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Ranking All the Mario Kart Games, But With a Twist

Messages 83 - Boo Boo
vs10544 pts ★ Champion
battle5000 pts ★ Novice
United States
Ok, but why MK8 is that bad for roster ?
Also, if it was me who do this, MK64 would be throwed to trash and have 0 point. It's so bad.

That's the thing though. If you didn't grow up playing it, it wouldn't be the same as trying it with other Mario Kart games such as MK Wii and MK8.


I just said the same exact thing!!
Messages 83 - Boo Boo
vs10544 pts ★ Champion
battle5000 pts ★ Novice
United States
InfiMK wrote:
Why are MK8 and MK8DX so low in courses? They have the most amount and are more creative due to anti-gravity.

Anti-gravity wasn't really used well imo. Most of the time it was just used for split paths, or slower paths. Mario Circuit, Mount Wario and Shy Guy Falls are exceptions


Right, it was only visible in Mute City and a few others, where you could see other players on the walls or ceiling. That was epic.
Messages 83 - Boo Boo
vs10544 pts ★ Champion
battle5000 pts ★ Novice
United States
Why are MK8 and MK8DX so low in courses? They have the most amount and are more creative due to anti-gravity.
Messages 83 - Boo Boo
vs10544 pts ★ Champion
battle5000 pts ★ Novice
United States
Ok, but why MK8 is that bad for roster ?
Also, if it was me who do this, MK64 would be throwed to trash and have 0 point. It's so bad.


Yeah, MK64 is only good because of Nostalgia for other people. The courses don't have much obstacles...

What is the best way to be fast

Messages 83 - Boo Boo
vs10544 pts ★ Champion
battle5000 pts ★ Novice
United States
You need to be behind 1st place by a long way to get that, and it's unstable and only lasts a few seconds. If we are talking about powerups, it would be the bullet bill lol
Messages 83 - Boo Boo
vs10544 pts ★ Champion
battle5000 pts ★ Novice
United States
I haven't mastered it, but is it switching between (LEFT/Right)-UP and (RIGHT/LEFT)DOWN strategically? Or is it different?
Messages 83 - Boo Boo
vs10544 pts ★ Champion
battle5000 pts ★ Novice
United States
Snaking and Reverse-drifting are simple ones, although hard to get used to. Are there any other ways?

how Nintendo triggers me (this is my opinion and this is not a rip off)

Messages 83 - Boo Boo
vs10544 pts ★ Champion
battle5000 pts ★ Novice
United States
$50 a year. It is worth it, but I got this when I still had Nintendo Online (Normal) and got no discount

What do you think needs to be updated on MKPC?

Messages 83 - Boo Boo
vs10544 pts ★ Champion
battle5000 pts ★ Novice
United States
True
Messages 83 - Boo Boo
vs10544 pts ★ Champion
battle5000 pts ★ Novice
United States
the blue Shell. sometimes im not even by it and im on another part of the track, and it just comes for me. the blue shell should be updated


Yes, I said how like in MK7, the blue shell hits whoever WAS first when the shell was deployed.
Messages 83 - Boo Boo
vs10544 pts ★ Champion
battle5000 pts ★ Novice
United States
I think ramps and holes need an update. So do boosts. We also need a script function for decor and other things.

Reply what you think below! It can be as simple as... something simple... lol or as complicated as Anti-gravity with 3D courses.

Many things that will need to be fixed.

Messages 83 - Boo Boo
vs10544 pts ★ Champion
battle5000 pts ★ Novice
United States
1. Walls aren't obvious enough.
We need to have an option to make 3D walls (without using decor with custom images) so we can make obvious walls.
2. Some courses
I went to play the official courses, and in some courses such as donut planes (3 I think), I was able to drive freely on the water. Another thing I found was that Rainbow Road for MKSC's ramps aren't there. help Ramps are only placable as rectangles, so this needs to be fixed. Also, some 3D courses from DS are harder because there is no tilt like in Rainbow Road, it is harder because in the actual course, there is tilt.

Other things also need to be added, but these are the biggest, easiest things to fix.

Talk About Online Races/Battles Here!

Messages 83 - Boo Boo
vs10544 pts ★ Champion
battle5000 pts ★ Novice
United States
zways wrote:
OPOSSUM_ wrote:

I don't know how to reverse drift


this is how to reverse drift

it is a keyboard inputs video by JPG on a MK1(P) custom track.

It shows just the performance of a pro during his time, but it does'nt really shows how we can reverse drifting.


To left drift, Start holding down LEFT-UP, and then switch to RIGHT-DOWN. Repeat this as you want. To right drift, start with RIGHT-UP and switch to LEFT-DOWN.

Hope this helps!

MKPC Triggered (Episode 1)

Messages 83 - Boo Boo
vs10544 pts ★ Champion
battle5000 pts ★ Novice
United States
Nice list ! But you forgot about community... :P
Also, yup, we should choose our background.



I talked about moderators... But the community is good
Messages 83 - Boo Boo
vs10544 pts ★ Champion
battle5000 pts ★ Novice
United States
Sorry, still thinking about what to do.
Also, you double commented. This happens when you go backward, and ask you if you want to submit again.
Messages 83 - Boo Boo
vs10544 pts ★ Champion
battle5000 pts ★ Novice
United States
WARNING! THESE ARE NOT MY OPINION.

So you can make polygon off-road, holes, and walls, but not boosts and ramps? What sense does that make?
There is no 3D. You have to start trusting those ramps teleporters, and cannons.
Don't use the maps for MK8 courses. Antigravity ruins it, remake it yourself so it works out in 2D.
We can't customize our carts? Why?
So they use MK8 pictures everywhere when there is nothing from MK8 in the game.
The quick course maker sucks. Some courses have special cannons that can't be made here. You also can't change the size.
Why can't I mix quick courses and complete courses into a Grand-Prix?
What a creative name... very creative.
I was looking through the forum and found some inappropriate language. Where are the moderators? I only see one, and we need a group so we have at least one at a time.
You can't make your own backgrounds.

Ok, I said a lot of bad stuff. Let me say how awesome this game is.

You can make your own courses, with no download. Even though it is limited to 2d tracks, it is pretty good!
Even though the graphics are of SMK, the mechanics are of MKWii, with the tricking-off ramps, etc.
You can make challenges, even though they have to be approved.
Make your own characters? WOW!!

Now this game is TRIGGERED. Stay tuned for Episode 2, if it comes out... depending on popularity...

Which Mario Kart do you think is the best?

Messages 83 - Boo Boo
vs10544 pts ★ Champion
battle5000 pts ★ Novice
United States
InfiMK wrote:
This is what I think:

12. Mario Kart Arcade Games\
I know this is an arcade, but the courses aren't that good, and the graphics are in 3D. There should be a lot more advanced courses because of all the memory the arcade can hold, but no. I don't really play it do idk?
11. Super Mario Kart
The controls are very hard to get used to. The game is hard, and the course naming... is... uh... WHAT!? Only one course has a cool jump. But it is kind of good. You could say the game is rigged as Mario and Luigi get to spam stars, you have 3 tries, etc. but you get red shell and ligtning, so it does balance it out. The music is actually great, and this is a good game overall, and very good for 16-bit limitations.
10. Mario Kart Tour
I've never played this, but... WHY ARE THERE 999,999 CHARACTERS!? Some people like to unlock everything, and for those, this is their enemy. We don't like Mobile Nintendo games. It is pretty decent and has good remakes, but other than that, it isn't that good.
9. Mario Kart Live Home Circuit
This game is cool for letting you build your own track, but for people who don't have big houses or have pets, this isn't good. I get why the bullet bill doesn't auto control... but... it isn't a bullet bill anymore. I think the game is kind of good and it is a very interesting game.
8. Mario Kart Super Circuit
I also haven't played this, and many people may disagree, but it doesn't really add anything new besides the tracks. It has all the SMK courses and has pretty good courses.
7. MK64
Again, many people will disagree, but this game isn't very good overall. One thing it needs is more boosts. It did have more varieties in courses and had more powerups. The rainbow road should have been one lap and had more obstacles.
6. MKDD
I really like the 2 person idea. Special items are awesome, and this game is overall good. I've never played it, but it seems very good. This game introduced more characters, and the music is good too.
5. MKDS
This game introduced new power-ups and nitro tracks. The bullet bill was a great addition, however many still argue about the blooper. The bottom screen was useful, and new characters were added... including... rob... um... WHAT!?
4. MK7
This game is really great. You got kart customizations and gliders. The Rainbow Road is awesome. 1 lap tracks were introduced here, And you gotta love the Maka Wuhu shortcut. Coins were a nice come back too.
3. Mario Kart 8
WHAT JUST HAPPENED TO MARIO KART!!!! Anti-gravity has been added and tracks have so many varieties. The battle course... um, let's not talk about that... the DLC is very good, and the character roster is giant. They heavily improved N64 Rainbow Road. And Big Blue is the best track in my opinion. The graphics are super polished.
2. Mario Kart Wii
I think this is mostly my opinion, this is the first Mario game I played. Motion controls are challenging in a good way, and tricks are very cool. The Rainbow Road is tied with Mario Kart 7 in my opinion, and most of the music is very good. My favorite is Coconut Mall and Rainbow Road. (I noticed the Rainbow Road music was very similar to the DS one)
1. Mario Kart 8 Deluxe
DLC comes with the game, and you have Gold Mario (an unlockable reskin of Metal Mario) Most things are already unlocked, and double items are back! 1 New battle mode and 2 readded. In total, you have 5 battle modes!! The battle courses are great, and everything is just, better!

This is my opinion, so feel free to put yours in. Let's hope MK9 comes out soon!





Very controversial opinion here, but I can't really find myself liking Mario Kart 8 Deluxe.
I'll give it credit where it's due, like the battle mode and such, but there's a few issues I have with the game.
1. Online. The matchmaking from my experience is extremely flawed, as someone who doesn't play online often the amount of max VR/people who are close that I come across is insane. For a super-active game this is ridiculous, you're telling me there's no-one near my perceived level in the newest MK game?
2. The lack of progression. Behold, the game that holds your hand through it all by giving you all the characters and all the cups unlocked the moment you boot up the game. Deluxe port, I know, but it's supposed to improve upon the game, not take away one of the things I actually like about Grand Prix.
3. As a competitive MK player I'm gonna sound extremely biased here, but it's just boring from that perspective. There's almost no visual flair to the gameplay and most techniques look like your average player's movement. It's the one MK where I can't really appreciate the visual appeal. Not to mention how the double item mechanic made items so much more powerful, almost completely overwhelming the skill aspect from my point of view.

As for my own list, I won't give reasons since I've done this before, but here we go:
1. Mario Kart DS
2. Mario Kart: Super Circuit
3. Super Mario Kart
4. Mario Kart 7
5. Mario Kart Arcade GP DX
6. Mario Kart Double Dash
7. Mario Kart Wii
8. Mario Kart 8
9. Mario Kart 64
10. Mario Kart 8 Deluxe

Not ranking MK Tour or MK Live because they're not real mario kart games :p



This is my opinion.
Messages 83 - Boo Boo
vs10544 pts ★ Champion
battle5000 pts ★ Novice
United States
This is what I think:

12. Mario Kart Arcade Games\
I know this is an arcade, but the courses aren't that good, and the graphics are in 3D. There should be a lot more advanced courses because of all the memory the arcade can hold, but no. I don't really play it do idk?
11. Super Mario Kart
The controls are very hard to get used to. The game is hard, and the course naming... is... uh... WHAT!? Only one course has a cool jump. But it is kind of good. You could say the game is rigged as Mario and Luigi get to spam stars, you have 3 tries, etc. but you get red shell and ligtning, so it does balance it out. The music is actually great, and this is a good game overall, and very good for 16-bit limitations.
10. Mario Kart Tour
I've never played this, but... WHY ARE THERE 999,999 CHARACTERS!? Some people like to unlock everything, and for those, this is their enemy. We don't like Mobile Nintendo games. It is pretty decent and has good remakes, but other than that, it isn't that good.
9. Mario Kart Live Home Circuit
This game is cool for letting you build your own track, but for people who don't have big houses or have pets, this isn't good. I get why the bullet bill doesn't auto control... but... it isn't a bullet bill anymore. I think the game is kind of good and it is a very interesting game.
8. Mario Kart Super Circuit
I also haven't played this, and many people may disagree, but it doesn't really add anything new besides the tracks. It has all the SMK courses and has pretty good courses.
7. MK64
Again, many people will disagree, but this game isn't very good overall. One thing it needs is more boosts. It did have more varieties in courses and had more powerups. The rainbow road should have been one lap and had more obstacles.
6. MKDD
I really like the 2 person idea. Special items are awesome, and this game is overall good. I've never played it, but it seems very good. This game introduced more characters, and the music is good too.
5. MKDS
This game introduced new power-ups and nitro tracks. The bullet bill was a great addition, however many still argue about the blooper. The bottom screen was useful, and new characters were added... including... rob... um... WHAT!?
4. MK7
This game is really great. You got kart customizations and gliders. The Rainbow Road is awesome. 1 lap tracks were introduced here, And you gotta love the Maka Wuhu shortcut. Coins were a nice come back too.
3. Mario Kart 8
WHAT JUST HAPPENED TO MARIO KART!!!! Anti-gravity has been added and tracks have so many varieties. The battle course... um, let's not talk about that... the DLC is very good, and the character roster is giant. They heavily improved N64 Rainbow Road. And Big Blue is the best track in my opinion. The graphics are super polished.
2. Mario Kart Wii
I think this is mostly my opinion, this is the first Mario game I played. Motion controls are challenging in a good way, and tricks are very cool. The Rainbow Road is tied with Mario Kart 7 in my opinion, and most of the music is very good. My favorite is Coconut Mall and Rainbow Road. (I noticed the Rainbow Road music was very similar to the DS one)
1. Mario Kart 8 Deluxe
DLC comes with the game, and you have Gold Mario (an unlockable reskin of Metal Mario) Most things are already unlocked, and double items are back! 1 New battle mode and 2 readded. In total, you have 5 battle modes!! The battle courses are great, and everything is just, better!

This is my opinion, so feel free to put yours in. Let's hope MK9 comes out soon!




The Triggered Newspaper

Messages 83 - Boo Boo
vs10544 pts ★ Champion
battle5000 pts ★ Novice
United States
ok?

What do you mean by blow up?
Messages 83 - Boo Boo
vs10544 pts ★ Champion
battle5000 pts ★ Novice
United States
From now on, I will be making triggered topics on Mario-related things. It is inspired by Nathanial Bandy's Triggered Videos and will come out randomly. Stay tuned!

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