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List of comments from welcome (352)
lacks walls
In
Sunset Grove
on 2026-07-24 at 12:31:41
question
are you using set respawn at any spot on this track?
In
Koopa Beach 2
on 2026-07-23 at 15:54:03
Yo can you add the no sign or arrow pointing to the right on L3
it's natural to just drive there
the first time I thought the decor got destroyed somehow 💀
In
Koopa Beach 2
on 2026-07-23 at 15:50:53
and also scale the jump decor up because it's quite hidden from what you expect
(it's different from base game kb2)
In
Koopa Beach 2
on 2026-07-23 at 15:42:09
hmm I would say make the water level lowering more noticeable at the jump, but then you gotta redraw some stuff
In
Koopa Beach 2
on 2026-07-23 at 15:41:20
ok so you can get softlocked
In
Koopa Beach 2
on 2026-07-23 at 15:39:39
first
In
Koopa Beach 2
on 2026-07-23 at 15:36:42
trust you should gimme access :D
In
Bowser's Castle
on 2026-07-23 at 14:34:54
o mb I didn't save it lol
new record 1:30:634
In
Mario Kart 8 Deluxe
on 2026-07-22 at 16:11:57
hmm I can still go to the wall and it's not a cannon
also the teleporters are still interfering
idk perhaps you could make an override to remove the teleporters for that section?
In
Bowser's Castle
on 2026-07-22 at 14:22:15
the first one :p
mb
In
Bowser's Castle
on 2026-07-22 at 13:43:54
I feel like none of my issues were fixed D;
In
Bowser's Castle
on 2026-07-22 at 13:39:13
um ye so the teleporters can interfere with the cannon
In
Bowser's Castle
on 2026-07-22 at 13:38:03
cannon doesn't stretch all the way across
In
Bowser's Castle
on 2026-07-22 at 13:18:15
3/5
I think overrides could've been easily implemented
teleporters (specifically? the final one) sends you into the offroad when in a drift
the jump height is really tall, and also the wall height is at default
In
Bowser's Castle
on 2026-07-22 at 13:17:14
Waluigi Stadium WR!!
1:31:360
In
Mario Kart 8 Deluxe
on 2026-07-22 at 09:05:09
It looks nice but is pretty hard to read (not very sightreadable)
I suggest making the holes darker, or the lava pit orange instead of pink, similar to the rest of the lava.
on 2026-07-22 at 07:01:15
ok this is pretty good
only issue is that the CPU path is way too wide
low 5/5
In
Mario Circuit 4
on 2026-07-21 at 12:30:08
I rated it 4/5 before but I think I had skill issue when playing it the first time lol
5/5
In
Mario Circuit 3
on 2026-07-21 at 09:08:13
o btw I can tell you're trying to make good tracks because the wall height isn't the default 1
You actually changed some :D
In
Mario Circuit 3
on 2026-07-21 at 09:06:43
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List of comments from welcome (352)
are you using set respawn at any spot on this track?
it's natural to just drive there
the first time I thought the decor got destroyed somehow 💀
(it's different from base game kb2)
new record 1:30:634
also the teleporters are still interfering
idk perhaps you could make an override to remove the teleporters for that section?
mb
I think overrides could've been easily implemented
teleporters (specifically? the final one) sends you into the offroad when in a drift
the jump height is really tall, and also the wall height is at default
1:31:360
I suggest making the holes darker, or the lava pit orange instead of pink, similar to the rest of the lava.
only issue is that the CPU path is way too wide
low 5/5
5/5
You actually changed some :D
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