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Future of CTGP-PC Deluxe

Messages 642 - Mario Mario
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If you have any questions, please ask here
Messages 642 - Mario Mario
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Track Submissions


As of now, CTGP-PC Deluxe has a huge track selection of 155 tracks out of 160. :o

Since we are getting extremely close to the track limit, I have been asked if submissions would close.. :$

The answer is no. Submissions will still remain open. When we hit the track limit, the tracks with the lowest quality and enjoyability are the tracks that will be replaced by other tracks. Tracks that have the same name as another may replace the worse one also.

This also means that the standard of submissions now is higher than it was several months ago when we didn't have many tracks. Some tracks have been rejected for this reason. There's no point having a track be added to CTGP-PC Deluxe if it's going to be quickly removed again shortly after. Staff Ghost creators also create Staff Ghosts for these tracks, so it'd be a waste of time (and ghost data memory) if they were created on tracks that would get immediately removed anyway.

Staff Ghost Team Applications


Staff Ghost Team Applications have now changed and are now on the new Discord Server. Please apply through there if interested.

Revamp Update


- Changed the number of cups per page to 8, 5 pages in total

- Will replace all the icons with Pixel Art icons

- New trailer coming soon

- Updates will mainly focus on CTGP-PC Deluxe Race Mode, since that has been getting a lot of attention. Although Battle Mode submissions are very appreciated too!

End of Announcement


Thank you, stay tuned for more updates.
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Return and Account Repurpose

Messages 642 - Mario Mario
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Yoshi649 wrote:
I'm sure nudgy's CTGP will be replaced by Chloe/ or all the tracks will be transferred to the original CTGP

As far as I'm aware, the original CTGP-PC by Senko has been discontinued. Further updates will be held by Senko and myself in CTGP-PC Deluxe. The CTGP-PC that Nudge runs is not associated with CTGP-PC Deluxe
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Messages 642 - Mario Mario
vs45746 pts ★ Titan
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:o   We are so back!   :o


Account Repurpose


I am holding a poll right now in a Discord server (invite only), and I'm considering coming back to MKPC to revive/make a new CTGP, an improvement from the original CTGP-PC Deluxe. The outcome depends on how the poll does.

This account will be mainly just to hold this CTGP, I do not plan on re-entering the Time Trial scene, being a challenge validator again etc.

Staff Ghosts will still be made with this account (assuming CTGP will run).

That's all I have to say, bye :D
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MKPCian Dictionary

Messages 642 - Mario Mario
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Reversers - People who always reverse drift
Squobia - The fear of square quick mode tracks

/!\ PUBLISHING YOUR CHALLENGES / SUR LA PUBLICATION DES DÉFIS

Messages 642 - Mario Mario
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I think the rules that the validators have to follow is more vague than the ones the players have to :s
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Messages 642 - Mario Mario
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Out of all of the criteria for rejecting a challenge, "this is a stolen track" is not shown in the list. i already explained in the comments WHY I stole the track AND EVEN GAVE CREDIT IN THE DESCRIPTION

It should be obvious why we don't accept challenges on stolen tracks, as you clearly stole the track, it wasn't your original creation. If you remake the track, then it's okay, as then it's your creation (although the best thing to do there is ask the original creator for permission for you to make the revamp).
Messages 642 - Mario Mario
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I repeat again because people think it's funny to repost their challenges without doing anything. Read the rules behind making challenges, it isn't an automated process and we will literally reject your challenges with no hesitation if you don't bother to listen to feedback on why it's been rejected. *[
Messages 642 - Mario Mario
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osc-omb wrote:
BowserJr03 wrote:
Hello Everyone ^^
I hope you are all doing well,

Recently, the Validator Team have had a few complaints about the rejection of some challenges. They seem to not understand why we make the decisions that we do, but I assure you that we don't reject any to piss anyone off. In our opinions, there is always something that isn't optimized to be a published challenge, and here are some reasons why they may be rejected.


1 - INAPPROPRIATE CHALLENGES
If a challenge has a name or idea that contains swearing, insults, NSFW content... (basically anything bad), it will be rejected. We don't really get this much which is good.

2 - GENUINELY IMPOSSIBLE CHALLENGES
Some challenges are deliberately made to not be beaten by anyone, even people with the highest skill or even TAS if it was to exist in MKPC. (ex. Complete the track in less than 3 seconds) We see this as a way to get free challenge points and potentially rig the system.

3 - SPAM OF CHALLENGES
Basically, do not make a ton of challenges. I know this sounds strange coming from me since I originally created 38 on Bathaniel Nandy, but this can also be a way of gaining a lot of challenge points. (obviously my intention wasn't to rig the system though, otherwise I wouldn't be validator :p )

4 - RIDICULOUSLY EASY CHALLENGES
When a challenge is too easy, it no longer becomes a "challenge". It's more of a task and requires little to no skill at all. (ex Complete the Track) In this example there is nothing to increase the difficulty of the challenge, so this defeats the whole purpose of making a challenge. (obviously if the course is hard then it's an exception) For these type of challenges to be accepted you need to add some conditions that make the gameplay a little harder and more interesting.

5 - ZONES WITH NO HINTS
When you are told to reach a zone but there is nothing to guide you, no skill is involved, everything is pretty much just pure luck and hope. It can also be a way to gain points effortlessly.

6 - REPETITIVE CHALLENGES
When challenges are too similar it gets stupid. An example is:
Complete the track in less than 52 seconds
Complete the track in less than 51 seconds
Complete the track in less than 50 seconds
As you can see there is very little variation, and allows you to beat a bunch of challenges easily.

7 - SECRETS FOR SPEED
If you add invisible shortcuts or ways to become faster to get a better time for a challenge, then it's cheating.

8 - UNPUBLISHED CIRCUITS CAN'T HAVE CHALLENGES
Some people have been releasing challenges without the circuit being published. The problem with this is that the creator, who is anonymous, will manipulate the track after release and gain free challenge points. Because we don't know who created the challenge, the person will be more likely to exploit this. This is why circuits must be published first.

9 - FAKE DIFFICULTIES
Please don't think you can get away with deliberately requesting a fake difficulty. (ex. Requesting a Challenge to be Impossible when it is actually Easy) This gets super annoying for the validators to edit, and also reduces your credibility for future challenges. Obviously it can be unintentional when the difficulty change is small, in which case you're fine. This rule mainly applies to those who think they can exploit the Challenge Point system.

These are pretty much the reasons why we reject challenges. (I may update this in future) Don't assume we do it because we hate you or because we are dumb. We are all human and we will make mistakes every now and then, but you have nothing to worry about if you follow these guidelines. Occasionally the game may bug and automatically manipulate the challenge, so that may be another reason.

If a challenge does happen to be rejected, PLEASE READ THE FEEDBACK before you try to re-upload it. This is another common issue the validators have to deal with, and is quite annoying when we have to reject the same challenge because the creator didn't fix the addressed problems.

Also, please don't get salty if we reject a challenge because we are just trying to do our jobs.

If you want, follow the topic in case you ever need to come back to this.

Goodbye ^^

Original message slightly corrected by Wal68.
Bonjour à tous ^^
J'espère que vous allez tous bien,

Récemment, l'équipe des validateurs a reçu quelques plaintes concernant le rejet de certains défis. Les créateurs de défis semblent ne pas comprendre certaines de nos décisions, mais je vous assure qu'on ne refuse pas les défis dans le seul but d'énerver les gens. À notre avis, il y a toujours quelque chose qui n'est pas optimisé pour qu'un défi soit publié, voici quelques raisons pour lesquelles ils peuvent être rejetés.


1 - DÉFIS INAPPROPRIÉS
Si un défi a un nom ou une idée qui contient des jurons, des insultes, du contenu NSFW... (en gros, tout ce qui est mauvais), il sera rejeté. Heureusement, nous n'avons pas beaucoup affaire à ce genre de choses.

2 - DÉFIS COMPLÈTEMENT IMPOSSIBLES
Certains défis sont délibérément faits pour ne pas être complétés par qui que ce soit, même par les meilleurs joueurs ou même à l'aide d'un TAS si cela arrivait à exister sur MKPC. (par exemple, terminer le circuit en moins de 3 secondes) Nous considérons ces types de défis comme un moyen d'obtenir des points de défi gratuitement et éventuellement de truquer le système.

3 - SPAM DE DÉFIS
S'il vous plaît, ne faites pas des tonnes de défis. Je sais que cela peut paraître paradoxal venant de moi puisqu'au départ, j'ai créé 38 défis sur l'arène Bathaniel Nandy, mais cela peut aussi être un moyen de gagner beaucoup de points de défi. (Évidemment,  mon intention n'était pas de truquer le système, sinon je n'aurais jamais pu devenir validateur :p)

4 - DÉFIS RIDICULEMENT FACILES
Lorsqu'un défi est trop facile, il ne devient plus un "défi". Il s'agit plutôt d'une tâche qui ne requiert que peu ou pas de compétences. (par exemple, "Finir le circuit" sans contraintes, sur un circuit facile) Dans l'exemple que je viens de citer, il n'y a rien qui augmente la difficulté du défi, ce qui va donc à l'encontre de l'objectif de la création d'un défi. (évidemment, si le circuit est difficile, pas de problème) Pour que ce type de défi soit accepté, vous devez ajouter certaines conditions qui rendent le gameplay un peu plus difficile et plus intéressant.

5 - ATTEINDRE UNE ZONE, SANS INDICES
Quand on vous dit d'atteindre une zone mais qu'il n'y a rien pour vous guider, aucune capacité n'est impliquée, c'est une question de chance et d'espoir. Cela peut aussi être un moyen de gagner des points sans aucun effort.

6 - DÉFIS RÉPÉTITIFS
Lorsque les défis sont beaucoup trop similaires, c'est juste stupide. En voici un exemple :
Finir le circuit en moins de 52 secondes
Finir le circuit en moins de 51 secondes
Finir le circuit en moins de 50 secondes
Comme vous pouvez le constater, il y a très peu de différences entre ces défis, et cela vous permet facilement de tous les compléter en une seule fois.

7 - ÉLEMENTS CACHÉS
Si vous ajoutez des raccourcis invisibles dans votre création ou des moyens d'être plus rapide pour obtenir un meilleur temps pour un défi, alors c'est de la triche.

8- LES CIRCUITS NON PUBLIÉS NE PEUVENT PAS AVOIR DE DÉFIS
Certaines personnes ont fait des défis sans publier leur circuit. Le problème, c'est que le créateur anonyme peut changer le circuit après sa publication et gagner des points de défis gratuitement. Puisqu'on ne sait pas qui a créé le défi, la personne a encore plus de chance d'en profiter. C'est pourquoi les circuits devraient être publiés en premier.

9 - FAUSSES DIFFICULTÉS
Veuillez ne pas essayer de tricher en indiquant une fausse difficulté (par exemple, indiquer la difficulté Impossible sur un défi qui mérite en réalité d'être Facile). C'est très ennuyeux pour les validateurs qui doivent modifier ça après coup, et ça réduit votre crédibilité pour les futurs défis. Évidemment cela peut être involontaire lorsque la différence de difficulté est faible, auquel cas ce n'est pas un problème. Cette règle s'applique principalement pour ceux qui cherchent à tricher avec le système de points défis.


J'ai donc cité les raisons les plus courantes pour lesquelles nous, validateurs, rejetons les défis. (C'est possible que je rajoute des choses à l'avenir).
Lorsque nous rejetons des défis, ne croyez pas que nous faisons ça parce que nous vous détestons ou parce que nous sommes idiots. Nous sommes tous des humains et faisons des erreurs de temps en temps, mais si vous suivez mes recommandations, vous n'aurez pas à vous inquiéter. Parfois, il peut arriver que le jeu bug et modifie automatiquement un défi, ce qui peut être une autre raison.


Si un défi est effectivement rejeté, MERCI DE LIRE LE COMMENTAIRE avant de le soumettre de nouveau. Ceci est un autre problème courant que rencontrent les validateurs, et c'est assez ennuyeux de devoir rejeter le même défi en boucle simplement parce que son créateur n'a pas corrigé le problème remonté.

Une dernière chose, ne vous énervez pas si nous rejetons un défi : nous essayons simplement de faire notre travail.

Si vous le souhaitez, vous pouvez suivre ce topic si vous avez besoin de le relire.

Au revoir ^^

Traduction faite par Toad64, avec quelques corrections apportées par Wal68.

Here’s my challenge
https://i.postimg.cc/Sn6dxVqM/9-AE650-C7-DF23-4-D0-F-9720-510-C841-F8578.jpg

If you're going to share a challenge send a link to the track it's on otherwise it's virtually impossible to find 💀

We don't actually need the link to validate the challenge. We already have a list of pending challenges that automatically update when someone uploads a challenge.
Messages 642 - Mario Mario
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If a validator rejects your challenge, please read why we have rejected it, rather than just re-uploading it
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Messages 642 - Mario Mario
vs45746 pts ★ Titan
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United Kingdom
I'm going to post 100 unique challenges on the same track
Messages 642 - Mario Mario
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United Kingdom
Guys, stop spamming free challenges
Messages 642 - Mario Mario
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United Kingdom
Do you think there could ever be a rating above Impossible?
mario_no2
Messages 642 - Mario Mario
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If we send a lot of challenges, I am not sure that we can refuse that because they are may be interesting. But we can check their later to leave a chance for each person.

If challenges are impossible that is because it impossible ! More seriously, it is not because you don't arrive that you can refuse it. You can try it later by asking to the challenge maker a trick for example.

About point 5 I am agree with you, but it is a challenge. I believe that makes of challenges can't have a point about their challenges?

In those types of challenges, zones must have some sort of hint even if it is subtle so the player atleast knows what they are doing
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Messages 642 - Mario Mario
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United Kingdom
BowserJr03 wrote:
ThatGuy03 wrote:
What would make for a good challenge then?

Mine are usually easy and im not sure if thats a problem or not...


Anything that requires some sort of skill (the word 'challenge' implies it anyway). I would highly recommend time limits since it forces the player to actually try.

For example: collecting coins with no real restrictions is way too easy, and the player generally doesn't have to put much effort in. However with a time limit the player is forced to test their skills to earn points.

Another good suggestion could be to avoid touching certain decors so the player has to skillfully maneuver around obstacles.

My point is that challenges shouldn't be free. Point 4 in the original post also mentions this. ;)

With the exception of coin collecting on a difficult track to coin collect ofc, as it'd still be a challenge
Messages 642 - Mario Mario
vs45746 pts ★ Titan
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I am not sure about your criteria validation.

You can bend some of the rules slightly within reason

Ofc, you cannot make p*nis challenges or any nsfw
Messages 642 - Mario Mario
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ReedGleba wrote:
Challenges should be moderated!

They are

describe the vegan teacher in 5 words

Messages 642 - Mario Mario
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bad

Share any websites

Messages 642 - Mario Mario
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Hello. I'd like to write an apology of my recent behaviour that has lead to a warning due to sending inappropriate links within this forum. I don't feel like creating a whole new forum topic for this, as I don't want to create any controversy or anything. :s

With as little sugar-coating as possible (I know this still doesn't justify my actions :$) I would like to mention that the 2 messages that I had sent were sent to be some stupid and twisted joke and I have no malicious intent in exposing people to this kind of content, so I made sure not to make the links clickable, but still at the end of the day I should not have sent those links..

Anyways, this message was just to apologise for my terrible behaviour (this may seem a little much explanation for a warning, although it definitely could've been a lot worse knowing I have some sort of influence on the community). I will correct this behaviour and refrain from making serious mistakes like this going forward. Thank you for your understanding.
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Messages 642 - Mario Mario
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Kim_Skymin wrote:
Pixelss wrote:
rule34.xxx :}

NO DON'T TRICK THEM WITH THAT I WAS ONCE FOOLED AND WENT ON IT WITHOUT KNOWING WHAT IT WAS ABOUT

Should've read all the internet rules 8)
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