actually probably the slowest kart experience that you'll get from a mainline game. The amount of extra bells and whistles in tech is also near zero, with possibly the most emphasis on pure lines in any game since MKSC. This game should be a disaster. It isn't. Consider this as a last hurrah before Mario Kart's dive into mediocrity.

Kinda the antithesis to MKW here, in that it's boring as fuck casually but actually has some interesting competitive aspects. The flaws that would plague MK8 start to show up here but they are in small enough numbers to really not drop the ranking all that much.

4. SMK:
Half of this kart's ranking is due to sheer influence alone, but it also holds up damn near 30 years on. The tracks are for the most part simple with the controls mostly working with the track design with the obvious exception of the 2 Vanilla Lake tracks. It's a little bit hard to grasp for sure, but once it's been grasped it's very rewarding.

A bit of a diet MKSC. I've never been really able to grasp the controls considering it's just similar enough to MKSC to lure me into a false sense of security but just different enough to completely obliterate any skill that would transfer over. Still its influence cannot be understated.

3. MK64:
SMK may have been the blueprint to the kart racing formula, but MK64 was the realization of it in its purest form. These tracks are zany, cartoony, and contol surprisingly well. These tracks are huge but the pace is still fast, even on the obscenely long ones like Toad's Turnpike and Rainbow Road. This is also the most technically complex kart bar none, with so many ways to increase your speed and optimize your play. The beginning of the true manual MT increases the skill ceiling to near-infinity. There are still some tracks that don't exactly work, mostly due to RNG elements but they're pretty few and far in between. 25 years later and on a system that was woefully underpowered compared to its competitors, it still holds up as a fun albeit slightly frustrating kart racer.

Probably the first kart that I would consider truly enjoyable both on a casual and competitive level. Nintendo was still getting 3D geometry down so some of these tracks are hilariously frustrating, but the tracks that work are honestly unmatched in gameplay. Plus these mechanics go super deep.

1. MKSC + MKDS:
Trying to rank one game over another here is near impossible, so here they share the top spot. Both games are equally great for different reasons. On MKSC's side, you have the sheer quantity and quality of the tracks, the small scale of the tracks (the smallest scale MK would ever get to), the consistent track/control alliance. On MKDS's side, you have the insane input-heavy gameplay, the extremely fast pace at which tracks are taken, and the introduction of online play. I see MKDS as having the higher peaks, but MKSC being more consistent in its greatness. Both games control extremely well, with MKSC offering a refinement of the SMK control scheme and MKDS offering a faster-paced and less slippery version of MKDD's controls. The track selection for all is a joy to play through. It all comes together here exactly twice, and all for it.

I still can't rank one over the other here. I will note that MKSC has some crazy tech that I did not mention before, so that's a point in its favor.

Please bear in mind that I'm not accounting for MKT or MKHC, as I don't really consider those as "mainline" karts. I have no intention of ever playing MKHC and I played about 15 minutes of MKT once on a friend's phone and swore to never play it again. It goes without saying that MKT would be dead last if it were counted here.

I've kept my promise, still haven't played MKT since then. I've also never played MKHC, but the discussion around that game is surprisingly barren. Don't know why.
The arcade versions should be viewed as they are, fun little excursions that aren't really worth much critical evaluation.

Good luck finding a machine that isn't MKAGPD.

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