Ask a totally normal guy anything.
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On 2024-06-05 at 04:07:57
Exatly What It Says On The Tin.
Also a R.O.B. Dab is a me that answered your question. Why R.O.B.? 'Cuz he's cool.
Also a R.O.B. Dab is a me that answered your question. Why R.O.B.? 'Cuz he's cool.
On 2024-06-05 at 04:22:40
are you totally normal?
1
On 2024-06-05 at 13:04:50
Can you do normal things like FIRE IN THE HOLE or FIRE IN THE HOLE
oh yeah I forgot FIRE IN THE HOLE
oh yeah I forgot FIRE IN THE HOLE
1
On 2024-06-05 at 21:28:47
oh yeah I forgot FIRE IN THE HOLE
OK. Here you go:
FIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLEFIRE IN THE HOLE
Is that enough for you?
On 2024-06-08 at 08:48:39
are you totally normal?
Yes. Definetly not obsessed with video games or anything.
On 2024-06-08 at 08:50:17
oh yeah I forgot FIRE IN THE HOLE
...No. Unlike you Gen Alphas, I was born before 2012, so I'm a Gen Z. Frew up with nostalga Roblox, 3DSs, and the good 'ol playground.
On 2024-06-08 at 09:08:02
oh yeah I forgot FIRE IN THE HOLE
...No. Unlike you Gen Alphas, I was born before 2012, so I'm a Gen Z. Frew up with nostalga Roblox, 3DSs, and the good 'ol playground.
1. Fire in the Hole isn’t Gen A
2. We still have playgrounds idk what you’re talking about
On 2024-06-08 at 09:17:48
oh yeah I forgot FIRE IN THE HOLE
...No. Unlike you Gen Alphas, I was born before 2012, so I'm a Gen Z. Frew up with nostalga Roblox, 3DSs, and the good 'ol playground.
1. Fire in the Hole isn’t Gen A
2. We still have playgrounds idk what you’re talking about
1. Oh shit my bad.
2. I know, but kids these days. Also a thing called growing up. Trust me, I should know.
On 2024-07-21 at 11:59:54
this aged well 😎👍
On 2024-07-21 at 17:26:18
can you make my scratch project into an app for android devices? https://scratch.mit.edu/projects/1040711548/
3
On 2024-07-21 at 19:05:15
oh yeah I forgot FIRE IN THE HOLE
...No. Unlike you Gen Alphas, I was born before 2012, so I'm a Gen Z. Frew up with nostalga Roblox, 3DSs, and the good 'ol playground.
I was also born in 2011
On 2024-07-21 at 20:27:30
can you make my scratch project into an app for android devices?
I would love to, but I unfortunately can't... Maybe I can try when I'm older, though!
I would love to, but I unfortunately can't... Maybe I can try when I'm older, though!
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On 2024-07-22 at 23:30:02
how do you think the world was created
1
On 2024-07-23 at 03:50:26
how do you think the world was created
Christians: it was created by GOD one step at a time.
Atheists: it was created out of a mixture of dust and gas 4.6 billion years ago.
Buddhists: The world is created millions of times every second
you should think about looking up buddhism it is very interesting the way they see the world
Jews: God drew three drops of water and three drops of fire from the celestial Torah, and from them made the world.
Islam: Allah created the heavens and the earth, and all that is between them, in six days.
North Koreans or most Communist Nations: We are the whole world.
On 2024-07-27 at 02:30:35
how do you think the world was created
It was created by space stuff, stars I think, and I'm a Christian myself saying this.
On 2024-07-27 at 09:08:41
Do u have pets
1
On 2024-07-27 at 10:16:24
Do u have petsI have 7 (only 4) dead dogs, 1 dead fish, 5 cats, and 2 turtles.
On 2024-07-27 at 10:48:44
Do u have petsI have 7 (only 4) dead dogs, 1 dead fish, 5 cats, and 2 turtles.
in summary (constructed by my brain): all of his pets are dead or alive, majority is dead
On 2024-07-27 at 12:56:43
Do u have petsI have 7 (only 4) dead dogs, 1 dead fish, 5 cats, and 2 turtles.
in summary (constructed by my brain): all of his pets are dead or alive, majority is dead
Wrong. One ran away and two were given away.
On 2024-07-27 at 15:53:02
can you make my scratch project into an app for android devices?
coded into java
coded into java
import {
Project,
Sprite,
} from "https://unpkg.com/leopard@^1/dist/index.esm.js";
import Stage from "./Stage/Stage.js";
import Ground from "./Ground/Ground.js";
import Cube from "./Cube/Cube.js";
import PixilFrame020240622t173054 from "./PixilFrame020240622t173054/PixilFrame020240622t173054.js";
import PixilFrame020240622t173922 from "./PixilFrame020240622t173922/PixilFrame020240622t173922.js";
import PixilFrame014 from "./PixilFrame014/PixilFrame014.js";
import PixilFrame020240627t110844 from "./PixilFrame020240627t110844/PixilFrame020240627t110844.js";
import FreeIcon from "./FreeIcon/FreeIcon.js";
import PixilFrame020240701t130224 from "./PixilFrame020240701t130224/PixilFrame020240701t130224.js";
import PixilFrame020240622t2 from "./PixilFrame020240622t2/PixilFrame020240622t2.js";
const stage = new Stage({ costumeNumber: 1 });
const sprites = {
Ground: new Ground({
x: 0,
y: 0,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 2,
size: 100,
visible: false,
layerOrder: 1,
}),
Cube: new Cube({
x: -176,
y: -60,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 7,
size: 250,
visible: false,
layerOrder: 4,
}),
PixilFrame020240622t173054: new PixilFrame020240622t173054({
x: -100,
y: 0,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 1,
size: 1000,
visible: false,
layerOrder: 2,
}),
PixilFrame020240622t173922: new PixilFrame020240622t173922({
x: 100,
y: 0,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 1,
size: 800,
visible: false,
layerOrder: 3,
}),
PixilFrame014: new PixilFrame014({
x: -25.882352941176478,
y: -117.29411764705884,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 1,
size: 250,
visible: false,
layerOrder: 5,
}),
PixilFrame020240627t110844: new PixilFrame020240627t110844({
x: 0,
y: 0,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 1,
size: 300,
visible: false,
layerOrder: 6,
}),
FreeIcon: new FreeIcon({
x: 0,
y: 0,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 99,
size: 150,
visible: false,
layerOrder: 7,
}),
PixilFrame020240701t130224: new PixilFrame020240701t130224({
x: -184,
y: 127,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 1,
size: 500,
visible: false,
layerOrder: 8,
}),
PixilFrame020240622t2: new PixilFrame020240622t2({
x: 199.62689509564484,
y: 0.1183050358710318,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 1,
size: 400,
visible: false,
layerOrder: 9,
}),
};
const project = new Project(stage, sprites, {
frameRate: 30, // Set to 60 to make your project run faster
});
export default project;
Project,
Sprite,
} from "https://unpkg.com/leopard@^1/dist/index.esm.js";
import Stage from "./Stage/Stage.js";
import Ground from "./Ground/Ground.js";
import Cube from "./Cube/Cube.js";
import PixilFrame020240622t173054 from "./PixilFrame020240622t173054/PixilFrame020240622t173054.js";
import PixilFrame020240622t173922 from "./PixilFrame020240622t173922/PixilFrame020240622t173922.js";
import PixilFrame014 from "./PixilFrame014/PixilFrame014.js";
import PixilFrame020240627t110844 from "./PixilFrame020240627t110844/PixilFrame020240627t110844.js";
import FreeIcon from "./FreeIcon/FreeIcon.js";
import PixilFrame020240701t130224 from "./PixilFrame020240701t130224/PixilFrame020240701t130224.js";
import PixilFrame020240622t2 from "./PixilFrame020240622t2/PixilFrame020240622t2.js";
const stage = new Stage({ costumeNumber: 1 });
const sprites = {
Ground: new Ground({
x: 0,
y: 0,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 2,
size: 100,
visible: false,
layerOrder: 1,
}),
Cube: new Cube({
x: -176,
y: -60,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 7,
size: 250,
visible: false,
layerOrder: 4,
}),
PixilFrame020240622t173054: new PixilFrame020240622t173054({
x: -100,
y: 0,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 1,
size: 1000,
visible: false,
layerOrder: 2,
}),
PixilFrame020240622t173922: new PixilFrame020240622t173922({
x: 100,
y: 0,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 1,
size: 800,
visible: false,
layerOrder: 3,
}),
PixilFrame014: new PixilFrame014({
x: -25.882352941176478,
y: -117.29411764705884,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 1,
size: 250,
visible: false,
layerOrder: 5,
}),
PixilFrame020240627t110844: new PixilFrame020240627t110844({
x: 0,
y: 0,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 1,
size: 300,
visible: false,
layerOrder: 6,
}),
FreeIcon: new FreeIcon({
x: 0,
y: 0,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 99,
size: 150,
visible: false,
layerOrder: 7,
}),
PixilFrame020240701t130224: new PixilFrame020240701t130224({
x: -184,
y: 127,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 1,
size: 500,
visible: false,
layerOrder: 8,
}),
PixilFrame020240622t2: new PixilFrame020240622t2({
x: 199.62689509564484,
y: 0.1183050358710318,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 1,
size: 400,
visible: false,
layerOrder: 9,
}),
};
const project = new Project(stage, sprites, {
frameRate: 30, // Set to 60 to make your project run faster
});
export default project;
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