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smile

I'm Not Feeling So Happy Today.

Messages 2487 - Golden Mario Golden Mario
vs26689 pts ★ Legend
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Rip. They lived a long while. 😢

Choco Kart Remake TBC

Messages 2487 - Golden Mario Golden Mario
vs26689 pts ★ Legend
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United Kingdom
Midnight Grove

here it is
heart1
heart_eyes1
Messages 2487 - Golden Mario Golden Mario
vs26689 pts ★ Legend
battle10076 pts ★ Champion
United Kingdom
https://i.ibb.co/HDcZDM1/pixil-frame-0-240.pngi did a funny. working on a bg now, then I'll get to the collisions
xd2
gamba1
genius2
Messages 2487 - Golden Mario Golden Mario
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Midnight Grove, idc if it puts my other stuff on hold
thumbsup1

In which Mario Kart track would you want to live in?

Messages 2487 - Golden Mario Golden Mario
vs26689 pts ★ Legend
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(New color cause idk why)

then there's me without a colour
xd4
Messages 2487 - Golden Mario Golden Mario
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United Kingdom
I already have lived in London Loop for 6 years and I'm fucking glad I don't now
xd3
thumbsup2

MKPC OC Commissions :)

Messages 2487 - Golden Mario Golden Mario
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United Kingdom
ball ball me i
coin3

What items or tracks should MKPC add

Messages 2487 - Golden Mario Golden Mario
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Literally nothing. There's no reason for more tracks when CTs exist with more functionality that anyone can make. Items would also screw up the balance and all that would do is cause controversy.

Though theoretically, since the source code is public, someone could make a custom build of MKPC with more stuff
thumbsup4
Messages 2487 - Golden Mario Golden Mario
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Aven wrote:
Aven wrote:
MK64 and MKDD tracks, also 16 new ones and an "Unused" cup with
SNES Choco Island 3
N64 Town
DS Dokan Course
Wii U WifiTest

Stop hating on this message. PLEASE.
They can find a way to add N64 and GCN tracks. New backgrounds, decor, music, looks, etc. Also THE NEW MKPC TRACKS!!!!
The unused cup can be creative!

You can literally make it yourself quite easily 💀
check3
Messages 2487 - Golden Mario Golden Mario
vs26689 pts ★ Legend
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I honestly think that MKPC could fix the order of the SNES maps and change it to 5 laps.

I'm sure the people who have worked for months, even years on optimising these tracks for Time Trials wouldn't object to all of it being lost for a worse gameplay decision
up4
check2
Messages 2487 - Golden Mario Golden Mario
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United Kingdom
I personally think that they should add the fire flower and leaf Power-up.

Also, please no arguments.

arguments
xd4
joy1

How would you rate yourself in MKPC

Messages 2487 - Golden Mario Golden Mario
vs26689 pts ★ Legend
battle10076 pts ★ Champion
United Kingdom
hard
koopa5
xd6

Super Mario Kart: Impossible Edition

Messages 2487 - Golden Mario Golden Mario
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the most topic ever to be ever
up1
xd1

The entire WWMI story

Messages 2487 - Golden Mario Golden Mario
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United Kingdom
new copypasta just dropped
xd4

What is the hardest part when creating a complete circuit in MKPC?

Messages 2487 - Golden Mario Golden Mario
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United Kingdom
jamestown wrote:
Another issue is the checkpoints, for example, if you are already at checkpoint 2, if you fall into a hole before even crossing checkpoint 3, if you respawn after checkpoint 3, the lap won't count and you'll have to backtrack to checkpoint 3.

What i said. Don't make shitty holes.
up3
Messages 2487 - Golden Mario Golden Mario
vs26689 pts ★ Legend
battle10076 pts ★ Champion
United Kingdom
jamestown wrote:
My hardest part when creating my track is filling the track with walls, off-road, and holes

They don't really take that long, you just have to be precise
Well it depends on what type of track it is.(Like Dry Desert hole were hard🤨)
Holes.
Why?because you have to align them along with the checkpoints, and if you don't.You have a horrible hole system.


Generally, checkpoints are never an issue if you:

Always place respawns right before the hole
Have lots of individual holes
Don't have too many checkpoints
Make some checkpoints optional

SuperMega7 wrote:
For me it's the polygon outer walls, if you screw up, the track becomes the walls instead of the outer walls...

Learn to eyes


Anyway I'd personally say the art itself, that being:

The track art
Decors
Backgrounds
Music (if you're making your own, which, not many people do so eh)
cappy_eyes1

[Fanfic] ~ MKPC Archipel (2023 edition)

Messages 2487 - Golden Mario Golden Mario
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United Kingdom
Lelyyyy wrote:
Chapter 2 : 색안경을 끼고 보지 마요
IlluZhion : I heard something below the cottage... I swear I am NOT lying.

https://qph.cf2.quoracdn.net/main-qimg-f8d28759a9e76b00fbd63d9fcd06b3ef-lq
xd5
koopa5
Messages 2487 - Golden Mario Golden Mario
vs26689 pts ★ Legend
battle10076 pts ★ Champion
United Kingdom
Dietsoda wrote:
Seungpup wrote:
Yoshizilla wrote:
Yoshizilla wrote:
Yoshizilla wrote:
WHERE AM I IN THE STORY HUH?

Have you ever heard of the term "speaking up?"

CAN I JOIN PLEASE

Then give Lely your information like bro 💀

AND I ALREADY DID

Nah you didn't, as far as I know you only gave your info for MKPC Battle, so I could not tell you wanted to join this fanfic, and the criteria for both fanfics is different so stop throwing your childish tantrum because it just looks like you're seeking attention.


Yeah he isn't, when I first saw the message I checked about 3 times and he hadn't signed up. I am fairly certain it's because he signed up for battle and then saw the words [FANFIC] in the topic name and assumed that meant it was battle. :p

I mean even if that's right, I didn't get a line but I wasn't getting mad at anyone, I was just joking around about it. Either way YZ is at least slightly at fault

It's fucking YZ I'm not too surprised
thumbsup5

Holes update concept

Messages 2487 - Golden Mario Golden Mario
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United Kingdom
The burn hole is purely cosmetic, but I kind of like the freeze hole
up8

Suggestion: New challenge difficulties

Messages 2487 - Golden Mario Golden Mario
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Wal68 wrote:
osc-omb wrote:
PixelMK wrote:
I actually have a slightly different idea for this!

Challenges could have 6 difficulties:

Easy - This difficulty should be easy to complete for a beginner
Medium - This difficulty should serve as a tricky challenge for a beginner, but should be relatively easy to beat after a few attempts for players of low skill levels
Difficult - This difficulty should be tricky to beat for advanced players, but completable after several attempts
Extreme - This difficulty should require advanced players to tryhard and may take several hours before completion
Impossible - This difficulty should require advanced players to tryhard and may take several days before completion
Demonic - This difficulty will be for the very few challenges that are stupidly difficult to beat, making Impossible rated challenges look like a cakewalk in comparison (+50 points)

Challenges could also have a points multiplier as an optional bonus that the challenge creator allows the option for. Multipliers can range from x1.00 to x1.50 and your point multiplier will increase depending on the level for your performance. For example, if you were to play a challenge that is to complete a track in 1:50.000, if you manage to complete the track in 1:35.000, you will get additional points from the multiplier!

Note: Challenges with harder difficulties will value your actions more than what easier challenges would (as you have less room for error), meaning that you don't have to improve as much to get a better multiplier, but it will be more difficult to improve. Once you complete a challenge, you will not gain any additional points from the multiplier (even if you improve the multiplier) if you decide to beat the challenge again. If your points from the multiplier earned from the challenge results in a decimal, your points will round up.

I feel like calling it Demonic would be a bit impractical 💀
What's wrong with that name?
GD's hardest challenges are called "Demon" *[

So? Have you ever heard of something called style?

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