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FantomeThief's profile


General stats

Followers88 followers
Following43 following
VS78618 pts - Titan[?] - 16th
Battle12503 pts - Champion[?] - 44th
Challenges1765 pts - 327 challenges won - 46th
Time trial150cc: 389 pts - 56 records - 51st
Time trial200cc: 345 pts - 56 records - 23rd
Forum messages3150 messages - King MarioKing Mario[?]
116 created circuits - 23 cups
64 challenges created
11 shared characters
1424 comments on circuits
81 topics followed

About

Description :

BONUS: If you know what my username is referencing, please PM me!

Current project topic:
MKPC Re-dux
https://mkpc.malahieude.net/topic.php?topic=16134
Disconnects are immin-

I really shouldn't be here, but, I'm thankful for the second chance.
--------------------
Hey there, I'm Krazey. Literally. Sometimes, too Krazey. Which is why I'm trying to reel it in a little. Something something "decorum" something something.

#1 Caribbean player(big up yourself Caribbean people!)
#2 Snaker(probably)
Love super cool videogame characters(namely women)
Character icon for this month(February):
Sena from Xenoblade Chronicles 3
Always looking to improve as a player & as a person.
Barbados
18 years old (Born on 2006-08-16)
Registered since 2022-03-07
Last connection: 2025-05-25
Advent Calendar 2024[?] : Winter Prodigy
Advent Calendar 2023[?] : Winter Prodigy
Advent Calendar 2022[?] : Snowy Flake

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Last messages on the forum:

smile
Messages 3150 - King Mario King Mario
vs78618 pts ★ Titan
battle12503 pts ★ Champion
Barbados
oh

I was joking
Messages 3150 - King Mario King Mario
vs78618 pts ★ Titan
battle12503 pts ★ Champion
Barbados
This would break every custom track ever. Especially since World's wallriding has limitations that we wouldn't be able to replicate (for example, you slide down walls over time in World, since there's not really a "down" in MKPC there'd be nothing to prevent you from wallriding forever. And that's only one of World's counterbalances.)

Also, it'd look weird because "walls" in this game are already way closer to the ground graphically than the character sprites. Even if you use some prrspective tricks to make walls look higher up than they are, it'd look even worse than it does now if the sprites were rotated 90 degrees. Half of the kart would be driving on air.

That being said, I'm definitely looking forward to seeing how people work around this for Mario Kart World retro tracks. I've got my own ideas but man do they not seem worth it. Especially since I have yet to make a single "good" track.
up1
Messages 3150 - King Mario King Mario
vs78618 pts ★ Titan
battle12503 pts ★ Champion
Barbados
Spoilers are deserved for unironically playing Miitopia period.

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Best created circuits:

MKWT DS Delfino Square
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comments 19
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MKWT REMIX U Sweet Sweet Ca...
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comments 17
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Mario Kart World Tour(MKWT)...
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comments 5
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Kirby Dream Racing
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comments 20
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TOUR Sky High Sundae
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Best created challenges:

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Last circuit comments:

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Last completed challenges:

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Best scores in time trial:

Rank Class Circuit Character Time
11th 200cc Rainbow Road
mario
1:09:163
20th 200cc Mario Circuit 3
mario
0:41:151
22nd 200cc Luigi's Mansion
mario
1:00:306

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