PikachuDoge's profile
General stats
15 followers
7 following
17810 pts - Master[?] - 521st
5093 pts - Novice[?] - 10207th
4 pts - 3 challenges won - 2503rd
200cc: 8 pts - 5 records - 720th
113 created circuits - 27 cups
1 shared character
17 comments on circuits
2 topics followed
About
Description:
A Lad that mostly spends his time on MKPC's online mode, while he is playing MKPC, obviously.
United States
13 years old
(Born on 2012-09-15)
Registered since 2024-12-14
Last connection: 2026-06-10
Last messages on the forum:
On 2026-06-06 at 07:38:04 in Unrelated search horror stories.
What was the worst thing you saw while trying to search up a specific thing on the Web.
Tonight, I tried to search up that one mass facepalm scene from that one meme. I got NSFW videos, blurred, of course. And, my reaction was... well...
I was appalled when I got THOSE results instead of a clip. Searching "mass facepalm scene" seems to actually bring up that clip I was actually looking for.
Tonight, I tried to search up that one mass facepalm scene from that one meme. I got NSFW videos, blurred, of course. And, my reaction was... well...
I was appalled when I got THOSE results instead of a clip. Searching "mass facepalm scene" seems to actually bring up that clip I was actually looking for.
On 2026-06-05 at 20:30:43 in /!\ OFFICIAL SUGGESTIONS TOPIC
Suggestion: Chain Chomp (item) When its activated, it drags the user's kart at the same speed of a Red Koopa Shell, as the entire chain chomp acts as a giant red koopa shell, immune to all attacks (except a shock) for around 3-5 seconds.
If someone else uses a Shock, the user is hit with a red shell, a green shell, or a Boomerang Flower, or the user reaches first place, it will continue acting as a red shell, detached from the user for 1-2 seconds, then it will disappear.
Kart sprites do not have to be changed in any way. No additional sprites have to be created, as there is already a chain chomp course obstacle. Those sprites can just be reused.
Second Suggestion: The option to add a winning/losing theme to a kart under an Advanced options tag (not required)
If someone else uses a Shock, the user is hit with a red shell, a green shell, or a Boomerang Flower, or the user reaches first place, it will continue acting as a red shell, detached from the user for 1-2 seconds, then it will disappear.
Kart sprites do not have to be changed in any way. No additional sprites have to be created, as there is already a chain chomp course obstacle. Those sprites can just be reused.
Second Suggestion: The option to add a winning/losing theme to a kart under an Advanced options tag (not required)
1On 2026-06-05 at 20:17:06 in Stupid Item Ideas.
Super Blooper: Makes your screen completely black for the whole race so you have to use the minimap to drive.
Super Guide Block: If you suck at a track, Luigi shows you where to go if it's not obvious enough to find out where to go.
Spin Drill: Drill down to the opposite side of the map, which is out of bounds. This is basically just a free trip to heaven.
Fake Boost Panel: When you drive over it, nothing happens.
Moldy Banana: Makes you slip like a regular banana, but because it's moldy, you have a chance to randomly fall off the track and respawn.
Kamek: The track suddenly becomes incredibly hard for no reason.
Black Hole: Causes players to just fall off the track, and it's completely invisible.
Also, let's make the fireball more realistic. You get hit, and you die of 3rd degree burns.
Super Guide Block: If you suck at a track, Luigi shows you where to go if it's not obvious enough to find out where to go.
Spin Drill: Drill down to the opposite side of the map, which is out of bounds. This is basically just a free trip to heaven.
Fake Boost Panel: When you drive over it, nothing happens.
Moldy Banana: Makes you slip like a regular banana, but because it's moldy, you have a chance to randomly fall off the track and respawn.
Kamek: The track suddenly becomes incredibly hard for no reason.
Black Hole: Causes players to just fall off the track, and it's completely invisible.
Also, let's make the fireball more realistic. You get hit, and you die of 3rd degree burns.
What if you're playing as Luigi
Then Waluigi shows you.
Doesn't Mario help you if you're Luigi in the New Soup games?
SOUP SUNSHINE
SOUP WII-HEE!
SOUP 3D WORLD!
SOUP-ER MARIO SUNSHINE
See all their messages
Best created circuits:
Mario Kart Ultimate GP ![]() ![]() ![]() ![]() ![]() ![]() 6![]() | Rainbow Road 2 ![]() ![]() ![]() ![]() ![]() ![]() 1![]() | YoshiLOVER Cup ![]() ![]() ![]() ![]() ![]() 1![]() | Mario Circuit 4 ![]() ![]() ![]() ![]() ![]() 0![]() | Big Blue ![]() ![]() ![]() ![]() ![]() 0![]() |
See all their circuits
Last circuit comments:
Those will be fixed soon, mainly the unfinished tracks.
In Mario Kart Ultimate GP on 2025-01-25 at 06:29:25ITS A TROLLFACE XD
In Rainbow Road on 2025-01-11 at 23:26:40Mine doesn't have the question blocks visible on time trial. Also, Here is that track: https://mkpc.malahieude.net/map.php?i=162965
In GCN Luigi Circuit on 2025-01-11 at 23:25:44See all their comments
Last completed challenges:
< < < S < < < F
Big Blue: sdrawkcab og
Easy Ghost's Are Attacking Tiny Kong!
Donkey Kong Circuit 3: Complete the track in less than 1:30 in VS mode, in 150cc, with Dixie Kong
Medium Wario the Yellow Tomb Raider
Dry Dry Ruins: Complete the track in VS mode, with Wario, by falling at most 1 time, with 2 participants
In difficult mode
Easy See all completed challenges
Best scores in time trial:
| Rank | Class | Circuit | Character | Time |
| 215th | 200cc | Cheep Cheep Beach |
|
1:18:416 |
| 246th | 200cc | Vanilla Lake 1 |
|
0:30:850 |
| 291st | 200cc | Bowser Castle I |
|
0:47:453 |
See all their records
Last followed topics:
/!\ Advent Calendar 2024
Last message by BlueCore on 10-19
100MKPCC Zombies
Last message by Fiery on 04-09
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