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List of comments from welcome (352)
use of an override to show which direction you should go after the jump would be nice
also are those battle mode tiles?
In
Yoshi Oasis
on 2026-09-06 at 17:46:36
I assume you mean reading the minimap is still harder right?
In
Snowy Forest
on 2026-09-06 at 15:49:31
o no wonder, it's a complete mode track
5/5 bc I wasn't paying attention before it's very readable
In
Snowy Forest
on 2026-09-06 at 02:01:53
hmmm
I think the idea on L3 is nice but it's a bit too punishing
I didn't know the ground would still spin me out
In
Sky Garden
on 2026-09-05 at 05:04:54
I feel like complete 1 lap would've been more enjoyable :/
but ig L1 is different to L2&L3
In
Figure 8 Circuit, but it's 100% rails
on 2026-09-03 at 02:15:25
released my 45th miniturbo just before the line
thank goodness
4/5 but because it's not the challenge's fault 5/5
In
Piranha Plant Pipeline
on 2026-08-31 at 04:35:37
new 150cc mushroom gorge wr :D
In
Mario Kart 8 Deluxe
on 2026-08-29 at 11:20:34
sooo... nobody saw that :D
In
Moonview Highway
on 2026-08-19 at 14:22:09
nvm
fucking custom music in setup options
:p
In
Moonview Highway
on 2026-08-19 at 13:33:43
nodac goat 1:02 (he took unintended path)
In
Hippity Hoppity over ice
on 2026-08-10 at 15:23:12
1:07 finish time (I could've gone slightly faster but I slowed down to not sell)
In
Hippity Hoppity over ice
on 2026-08-10 at 12:56:10
I think I'm done with this
I may fix a jump or smth but that's it
In
Hippity Hoppity over ice
on 2026-08-07 at 07:55:30
holy shit the dedication to placing those boost panels
In
Mario Circuit 2
on 2026-08-06 at 14:18:06
Update: I returned and fixed an issue with getting stuck in the walls :D
In
Roulette Wheel
on 2026-08-06 at 04:46:50
What about the part where you can just drive backwards from the finish line and pass through the area
In
Sublimity
on 2026-08-05 at 13:14:44
Watch time trials lol
In
Sublimity
on 2026-08-05 at 06:29:39
ah ye ok I found another issue
because you're using pixels, you need to set the walls and holes following the pixels instead of following a straight line (on curves)
This isn't much of an issue in some places, but on the 360 turn the hole overlaps with what would be considered the main road
In
Sublimity
on 2026-08-05 at 02:15:29
change the direction of the respawn at the bottom right corner (maybe look at some other ones [idk if there are any other issues with respawns])
Edit: second last turn or smth as well
In
Sublimity
on 2026-08-05 at 02:11:42
I didn't rate it lmao
now I have
In
Sublimity
on 2026-08-05 at 02:07:55
4/5
Very nice track.
In
Sublimity
on 2026-08-05 at 02:02:32
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List of comments from welcome (352)
also are those battle mode tiles?
5/5 bc I wasn't paying attention before it's very readable
I think the idea on L3 is nice but it's a bit too punishing
I didn't know the ground would still spin me out
but ig L1 is different to L2&L3
thank goodness
4/5 but because it's not the challenge's fault 5/5
fucking custom music in setup options
:p
I may fix a jump or smth but that's it
because you're using pixels, you need to set the walls and holes following the pixels instead of following a straight line (on curves)
This isn't much of an issue in some places, but on the 360 turn the hole overlaps with what would be considered the main road
Edit: second last turn or smth as well
now I have
Very nice track.
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