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What are the worst tracks in MKPC
On 2024-01-22 at 03:00:35
Basically every track is BS because they're all scaled horribly. I would reckon that all these tracks would be way nicer to play in any CC if they were at least twice the size they are now, because BOTH SMK and MKSC have their tracks scaled 4x larger than the actual pixel size. For example, SNES RR has tiles that are 8x8, but the actual size when rendered is more like 32x32.