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Give Mario Kart Tracks A New Name!

Messages 2495 - Golden Mario Golden Mario
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KirbyBoy wrote:
NS Shy Guy Sunday.
N64 Shoe Shoe Barn.
NS GBA Just Wilds.
GBA Moo Moo Lake.
GCN Rino Rino Jingle.
DS Yooshi Falls Off.
Wii Cow Go Moo Farmy Place.
3DS Subcon Bazaar Thing Place.
3DS Wii Sports Resort Cycling Island.
3DS Wii Sports Resort Up the Mountain.
Wii U Tado Bay.
SNES An actual Donut 1, 2, and 3.
TOUR Madrids MAD >:(.
RMX IT'S A ME MARIO Roady Road 1.
DS Monkeys Snowy Hill.
TOUR New Yolk 60 Seconds.
Wii U Hard Rainbow Course Wii U Version.
SNES Ghost Course Lakey Lake 1, 2, and 3.

I was crazy once. They locked me in a room. A rubber room. A rubber room with complaining about Sunset Wilds. Complaining about Sunset Wilds? Complaining about Sunset Wilds makes me crazy. Crazy? I was crazy once. They locked me in a room. A rubber room. A rubber room with complaining about Sunset Wilds. Complaining about Sunset Wilds? Complaining about Sunset Wilds makes me crazy. Crazy? I was crazy once. They locked me in a room. A rubber room. A rubber room with complaining about Sunset Wilds. Complaining about Sunset Wilds? Complaining about Sunset Wilds makes me crazy. Crazy? I was crazy once. They locked me in a room. A rubber room. A rubber room with complaining about Sunset Wilds. Complaining about Sunset Wilds? Complaining about Sunset Wilds makes me crazy. Crazy? I was crazy once. They locked me in a room. A rubber room. A rubber room with complaining about Sunset Wilds. Complaining about Sunset Wilds? Complaining about Sunset Wilds makes me crazy. Crazy? I was crazy once. They locked me in a room. A rubber room. A rubber room with complaining about Sunset Wilds. Complaining about Sunset Wilds? Complaining about Sunset Wilds makes me crazy. Crazy?
xd1
Messages 2495 - Golden Mario Golden Mario
vs26689 pts ★ Legend
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SNES Exotic Loops 1
N64 Tunnel Outskirts
GBA Cracked House
GCN Noshi Foliage
DS Cog Fort
Wii Explosive Traffic
3DS Mii Mountain
Wii U Dance Land
Tour Europe Harbour
Tour (Nitro) Warrior Building

See if you can get these
Messages 2495 - Golden Mario Golden Mario
vs26689 pts ★ Legend
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United Kingdom
osc-omb wrote:
SNES Mario Loop
N64 Muddy Cliffs
GBA Present Parade
GCN Volcanic Tropics
DS Pianta Town
Wii Sandflood Temple
3DS Goat Wilderness
SW Sky Colony
Tour Shy Guy Labyrinth

Take a guess what these are

Mario Loop - Mario Circuit 1
Muddy Cliffs - Choco Mountain
Present Parade - Ribbon Road
Volcanic Tropics - DK Mountain
Pianta Town - Delfino Square
Sandflood Temple - Dry Dry Ruins
Goat Wilderness - Daisy Hills
Sky Colony - Cloudtop Cruise
Shy Guy Labyrinth - Ninja Hideaway

EDIT: Guess these tracks:
SNES Gray Passage 2
N64 Screaming Speedway
GBA Hotspring Highway
GCN Reptile Ruins
DS Gear Gateway
Wii Shanghai Traffic
3DS Frosty Freeway
Wii U/Switch Klub Koopa
Tour Ancient Metropolis

Bowser Castle 2
Toad's Turnpike (?)
Lakeside Park
Dino Dino Jungle
Tick Tock Clock
Moonview Highway
Rosa's Ice World
Electrodrome
Piranha Plant Cove
check1
cross1
Messages 2495 - Golden Mario Golden Mario
vs26689 pts ★ Legend
battle10076 pts ★ Champion
United Kingdom
SNES Mario Loop
N64 Muddy Cliffs
GBA Present Parade
GCN Volcanic Tropics
DS Pianta Town
Wii Sandflood Temple
3DS Goat Wilderness
SW Sky Colony
Tour Shy Guy Labyrinth

Take a guess what these are

The CPU's have way too many advantages in Grand Prix in dis Game.

Messages 2495 - Golden Mario Golden Mario
vs26689 pts ★ Legend
battle10076 pts ★ Champion
United Kingdom
KirbyBoy wrote:
The Cpu in the game is harder than impossible mode that u need 3 players to finish in 1stfacepalm


So True! I still Can't Beat the SNES Special Cup in dis Game!

Do you need to? I haven't bothered.
Messages 2495 - Golden Mario Golden Mario
vs26689 pts ★ Legend
battle10076 pts ★ Champion
United Kingdom
KirbyBoy wrote:
StayC_Invu wrote:
Oh and @Hajime_the_sigma_male or @Toadboiiiii you're making fun of someone who has an opinion that you find stupid, but he's got arguments, while you didn't even got a single one. You're just copying Reddit or TikTok toxic comments to make yourself look like a dominant male. Well I'm on KirbyBoy's side if it's so 💀💀💀
Also, if you're telling me the same thing, you're proving my point, if you use the nerd emoji to describe me, you're proving my point, if you leave the website, you're proving my point so try to understand why am I pointing it out at least



YES! Finally! Someone understands My Logic! I didn't Copy any Comments. I just Put 2 and 2 Together. That's how I thought N64 Wario Stadium Would get put in the Pass. I thought it would be Accurate, But... After Wave 4, It appears that There is No Sign of the Courses I wanted.
But, I did Geuss N64 Kalimari Desert would get added and DS Waluigi Pinball.
Fun Fact: For A While on Youtube, People Said "DS Waluigi Pinball isn't coming back because it Got Remade 2 Times." But I thought. DS Waluigi Pinball is a Fan Favorite.
But TBH, if Nintendo was going to add only Courses in TOUR, They could have at Least Said this is Just going to add TOUR Courses.

Okay Person who Talks like This.
mario_dead2
xd2
Messages 2495 - Golden Mario Golden Mario
vs26689 pts ★ Legend
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United Kingdom
Cry about it + skill issue + ratio + L
xd9
genius5
up6
mario_facepalm1
mario_dead2
facepalm1
cross2

/!\ PUBLISHING YOUR CHALLENGES / SUR LA PUBLICATION DES DÉFIS

Messages 2495 - Golden Mario Golden Mario
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United Kingdom
Yoshi649 wrote:
How can I do a character unlock challenge?

Once you have an active (validated) challenge go to the challenge editor, click on advanced options, then challenge rewards. The menu explains this pretty well but I'll sum it up anyway:
You can select a character from your editor and whatever challenges you want the player to clear. That can be multiple and includes challenges from tracks inside a (multi)cup. This will only be including active challenges, so you can't really make an unlock in advance. The characters you can use are only ones you haven't published, which is basically the only way to see what characters you have published (char editor does not make it very easy). Unlocks don't need to be validated.
Messages 2495 - Golden Mario Golden Mario
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BowserJr03 wrote:
Hello Everyone ^^
I hope you are all doing well,

Recently, the Validator Team have had a few complaints about the rejection of some challenges. They seem to not understand why we make the decisions that we do, but I assure you that we don't reject any to piss anyone off. In our opinions, there is always something that isn't optimized to be a published challenge, and here are some reasons why they may be rejected.


1 - INAPPROPRIATE CHALLENGES
If a challenge has a name or idea that contains swearing, insults, NSFW content... (basically anything bad), it will be rejected. We don't really get this much which is good.

2 - GENUINELY IMPOSSIBLE CHALLENGES
Some challenges are deliberately made to not be beaten by anyone, even people with the highest skill or even TAS if it was to exist in MKPC. (ex. Complete the track in less than 3 seconds) We see this as a way to get free challenge points and potentially rig the system.

3 - SPAM OF CHALLENGES
Basically, do not make a ton of challenges. I know this sounds strange coming from me since I originally created 38 on Bathaniel Nandy, but this can also be a way of gaining a lot of challenge points. (obviously my intention wasn't to rig the system though, otherwise I wouldn't be validator :p )

4 - RIDICULOUSLY EASY CHALLENGES
When a challenge is too easy, it no longer becomes a "challenge". It's more of a task and requires little to no skill at all. (ex Complete the Track) In this example there is nothing to increase the difficulty of the challenge, so this defeats the whole purpose of making a challenge. (obviously if the course is hard then it's an exception) For these type of challenges to be accepted you need to add some conditions that make the gameplay a little harder and more interesting.

5 - ZONES WITH NO HINTS
When you are told to reach a zone but there is nothing to guide you, no skill is involved, everything is pretty much just pure luck and hope. It can also be a way to gain points effortlessly.

6 - REPETITIVE CHALLENGES
When challenges are too similar it gets stupid. An example is:
Complete the track in less than 52 seconds
Complete the track in less than 51 seconds
Complete the track in less than 50 seconds
As you can see there is very little variation, and allows you to beat a bunch of challenges easily.

7 - SECRETS FOR SPEED
If you add invisible shortcuts or ways to become faster to get a better time for a challenge, then it's cheating.

8 - UNPUBLISHED CIRCUITS CAN'T HAVE CHALLENGES
Some people have been releasing challenges without the circuit being published. The problem with this is that the creator, who is anonymous, will manipulate the track after release and gain free challenge points. Because we don't know who created the challenge, the person will be more likely to exploit this. This is why circuits must be published first.

9 - FAKE DIFFICULTIES
Please don't think you can get away with deliberately requesting a fake difficulty. (ex. Requesting a Challenge to be Impossible when it is actually Easy) This gets super annoying for the validators to edit, and also reduces your credibility for future challenges. Obviously it can be unintentional when the difficulty change is small, in which case you're fine. This rule mainly applies to those who think they can exploit the Challenge Point system.

These are pretty much the reasons why we reject challenges. (I may update this in future) Don't assume we do it because we hate you or because we are dumb. We are all human and we will make mistakes every now and then, but you have nothing to worry about if you follow these guidelines. Occasionally the game may bug and automatically manipulate the challenge, so that may be another reason.

If a challenge does happen to be rejected, PLEASE READ THE FEEDBACK before you try to re-upload it. This is another common issue the validators have to deal with, and is quite annoying when we have to reject the same challenge because the creator didn't fix the addressed problems.

Also, please don't get salty if we reject a challenge because we are just trying to do our jobs.

If you want, follow the topic in case you ever need to come back to this.

Goodbye ^^

Original message slightly corrected by Wal68.
Bonjour à tous ^^
J'espère que vous allez tous bien,

Récemment, l'équipe des validateurs a reçu quelques plaintes concernant le rejet de certains défis. Les créateurs de défis semblent ne pas comprendre certaines de nos décisions, mais je vous assure qu'on ne refuse pas les défis dans le seul but d'énerver les gens. À notre avis, il y a toujours quelque chose qui n'est pas optimisé pour qu'un défi soit publié, voici quelques raisons pour lesquelles ils peuvent être rejetés.


1 - DÉFIS INAPPROPRIÉS
Si un défi a un nom ou une idée qui contient des jurons, des insultes, du contenu NSFW... (en gros, tout ce qui est mauvais), il sera rejeté. Heureusement, nous n'avons pas beaucoup affaire à ce genre de choses.

2 - DÉFIS COMPLÈTEMENT IMPOSSIBLES
Certains défis sont délibérément faits pour ne pas être complétés par qui que ce soit, même par les meilleurs joueurs ou même à l'aide d'un TAS si cela arrivait à exister sur MKPC. (par exemple, terminer le circuit en moins de 3 secondes) Nous considérons ces types de défis comme un moyen d'obtenir des points de défi gratuitement et éventuellement de truquer le système.

3 - SPAM DE DÉFIS
S'il vous plaît, ne faites pas des tonnes de défis. Je sais que cela peut paraître paradoxal venant de moi puisqu'au départ, j'ai créé 38 défis sur l'arène Bathaniel Nandy, mais cela peut aussi être un moyen de gagner beaucoup de points de défi. (Évidemment,  mon intention n'était pas de truquer le système, sinon je n'aurais jamais pu devenir validateur :p)

4 - DÉFIS RIDICULEMENT FACILES
Lorsqu'un défi est trop facile, il ne devient plus un "défi". Il s'agit plutôt d'une tâche qui ne requiert que peu ou pas de compétences. (par exemple, "Finir le circuit" sans contraintes, sur un circuit facile) Dans l'exemple que je viens de citer, il n'y a rien qui augmente la difficulté du défi, ce qui va donc à l'encontre de l'objectif de la création d'un défi. (évidemment, si le circuit est difficile, pas de problème) Pour que ce type de défi soit accepté, vous devez ajouter certaines conditions qui rendent le gameplay un peu plus difficile et plus intéressant.

5 - ATTEINDRE UNE ZONE, SANS INDICES
Quand on vous dit d'atteindre une zone mais qu'il n'y a rien pour vous guider, aucune capacité n'est impliquée, c'est une question de chance et d'espoir. Cela peut aussi être un moyen de gagner des points sans aucun effort.

6 - DÉFIS RÉPÉTITIFS
Lorsque les défis sont beaucoup trop similaires, c'est juste stupide. En voici un exemple :
Finir le circuit en moins de 52 secondes
Finir le circuit en moins de 51 secondes
Finir le circuit en moins de 50 secondes
Comme vous pouvez le constater, il y a très peu de différences entre ces défis, et cela vous permet facilement de tous les compléter en une seule fois.

7 - ÉLEMENTS CACHÉS
Si vous ajoutez des raccourcis invisibles dans votre création ou des moyens d'être plus rapide pour obtenir un meilleur temps pour un défi, alors c'est de la triche.

8- LES CIRCUITS NON PUBLIÉS NE PEUVENT PAS AVOIR DE DÉFIS
Certaines personnes ont fait des défis sans publier leur circuit. Le problème, c'est que le créateur anonyme peut changer le circuit après sa publication et gagner des points de défis gratuitement. Puisqu'on ne sait pas qui a créé le défi, la personne a encore plus de chance d'en profiter. C'est pourquoi les circuits devraient être publiés en premier.

9 - FAUSSES DIFFICULTÉS
Veuillez ne pas essayer de tricher en indiquant une fausse difficulté (par exemple, indiquer la difficulté Impossible sur un défi qui mérite en réalité d'être Facile). C'est très ennuyeux pour les validateurs qui doivent modifier ça après coup, et ça réduit votre crédibilité pour les futurs défis. Évidemment cela peut être involontaire lorsque la différence de difficulté est faible, auquel cas ce n'est pas un problème. Cette règle s'applique principalement pour ceux qui cherchent à tricher avec le système de points défis.


J'ai donc cité les raisons les plus courantes pour lesquelles nous, validateurs, rejetons les défis. (C'est possible que je rajoute des choses à l'avenir).
Lorsque nous rejetons des défis, ne croyez pas que nous faisons ça parce que nous vous détestons ou parce que nous sommes idiots. Nous sommes tous des humains et faisons des erreurs de temps en temps, mais si vous suivez mes recommandations, vous n'aurez pas à vous inquiéter. Parfois, il peut arriver que le jeu bug et modifie automatiquement un défi, ce qui peut être une autre raison.


Si un défi est effectivement rejeté, MERCI DE LIRE LE COMMENTAIRE avant de le soumettre de nouveau. Ceci est un autre problème courant que rencontrent les validateurs, et c'est assez ennuyeux de devoir rejeter le même défi en boucle simplement parce que son créateur n'a pas corrigé le problème remonté.

Une dernière chose, ne vous énervez pas si nous rejetons un défi : nous essayons simplement de faire notre travail.

Si vous le souhaitez, vous pouvez suivre ce topic si vous avez besoin de le relire.

Au revoir ^^

Traduction faite par Toad64, avec quelques corrections apportées par Wal68.

Here’s my challenge
https://i.postimg.cc/Sn6dxVqM/9-AE650-C7-DF23-4-D0-F-9720-510-C841-F8578.jpg

If you're going to share a challenge send a link to the track it's on otherwise it's virtually impossible to find 💀
up1
Messages 2495 - Golden Mario Golden Mario
vs26689 pts ★ Legend
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United Kingdom
The_Dragon wrote:
Bonjour, si on ne peut pas créer de défi IMPOSIBLE pourquoi après extrême il y a impossible ???? il faudrait changer le nom car impossible veut dire impossible et non autre chose.yoshitoad

It's called figurative language
Messages 2495 - Golden Mario Golden Mario
vs26689 pts ★ Legend
battle10076 pts ★ Champion
United Kingdom
Here's challenges to validate : https://mkpc.malahieude.net/map.php?mid=8459

That's not what this topic is, also man can't even url properly
up7
Messages 2495 - Golden Mario Golden Mario
vs26689 pts ★ Legend
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So far I've never been rejected at all in terms of challenges ^_^

Spoiler [ShowHide]
I've made a new challenge with a new track

Expensive Driftless
Collect all coins without drifting

k and
Messages 2495 - Golden Mario Golden Mario
vs26689 pts ★ Legend
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United Kingdom
Do you think there could ever be a rating above Impossible?

Probably not. Impossible challenges are hard enough, so why should they go beyond it?

so we can get 500 points for beating a challenge
xd7

The letter "a" isn't allowed.

Messages 2495 - Golden Mario Golden Mario
vs26689 pts ★ Legend
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this is slowly turning into a cussing site

fuck fucking hell it fucking is motherfuckers
xd15
Messages 2495 - Golden Mario Golden Mario
vs26689 pts ★ Legend
battle10076 pts ★ Champion
United Kingdom
p_per m_rio thous_nd year door ch_pter 4 if it w_s _ctu_lly good!!!!1111
xd8

school rules

Messages 2495 - Golden Mario Golden Mario
vs26689 pts ★ Legend
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United Kingdom
Yoshi19 wrote:
On our time table we have times for when certain things are happening so...

Spoiler [ShowHide]

Register and Memory Jogger:  8:45 - 9:00
Assembly (If it's a Monday or Tuesday): 9:00 - 9:30
Maths and Mark Memory Jogger: 9:35 - 10:20
Breaktime: 10:20 - 10:35
Reading: 10:40 - 11:35
English/Spelling: 11:35 - 12:00/12:10
Lunch (If it's Thursday): 12:00 - 12:50
Swimming (If it's Thursday): 12:50 - 14:45
Extra Break (After Swimming): 14:45 - 15:00
Other Stuff (If it's Thursday): 15:00 - 15:20
Lunch (Mon, Tues, Wed and Fri): 12:10 - 13:10
Other Lessons: 13:10 - 15:00
Golden Time (Extra Break) (If it's Friday): 14:30 - 14:45
Dream Big Assembly (If it's Friday): 14:45 - 15:10
Home Time: 15:20


So, We have lots of exciting things happening on Thursday and Friday.

What the ACTUAL fuck is a "Dream Big Assembly" 💀💀💀💀💀💀💀💀💀💀💀💀💀💀💀💀💀💀💀💀💀💀💀💀💀💀💀💀💀
Messages 2495 - Golden Mario Golden Mario
vs26689 pts ★ Legend
battle10076 pts ★ Champion
United Kingdom
Depends on the individual school tbh, every school needs rules or I'll just be Princess in the middle of all the Anarchy lol. But some schools have absolutely batshit rules, according to some teachers I'm breaking the rules cause I'm transgender *[

The thing with that is, school is such a big part of your life that that's essentially banning you from being trans AT ALL. I feel like some schools don't think about that
thumbsup6
up4

[Collab] Mario Kart DS Remake

Messages 2495 - Golden Mario Golden Mario
vs26689 pts ★ Legend
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United Kingdom
lance4-_ wrote:
Senko wrote:
lance4-_ wrote:
guess link dosnt work guess earch tick tock clock and put lanci pants studios for the author and it should show up

I guess it's this
Anyways it's complete mode so it's an obvious no

evryone is mean to us quic moders.. even the mods we have to do somthing about it

You literally cannot mix QM and CM tracks in a multicup??? If you can't contribute don't. It'll save us from your temper tantrums.

Maken Moozac's Grand Prix

Messages 2495 - Golden Mario Golden Mario
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=== MMGP Behind the Scenes - Beta Late then never ===

It's been a while since I did a BTS post, but it's an interesting one today: We're going to be having a look at MMGP's original course order!

https://i.ibb.co/2ygsN8G/Screenshot-67.png

This Course list, which I but together right before releasing Shy Guy Creek in April, has a good few changes from the final list:

• Sarasaland Speedway and Mini-Land were once in each other's spots, even at one point both being planned for the Heart Cup!

• I hadn't done any work on Mount Sherbet, Sandstorm Dunes, or Mushroom Highway, so at this time they didn't yet have proper names.

• Mount Sherbet and Cloudshroud Kingdom (Initially called Cloudshroud Skyways) were originally planned for the Grand Star Cup, but eventually swapped Cups with Sandstorm Dunes and Mushroom Highway, originally in the Hammer Cup.

• The Last Resort was also planned to be the closer for the Hammer Cup, as it was the closest thing the Cup had to a sectional course. Despite calling it "THE Last Resort" here, the name at the time was still only "Last Resort"

• Finally, and most interesting of all, is Koopa Beach, MMGP's only scrapped course. This course was going to be set on a Beachside Town, where you drive through a surf shack onto the water, where you trick off Surfboards and floaties. However, the Coast theme was too similar to Candy Coast, so it was scrapped in favor of Moo Moo Pastures.

As for the RMX Cups, their order was always pretty much the same: The only exceptions being that The Last Resort RMX and Yoshi Isle RMX were originally swapped around in the Crossover Cup, and the Adventurer Cup was originally called the "Tropic Cup".  

I won't lie, it's fun to look back and see all the planning and thought I put into the smaller things like the course order. Speaking of fun, I can't wait to do the next BTS post, since I have a folder full of moments I messed up while working on MMGP :$

That pun was shit, I'm gonna kill you now paf
Messages 2495 - Golden Mario Golden Mario
vs26689 pts ★ Legend
battle10076 pts ★ Champion
United Kingdom
Hello! This is my first time on the Forums, and I have absolutely no clue if I'm not doing this right (Because chances are I am definitely not lol) so please have mercy on me-

But anyways, this topic is dedicated to my current project, Maken Moozac's Grand Prix!

MMGP is a Multicup of 16 completely original courses, alongside a plethora of Challenges and Unlockable Characters. As of starting this Topic, MMGP is still in active development. I'll be using this Topic to share all things MMGP, including upcoming content and announcements, as well as interacting with other players for feedback/suggestions, all of which are welcome!

Here is a Folder with all released Courses, Decors, and Skyboxes. Feel free to use any of these assets, just be sure to please give appropriate credit!
https://drive.google.com/drive/folders/18d1FVXkdL_EuCw0rcJLlbVbCgwashEyY?usp=sharing

An assets folder is actually a pretty cool concept and it'd let people use your stuff easily

Or you could just make a doc with collab links but still

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