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List of comments from Kernell (312)

@WooXmas8687 You touch a purple mushroom and the rails are active for 7 seconds. That's all there is to it. Just jump from rail to rail to get the coins and you beat the challenge.
comments In Shadyshroom Highlands yesterday at 08:45:16
You have 7 seconds until the rail vanishes, yall must be going extremely slow if you can't make it ๐Ÿ’€๐Ÿ’€๐Ÿ’€๐Ÿ’€
comments In Shadyshroom Highlands on 2025-12-11 at 07:50:17
Really love the visuals and theming, though the teleports not needed (use overrides, they can be complicated but they play 100x better)
5/5

You defo have potential, we really need more good track creators on this website lol
comments In Royal Resort on 2025-12-08 at 23:27:22
Much needed update from the old one. Well done. There is an unnecessary teleport in the cannon though.
5/5
comments In Rainbow Road on 2025-12-08 at 23:16:14
Road is very obviously just the same image copy pasted but this track has a cozy vibe. Not really sure if 2 random mushrooms that don't fit the theme is enough to qualify for the TBC, but that's not my problem.
4/5
comments In Autumn Driveway on 2025-12-07 at 19:15:52
The track art is great but the tree decors make it ugly again. Jump sections have terrible respawns and one of the split paths is just impossible.
3/5
comments In Fluorescent Mushrooms's Forest on 2025-12-07 at 19:07:51
Road is way too thin, Luigi's Mansion trees everywhere, misaligned cannons, colissions, and it's a section track for some reason.
1/5
comments In Zombie Shroom Raceway on 2025-12-07 at 19:06:12
Pretty nice. I'm 90% sure the decors are stolen from somewhere but well done in case it isnt. Main road could use some texture though.
4/5
comments In Deathcap Jungle on 2025-12-07 at 19:04:36
Somewhat original theme but outside of that the track is pretty uninspired and there's like a billion straight lines and teleports.
2/5
comments In Mushroom Space on 2025-12-07 at 19:02:27
Minimal effort and a bad layout.
1/5
comments In Mushrum room 5 on 2025-12-07 at 18:59:35
Basic and the background doesn't really match. Cannons are kinda random and not indicated either.
2/5
comments In The Mushroom Trolls on 2025-12-07 at 18:57:59
Low quality but not too terrible.
3/5
comments In Mushroom Island on 2025-12-07 at 18:55:26
Bit low quality but I weirdly somewhat like it.
3/5
comments In Fungi Forest on 2025-12-07 at 18:53:34
why not?
comments In Starview Peak on 2025-12-07 at 02:19:03
Kinda generic as the level is just a layout but the gimmick is really cool and the visuals are excellent. I love the purple too.

A simple but effective track, 5/5
comments In The Fungle on 2025-11-30 at 02:38:42
Yoob in the background is surprisingly not as distracting as I thought it would be xd

Probably your best visuals so far

Gameplay isn't too bad either though the split paths are very one sided and the rails are extremely unclear and generally just terribly placed. Props to the mushroom sections though since they're made well even though that's a pretty major pitfall for many custom tracks.

Also the fly hitbox is bigger than the average American

4/5
comments In Minish Village on 2025-11-28 at 14:59:08
There are many sudden overrides and just alot of extremely tight turns. The outside sections are also really wide and boring.
comments In Big Boo's Haunt on 2025-11-22 at 23:39:00
The layout is terrible, visuals are okay though.
3/5
comments In Big Boo's Haunt on 2025-11-22 at 21:57:59
They only don't work on Medium difficulty or lower. This is an issue with CPU's on multiple tracks but unfortunately unfixable unless you set the jump heights insanely high which would ruin gameplay
comments In Shadyshroom Highlands on 2025-11-18 at 23:07:59
Final section feels really empty but outside of that great desert level
Volcarona moving around is pretty cool too
5/5
comments In Pookey Desert on 2025-11-14 at 01:32:54

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