Nario85's profile
Previous username: NariHorror85
General stats
12 followers
4 following
6126 pts - Racer[?] - 24684th
6071 pts - Racer[?] - 899th
40 pts - 3 challenges won - 685th
153 created circuits - 25 cups
18 challenges created
19 shared characters
103 comments on circuits
4 topics followed
About
Description:
Just wanna make tracks play&share no battles or insults, I insult others but only in my head.
France
13 years old
(Born on 2012-06-15)
Registered since 2025-06-27
Last connection: 2025-11-10
Last messages on the forum:
Yesterday at 16:12:10 in MKPC Update Suggestions
Track Builder Ideas
1: Seasons
Example: Animal Crossing Track from Wii U
You would have the option to add seasons
Animal crossing has 4 seasons, and it picks a random one
I was thinking that you could add seasons to your tracks and give each season a name
The seasons would act like different tracks, so you would have to rebuild the entire track
2: Ultimate Quick Mode Update
10 by 10 grid instead of 6 by 6 grid
More tiles like diagonal tiles or off-road tiles allowing for an off-road shortcut instead of just placing a jump
3: Anti-gravity
We could place spin boosts in anti-gravity sections
We could have another row of sprites for characters to represent what they would look like in anti-gravity mode
4: Gliders
We could have a new character editing advanced option, "Glider Sprite"
It would launch you into the air and activate your glider
5: 3DS
3DS tracksand yes, including battlefor the base game of MKPC
3DS tiles for quick mode
3DS music presets for complete tracks
3DS decors
3 more unlockable characters for the base game of MKPC
1: Seasons
Example: Animal Crossing Track from Wii U
You would have the option to add seasons
Animal crossing has 4 seasons, and it picks a random one
I was thinking that you could add seasons to your tracks and give each season a name
The seasons would act like different tracks, so you would have to rebuild the entire track
2: Ultimate Quick Mode Update
10 by 10 grid instead of 6 by 6 grid
More tiles like diagonal tiles or off-road tiles allowing for an off-road shortcut instead of just placing a jump
3: Anti-gravity
We could place spin boosts in anti-gravity sections
We could have another row of sprites for characters to represent what they would look like in anti-gravity mode
4: Gliders
We could have a new character editing advanced option, "Glider Sprite"
It would launch you into the air and activate your glider
5: 3DS
3DS tracksand yes, including battlefor the base game of MKPC
3DS tiles for quick mode
3DS music presets for complete tracks
3DS decors
3 more unlockable characters for the base game of MKPC
I'm not a mod but I say if I agree with that
1. Hell yeah! Like Excitebike Arena! It have like 10 different paterns!
2. Uhm 10 isn't enough.. 15 is gonna be better i think.. It would be big and it would be much better for 3 laps instead always putting 5..
And more tiles YEAAAH! Uhm, I don't think diagonals would be a great idea....
Why? Uhm because: how can you enter the diagonal tile in a race and exit it?
3. yeah or just make a pad that give you a little boost, make you spin and put a blue aura like under your character,
Here what it would look like in quick mode:
SNES Anti-gravity Pad
GBA Anti-gravity Pad
DS Anti-gravity Pad (sorry if it's blurry)
for the spin boost that's cool! we could make custom ones!
4. Meh.. canons are great.. Oh! I see how! Let me explain

The Black represents the glider in the drawing.
The white represents the glider in the editor.
The red represents the landing zone.
When you touch the glider zone, you fly, so you are in the in moving zone (orange) when you are in the moving zone, you can move left or right, you can't exit the moving zone by going too far to the left or the right, you could customize the moving zone, you can make it big or small. If the road is too far to the left of the drawed glider, you can move in the air to get to it, and the bots can move in the air too by using their trajectories! But if you don't go on the destination you will might fall in a void or OOB.
5. MK7 is my very first mario kart so I TOTALLY agree with that, and there's gonna be a lot of new things! Like you said: musics, quick modes tiles etc... It is gonna be so cool!
6. Meh... Custom characters are there for.
My suggsetions!:
Add canons (and his glider) to quick mode
and add the retro quick mode tiles and musics to the game.
Example: add Choco Mountain tiles to the DS category
and for the musics there would be at the right of the DS category: GBA Retro who, is gonna have the "GBA soundfounts" of the SNES musics and at the right of it, is gonna be: DS Retro who, is gonna have the "DS soundfounts" of the DS Retro tracks.
Please mods it would be so cool !🥺🥺
On 2025-10-28 at 02:40:42 in Fun Fact about MKPC
Heya Goys! Just saying a fun fact about MKPC minimaps, you probably thinkt that the top minimap came from MKDS... YOU'RE Wrong. The top AND down minimaps are officialy from the PROTOTYPE (and not beta) version of SMK, in this version, you had 4 different type of camera angle/views...
How I know that?
uhm...
6:47
How I know that?
uhm...
6:47
3
1On 2025-10-14 at 18:59:49 in My first custom Multicups game!










(just got no idea how to say hi)
Today's a new project for me!
I'm gonna make 3 (or more later) remade game from MKPC! 8 cups in each game! and they are all gonna be made in Quick Mode!
Here is the titles of the game!
-SQK (Super Quick Kart)
-QKSC (Quick Kart : Super Circuit)
-QKDS (Quick Kart DS)
-More...
-More...
The 4 first cups are gonna be the custom tracks and the 4 others are gonna be Retro tracks
See all their messages
Best created circuits:
Wario Stadium ![]() ![]() ![]() ![]() ![]() ![]() 8![]() | Season Track ![]() ![]() ![]() ![]() ![]() ![]() 4![]() | Bowser's Castle 5 ![]() ![]() ![]() ![]() ![]() ![]() 4![]() | Bowser's Castle 2 ![]() ![]() ![]() ![]() ![]() ![]() 3![]() | Pokey Desert ![]() ![]() ![]() ![]() ![]() ![]() 4![]() |
See all their circuits
Best created challenges:
Be rich!
Training Course: Collect all coins with Toad
Medium The Intruder...
Airship Fortress Reworked: Destroy all boxes in 150cc, with Mario, in less than 15:00
Medium Task "Wirings"
The Skeld: Fix all Wirings without dying (Follow the Bumpers) without touching any Monty Mole, Chomp, pinball, Goomba, Bullet Bill, Thwomp nor flipper
Medium See all their challenges
Last circuit comments:
I made it playable!
(the bots are going backwards, don't follow them)
(the bots are going backwards, don't follow them)
In peter on 2025-11-05 at 17:09:45@Totovideo64 elles viennent du : Drôle de Manoir
In Boo's Mansion on 2025-10-25 at 17:29:48Lik my Mario Circuit, it's a complete mode track with Quick Mode pieces and a custom music
In Walrus Summit on 2025-10-23 at 15:35:36See all their comments
Last completed challenges:
Coconut economy
Coconut mall 2: Collect all coins in Time Trial mode, in 150cc
Easy La revanche du Bob-Omb
Bob-Omb Arena: Finish the game in the 1st position in 150cc, with Mario
With 8 participants
Medium Bob-Omb Battle
Bob-Omb Arena: Finish the game in the 1st position in 150cc, with Yoshi, with 2 participants
Medium See all completed challenges
No time trial records
Last followed topics:
/!\ Reports / Signalements /!\
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743MKPC Update Suggestions
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26
49 messages - 


